Player Matchup

Raijin
Raijin
Diamond I
MASTA PLAYA303
Raijin
Diamond I
Level 129
God Stats
18W - 8L
1,675 SR
Queue Stats
54W - 36L
2,559 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,675 SR
2,559 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 68
1,657 SR
1,825 MMR
Ravana
Ravana
Platinum I
FRAAMdeASTORA
Ravana
Platinum I
Level 68
God Stats
5W - 3L
1,657 SR
Queue Stats
60W - 49L
1,825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 0
11,762
1,176
9,389
8,670
6,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
SkadiHe BoUllrAh Muzen CabAnhur

VS

Bans
Hou YiMorgan Le FayFreyaHadesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
9,175
918
5,111
11,804
10,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,389
Damage
5,111
8,670
Taken
11,804
6,376
Mitigated
10,480
2,221
Healing
1,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,111
1,679
0
1,402
11,804
10,480
0
9,527
2,277
0
41,439
W
9,389
1,451
0
2,221
8,670
6,376
538
440
8,230
71,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,762
Gold Earned
9,175
149
Minions Killed
104
7
Camps Cleared
3
184,916
Distance Traveled
192,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,175
918
104
10
3
192,216
0
W
Raijin
11,762
1,176
149
15
7
184,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role