Player Matchup

Janus
Janus
AL__MOHEB
Janus
Level 124
God Stats
7W - 10L
1,075 SR
Queue Stats
248W - 238L
1,417 Elo+
Solo
Hercules
Hercules
Dani321098
Hercules
Level 43
God Stats
12W - 6L
1,321 SR
Queue Stats
80W - 96L
1,394 Elo+
Party 2
Thanatos
Thanatos
I_ViE4Z-ol
Thanatos
Level 77
God Stats
16W - 18L
1,523 SR
Queue Stats
157W - 183L
1,365 Elo+
Solo
Cerberus
Cerberus
soyelmonofurioso
Cerberus
Level 38
God Stats
3W - 2L
1,514 SR
Queue Stats
18W - 24L
1,516 Elo+
Party 2
Anhur
Anhur
xxMCNOLOxx
Anhur
Level 137
God Stats
14W - 10L
1,287 SR
Queue Stats
169W - 150L
1,450 Elo+
Party 2
Team Averages
Level 84
1,344 SR
1,428 Elo+

VS

Team Averages
Level 72
1,579 SR
1,460 Elo+
Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Aguado_Pinha
Maui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 112L
1,437 Elo+
Solo
Anubis
Anubis
GamerNumberOne5
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 50L
1,470 Elo+
Party 1
Sol
Sol
amitlir
Sol
Level 42
God Stats
31W - 25L
1,527 SR
Queue Stats
89W - 91L
1,417 Elo+
Party 1
Artemis
Artemis
v5 Freestyle
Artemis
Level 117
God Stats
1W - 1L
1,869 SR
Queue Stats
60W - 68L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AL__MOHEB
Janus
10
0 / 0 / 1
5,401
540
2,639
4,664
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Dani321098
Hercules
11
4 / 0 / 2
7,084
708
5,304
7,112
4,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
I_ViE4Z-ol
Thanatos
11
7 / 1 / 0
6,383
638
6,360
7,712
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 3
5,100
510
1,282
7,256
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
8
0 / 0 / 3
4,888
489
2,748
4,620
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 2 / 0
4,810
481
3,902
7,942
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 1
4,781
478
1,704
5,972
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 0
4,589
459
2,535
6,148
2,213
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
10
0 / 1 / 0
5,594
559
3,597
5,365
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
v5 Freestyle
Artemis
8
0 / 3 / 1
4,732
473
5,407
5,666
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
0
1
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
0
0
W
Janus
AL__MOHEB
Janus
0
0
1
0.5
L
0
1
1
0.5
W
Hercules
Dani321098
Hercules
4
0
2
5
L
0
4
0
0
W
Thanatos
I_ViE4Z-ol
Thanatos
7
1
0
7
L
Sol
0
1
0
0
W
0
0
3
1.5
L
Artemis
v5 Freestyle
Artemis
0
3
1
0.17
W
Anhur
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,333
Damage
17,145
31,364
Taken
31,093
14,811
Mitigated
11,287
17,534
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,902
1,134
0
789
7,942
2,876
0
634
7,202
0
30,171
W
Janus
AL__MOHEB
Janus
2,639
0
0
1,480
4,664
1,502
0
2,895
1,769
30,840
0
L
1,704
484
0
2,009
5,972
3,442
0
1,079
4,843
13,489
0
W
Hercules
Dani321098
Hercules
5,304
2,310
0
3,231
7,112
4,418
0
2,535
4,577
0
43,182
L
2,535
720
0
1,816
6,148
2,213
0
0
6,148
22,158
0
W
Thanatos
I_ViE4Z-ol
Thanatos
6,360
983
0
8,137
7,712
2,718
117
1,048
6,664
0
37,201
L
Sol
3,597
1,568
0
2,139
5,365
1,360
0
1,298
3,893
47,104
0
W
1,282
107
0
2,773
7,256
4,806
0
791
6,465
19,450
0
L
Artemis
v5 Freestyle
Artemis
5,407
2,052
0
1,509
5,666
1,396
0
580
5,086
0
30,360
W
Anhur
2,748
1,541
0
1,913
4,620
1,367
63
567
4,053
0
27,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,856
Gold Earned
24,506
306
Minions Killed
226
0
Camps Cleared
0
1,053,776
Distance Traveled
941,721
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,810
481
44
4
0
229,011
0
W
Janus
5,401
540
71
7
0
212,655
0
L
Maui
4,781
478
16
2
0
213,204
1
W
Hercules
7,084
708
85
9
0
223,608
0
L
Anubis
4,589
459
39
4
0
153,985
0
W
Thanatos
6,383
638
56
6
0
230,160
0
L
Sol
5,594
559
79
8
0
193,191
2
W
Cerberus
5,100
510
47
5
0
213,302
1
L
Artemis
4,732
473
48
5
0
152,330
0
W
Anhur
4,888
489
47
5
0
174,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role