Player Matchup

Ymir
Ymir
Bisse89
Ymir
Level 122
God Stats
1W - 1L
1,683 SR
Queue Stats
273W - 216L
1,498 Elo+
Solo
Ares
Ares
ManessahTTV
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 53L
1,317 Elo+
Party 2
Artio
Artio
Thode141
Artio
Level 86
God Stats
0W - 3L
1,292 SR
Queue Stats
105W - 118L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
deanmt
Kuzenbo
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 58L
1,379 Elo+
Party 2
Loki
Loki
x_JxkeY-MxnnS_x
Loki
Level 100
God Stats
6W - 2L
1,775 SR
Queue Stats
312W - 310L
1,433 Elo+
Party 2
Team Averages
Level 92
1,550 SR
1,413 Elo+

VS

Team Averages
Level 114
1,522 SR
1,436 Elo+
Surtr
Surtr
CuwteEvill
Surtr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 112L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ruben3_22
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,483 Elo+
Solo
Kukulkan
Kukulkan
STEUpaladin
Kukulkan
Level 157
God Stats
5W - 1L
1,566 SR
Queue Stats
251W - 263L
1,495 Elo+
Party 1
Artio
Artio
Silentki11er
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,240 Elo+
Solo
Chiron
Chiron
Zena 2888
Chiron
Level 159
God Stats
10W - 9L
1,543 SR
Queue Stats
426W - 420L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bisse89
Ymir
15
0 / 7 / 10
8,076
673
7,854
17,470
15,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 3 / 8
8,687
724
4,505
12,384
15,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Thode141
Artio
1
0 / 2 / 0
3,164
264
0
1,606
342
Kuzenbo
deanmt
Kuzenbo
18
9 / 3 / 3
9,939
828
11,898
12,910
15,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 6
8,226
686
9,599
11,587
5,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
3 / 5 / 9
9,501
792
5,699
13,448
12,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Ruben3_22
Ah Muzen Cab
18
9 / 3 / 6
10,960
913
13,557
11,832
6,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
STEUpaladin
Kukulkan
17
3 / 1 / 10
10,670
889
14,743
6,844
3,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 9
10,200
850
3,737
13,923
14,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Zena 2888
Chiron
17
2 / 0 / 12
9,815
818
9,616
6,393
3,355
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
13
Kills
20
20
Deaths
13
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bisse89
Ymir
0
7
10
0.71
W
Surtr
3
5
9
1.5
L
2
3
8
2
W
Ah Muzen Cab
Ruben3_22
Ah Muzen Cab
9
3
6
4
W
Kukulkan
STEUpaladin
Kukulkan
3
1
10
8
W
3
4
9
1.88
L
Artio
Thode141
Artio
0
2
0
0
W
Chiron
Zena 2888
Chiron
2
0
12
8
L
Kuzenbo
deanmt
Kuzenbo
9
3
3
3.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,856
Damage
47,352
55,957
Taken
52,440
51,634
Mitigated
40,025
11,047
Healing
18,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bisse89
Ymir
7,854
637
748
2,108
17,470
15,174
36
6,229
11,241
14,636
0
W
Surtr
5,699
2,759
756
2,821
13,448
12,181
155
4,565
8,883
542
15,273
L
4,505
463
865
1,685
12,384
15,664
35
4,448
7,936
10,278
0
W
Ah Muzen Cab
Ruben3_22
Ah Muzen Cab
13,557
5,985
202
1,140
11,832
6,031
3,276
5,418
6,414
0
24,429
W
Kukulkan
STEUpaladin
Kukulkan
14,743
1,332
1,799
1,372
6,844
3,642
878
3,190
3,654
44,207
0
W
3,737
282
2,349
2,905
13,923
14,816
275
8,073
5,850
7,304
0
L
Artio
Thode141
Artio
0
0
0
0
1,606
342
0
0
1,606
0
0
W
Chiron
Zena 2888
Chiron
9,616
4,066
2,054
2,680
6,393
3,355
2,839
3,011
3,382
0
29,009
L
Kuzenbo
deanmt
Kuzenbo
11,898
4,172
321
1,541
12,910
15,318
138
4,375
8,535
33,418
0
L
9,599
639
1,890
1,889
11,587
5,136
52
3,664
7,923
0
20,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,092
Gold Earned
51,146
109
Minions Killed
168
0
Camps Cleared
0
876,656
Distance Traveled
1,167,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,076
673
15
1
0
198,808
0
W
Surtr
9,501
792
17
1
0
218,058
0
L
Ares
8,687
724
14
1
0
224,035
0
W
Ah Muzen Cab
10,960
913
19
2
0
241,026
0
W
Kukulkan
10,670
889
88
7
0
234,910
0
W
Artio
10,200
850
11
1
0
226,108
0
L
Artio
3,164
264
0
0
0
0
0
W
Chiron
9,815
818
33
3
0
247,058
0
L
Kuzenbo
9,939
828
45
4
0
236,342
0
L
Loki
8,226
686
35
3
0
217,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role