Player Matchup

Serqet
Serqet
Gold II
Art1Sh0k
Serqet
Gold II
Level 173
God Stats
6W - 3L
1,770 SR
Queue Stats
391W - 391L
1,573 MMR
Party 1
Cerberus
Cerberus
Gold III
CostHealer85
Cerberus
Gold III
Level 83
God Stats
3W - 1L
1,657 SR
Queue Stats
87W - 86L
1,540 MMR
Solo
Hou Yi
Hou Yi
Gold I
DreXos
Hou Yi
Gold I
Level 159
God Stats
6W - 3L
1,860 SR
Queue Stats
92W - 100L
1,558 MMR
Solo
Bastet
Bastet
Gold IV
WunderwaffIe
Bastet
Gold IV
Level 173
God Stats
4W - 1L
1,505 SR
Queue Stats
35W - 31L
1,504 MMR
Party 1
Tiamat
Tiamat
Gold I
jahReapz
Tiamat
Gold I
Level 157
God Stats
63W - 71L
1,520 SR
Queue Stats
730W - 725L
1,609 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,662 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 157
1,553 SR
1,557 MMR
Hercules
Hercules
Gold II
ColdClutch
Hercules
Gold II
Level 152
God Stats
31W - 47L
1,468 SR
Queue Stats
495W - 490L
1,543 MMR
Solo
Hun Batz
Hun Batz
Gold II
CrazyFish---
Hun Batz
Gold II
Level 149
God Stats
1W - 4L
1,525 SR
Queue Stats
323W - 323L
1,556 MMR
Solo
Poseidon
Poseidon
Gold I
Noxova
Poseidon
Gold I
Level 178
God Stats
20W - 15L
1,667 SR
Queue Stats
198W - 210L
1,579 MMR
Solo
Danzaburou
Danzaburou
Platinum V
alex_kidd__9
Danzaburou
Platinum V
Level 155
God Stats
10W - 11L
1,546 SR
Queue Stats
419W - 413L
1,574 MMR
Solo
Charon
Charon
Gold IV
dannymartmart
Charon
Gold IV
Level 150
God Stats
6W - 7L
1,560 SR
Queue Stats
43W - 49L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Art1Sh0k
Serqet
10
4 / 1 / 1
6,030
603
3,630
4,867
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
CostHealer85
Cerberus
9
2 / 0 / 3
5,819
582
3,347
4,030
2,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
DreXos
Hou Yi
12
2 / 0 / 1
6,975
698
4,089
3,380
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
11
3 / 1 / 1
6,389
639
8,924
7,595
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
jahReapz
Tiamat
12
2 / 0 / 3
6,843
684
2,766
3,524
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
RatatoskrSusanoMorgan Le FayThor

VS

Bans
ArachneRaijinThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ColdClutch
Hercules
9
0 / 3 / 0
5,452
545
2,664
11,902
5,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
CrazyFish---
Hun Batz
9
1 / 4 / 0
5,185
519
1,850
7,821
2,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Noxova
Poseidon
10
1 / 3 / 0
5,823
582
1,157
4,230
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
alex_kidd__9
Danzaburou
6
0 / 3 / 0
4,421
442
1,776
4,878
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 1
5,220
522
1,601
3,949
2,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
Art1Sh0k
Serqet
4
1
1
4.5
L
Hercules
ColdClutch
Hercules
0
3
0
0
W
Cerberus
CostHealer85
Cerberus
2
0
3
3.5
L
Hun Batz
CrazyFish---
Hun Batz
1
4
0
0.25
W
Hou Yi
DreXos
Hou Yi
2
0
1
2.5
L
Poseidon
Noxova
Poseidon
1
3
0
0.33
W
Bastet
3
1
1
3.5
L
Danzaburou
alex_kidd__9
Danzaburou
0
3
0
0
L
0
0
1
0.5
W
Tiamat
jahReapz
Tiamat
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,756
Damage
9,048
23,396
Taken
32,780
9,589
Mitigated
14,032
8,569
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Art1Sh0k
Serqet
3,630
953
0
500
4,867
1,619
0
378
4,489
0
30,983
L
Hercules
ColdClutch
Hercules
2,664
1,349
0
4,828
11,902
5,983
0
0
11,746
0
36,437
W
Cerberus
CostHealer85
Cerberus
3,347
197
0
1,396
4,030
2,256
0
1,115
2,915
13,001
0
L
Hun Batz
CrazyFish---
Hun Batz
1,850
444
0
2,038
7,821
2,702
0
1,526
6,177
0
29,386
W
Hou Yi
DreXos
Hou Yi
4,089
2,505
0
2,285
3,380
1,224
708
415
2,965
0
55,253
L
Poseidon
Noxova
Poseidon
1,157
165
0
408
4,230
1,203
0
1,929
2,161
52,727
266
W
Bastet
8,924
2,320
0
2,897
7,595
2,487
0
0
7,595
0
41,332
L
Danzaburou
alex_kidd__9
Danzaburou
1,776
804
0
1,289
4,878
1,706
0
1,062
3,816
0
21,204
L
1,601
375
0
1,614
3,949
2,438
0
1,308
2,611
12,064
0
W
Tiamat
jahReapz
Tiamat
2,766
309
0
1,491
3,524
2,003
0
821
2,703
50,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
26,101
364
Minions Killed
297
0
Camps Cleared
0
1,096,678
Distance Traveled
892,246
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,030
603
54
5
0
269,821
2
L
Hercules
5,452
545
81
8
0
178,970
0
W
Cerberus
5,819
582
16
2
0
212,519
2
L
Hun Batz
5,185
519
49
5
0
196,754
0
W
Hou Yi
6,975
698
120
12
0
180,241
2
L
Poseidon
5,823
582
114
11
0
204,958
1
W
Bastet
6,389
639
63
6
0
227,444
2
L
Danzaburou
4,421
442
39
4
0
115,668
2
L
Charon
5,220
522
14
1
0
195,896
4
W
Tiamat
6,843
684
111
11
0
206,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role