Player Matchup

Neith
Neith
Arawyn01
Neith
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 89L
1,610 Elo+
Party 1
Sun Wukong
Sun Wukong
Gregii10
Sun Wukong
Level 117
God Stats
3W - 0L
1,773 SR
Queue Stats
144W - 139L
1,495 Elo+
Solo
Bastet
Bastet
Moda17
Bastet
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 63L
1,625 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Möonjuice
Morgan Le Fay
Level 100
God Stats
1W - 0L
1,679 SR
Queue Stats
94W - 101L
1,513 Elo+
Solo
Geb
Geb
Velcorian
Geb
Level 150
God Stats
3W - 3L
1,425 SR
Queue Stats
483W - 514L
1,565 Elo+
Solo
Team Averages
Level 130
1,575 SR
1,562 Elo+

VS

Team Averages
Level 162
1,553 SR
1,492 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
KBxPiNGui
Chernobog
Level 159
God Stats
1W - 1L
1,889 SR
Queue Stats
24W - 33L
1,454 Elo+
Party 2
Achilles
Achilles
Nogusta Reality
Achilles
Level 158
God Stats
3W - 3L
1,378 SR
Queue Stats
66W - 96L
1,461 Elo+
Party 2
Janus
Janus
mickaeljacks
Janus
Level 137
God Stats
1W - 2L
1,498 SR
Queue Stats
285W - 310L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arawyn01
Neith
16
5 / 0 / 15
9,257
926
11,959
8,036
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Gregii10
Sun Wukong
15
2 / 0 / 16
8,504
850
7,614
11,339
10,719
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bastet
Moda17
Bastet
14
4 / 3 / 11
8,265
827
8,080
9,867
4,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Möonjuice
Morgan Le Fay
15
8 / 1 / 8
9,083
908
13,994
10,560
4,939
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 13
9,010
901
7,426
13,192
16,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 2 / 1
8,216
822
15,021
12,550
8,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
 
King Arthur
10
1 / 2 / 0
6,392
639
1,082
5,838
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
KBxPiNGui
Chernobog
12
1 / 6 / 4
6,836
684
5,456
10,736
3,730
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
10
0 / 6 / 3
6,255
626
3,845
11,576
7,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 6 / 3
6,798
680
6,287
9,669
3,428
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
17
22
Kills
6
7
Deaths
22
63
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
2
1
2.25
L
King Arthur
 
King Arthur
1
2
0
0.5
W
Neith
Arawyn01
Neith
5
0
15
12.5
W
Sun Wukong
Gregii10
Sun Wukong
2
0
16
10
L
Chernobog
KBxPiNGui
Chernobog
1
6
4
0.5
W
Bastet
Moda17
Bastet
4
3
11
3.17
W
Morgan Le Fay
Möonjuice
Morgan Le Fay
8
1
8
12
L
Achilles
0
6
3
0.25
W
3
3
13
3.17
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,073
Damage
31,691
52,994
Taken
50,369
40,883
Mitigated
27,131
15,817
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,021
976
282
6,481
12,550
8,665
0
6,154
6,228
0
28,308
L
King Arthur
 
King Arthur
1,082
58
227
548
5,838
4,003
0
2,548
3,284
0
2,894
W
Neith
Arawyn01
Neith
11,959
3,392
2,103
2,434
8,036
3,893
1,621
1,042
6,760
0
26,722
W
Sun Wukong
Gregii10
Sun Wukong
7,614
593
691
1,252
11,339
10,719
1,148
1,398
9,678
0
14,313
L
Chernobog
KBxPiNGui
Chernobog
5,456
2,547
91
799
10,736
3,730
0
3,842
6,876
0
11,284
W
Bastet
Moda17
Bastet
8,080
1,515
1,102
1,599
9,867
4,426
248
992
8,657
0
14,603
W
Morgan Le Fay
Möonjuice
Morgan Le Fay
13,994
1,046
541
1,247
10,560
4,939
977
1,502
8,566
26,152
0
L
Achilles
3,845
304
193
1,367
11,576
7,305
0
6,071
5,345
296
5,583
W
7,426
441
2,187
2,661
13,192
16,906
748
1,649
11,352
10,663
0
L
6,287
166
306
1,636
9,669
3,428
0
2,329
7,216
16,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
34,497
107
Minions Killed
88
0
Camps Cleared
0
959,063
Distance Traveled
651,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,216
822
36
4
0
195,512
0
L
King Arthur
6,392
639
3
0
0
63,479
0
W
Neith
9,257
926
41
4
0
182,034
0
W
Sun Wukong
8,504
850
19
2
0
217,029
0
L
Chernobog
6,836
684
16
2
0
152,664
0
W
Bastet
8,265
827
11
1
0
202,018
0
W
Morgan Le Fay
9,083
908
25
3
0
186,963
0
L
Achilles
6,255
626
5
1
0
127,189
0
W
Geb
9,010
901
11
1
0
171,019
0
L
Janus
6,798
680
28
3
0
113,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role