Player Matchup

Rama
Rama
Gold I
DreXos
Rama
Gold I
Level 159
God Stats
6W - 1L
1,929 SR
Queue Stats
92W - 100L
1,604 MMR
Solo
He Bo
He Bo
Gold II
GGBondつ
He Bo
Gold II
Level 157
God Stats
24W - 22L
1,597 SR
Queue Stats
540W - 520L
1,715 MMR
Solo
Heimdallr
Heimdallr
Platinum V
LetEmCook
Heimdallr
Platinum V
Level 66
God Stats
4W - 3L
1,920 SR
Queue Stats
229W - 215L
1,614 MMR
Solo
Cerberus
Cerberus
Platinum IV
alex_kidd__9
Cerberus
Platinum IV
Level 155
God Stats
3W - 9L
1,319 SR
Queue Stats
419W - 413L
1,621 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
malneroeilao
Sun Wukong
Gold I
Level 147
God Stats
2W - 2L
1,370 SR
Queue Stats
161W - 155L
1,721 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,627 SR
1,655 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,587 SR
1,655 MMR
Ne Zha
Ne Zha
Gold II
TheBigVortex08
Ne Zha
Gold II
Level 159
God Stats
8W - 7L
1,586 SR
Queue Stats
366W - 354L
1,640 MMR
Solo
Anhur
Anhur
Platinum V
freaz4k
Anhur
Platinum V
Level 119
God Stats
33W - 30L
1,590 SR
Queue Stats
169W - 166L
1,639 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
jahReapz
Baron Samedi
Gold I
Level 157
God Stats
154W - 130L
1,617 SR
Queue Stats
730W - 725L
1,563 MMR
Solo
Geb
Geb
Gold I
zhejiugangale
Geb
Gold I
Level 156
God Stats
56W - 45L
1,629 SR
Queue Stats
126W - 118L
1,623 MMR
Party 1
Merlin
Merlin
Platinum IV
鹿晗姐姐
Merlin
Platinum IV
Level 158
God Stats
13W - 14L
1,512 SR
Queue Stats
86W - 78L
1,807 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DreXos
Rama
15
1 / 4 / 1
9,240
544
7,117
13,940
4,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
GGBondつ
He Bo
13
4 / 1 / 0
7,895
464
5,918
7,268
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
LetEmCook
Heimdallr
15
3 / 3 / 1
8,880
522
9,476
11,888
5,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
alex_kidd__9
Cerberus
13
1 / 2 / 3
8,106
477
5,973
15,669
13,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
malneroeilao
Sun Wukong
16
0 / 2 / 3
9,591
564
7,776
14,404
10,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ChernobogThanatosAo KuangThor

VS

Bans
Maman BrigitteRatatoskrSusanoPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 4
10,415
613
11,141
15,720
6,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
freaz4k
Anhur
16
2 / 1 / 1
9,675
569
10,635
10,863
4,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
jahReapz
Baron Samedi
16
2 / 1 / 0
10,254
603
6,368
9,590
6,316
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 4
8,420
495
4,341
12,347
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
17
2 / 2 / 4
10,255
603
9,989
7,935
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
12
12
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
DreXos
Rama
1
4
1
0.38
L
He Bo
GGBondつ
He Bo
4
1
0
4
L
Heimdallr
LetEmCook
Heimdallr
3
3
1
1.17
W
5
4
4
1.75
L
Cerberus
alex_kidd__9
Cerberus
1
2
3
1.25
W
Anhur
freaz4k
Anhur
2
1
1
2.5
W
Baron Samedi
jahReapz
Baron Samedi
2
1
0
2
L
Sun Wukong
malneroeilao
Sun Wukong
0
2
3
0.75
W
1
1
4
3
W
Merlin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,260
Damage
42,474
63,169
Taken
56,455
34,638
Mitigated
28,157
19,893
Healing
21,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
DreXos
Rama
7,117
6,016
0
4,599
13,940
4,352
0
482
13,458
0
83,500
L
He Bo
GGBondつ
He Bo
5,918
167
0
2,928
7,268
2,005
0
1,337
5,820
58,925
1,052
L
Heimdallr
LetEmCook
Heimdallr
9,476
4,458
0
3,719
11,888
5,085
509
6,073
5,290
0
82,608
W
11,141
2,838
0
5,199
15,720
6,063
0
5,183
10,537
0
101,273
L
Cerberus
alex_kidd__9
Cerberus
5,973
625
0
3,958
15,669
13,176
0
5,308
10,095
42,321
0
W
Anhur
freaz4k
Anhur
10,635
4,549
0
4,421
10,863
4,467
514
1,107
9,756
0
75,302
W
Baron Samedi
jahReapz
Baron Samedi
6,368
369
224
6,535
9,590
6,316
330
418
9,172
80,413
0
L
Sun Wukong
malneroeilao
Sun Wukong
7,776
2,059
0
4,689
14,404
10,020
0
6,566
7,808
0
81,596
W
4,341
489
0
2,046
12,347
8,477
0
2,305
10,042
26,453
0
W
Merlin
9,989
414
0
2,576
7,935
2,834
0
2,597
5,338
101,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,712
Gold Earned
49,019
615
Minions Killed
639
0
Camps Cleared
0
1,552,258
Distance Traveled
1,821,140
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,240
544
159
9
0
314,364
2
L
He Bo
7,895
464
99
6
0
292,240
0
L
Heimdallr
8,880
522
136
8
0
296,308
0
W
Ne Zha
10,415
613
127
7
0
394,143
0
L
Cerberus
8,106
477
71
4
0
290,663
2
W
Anhur
9,675
569
138
8
0
338,268
6
W
Baron Samedi
10,254
603
154
9
0
305,666
8
L
Sun Wukong
9,591
564
150
9
0
358,683
3
W
Geb
8,420
495
36
2
0
426,691
5
W
Merlin
10,255
603
184
11
0
356,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role