Player Matchup

Maui
Maui
 
Maui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DavorWavor11
Ishtar
Level 129
God Stats
9W - 6L
1,558 SR
Queue Stats
412W - 415L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
EeyoreLabyrinth
Tsukuyomi
Level 214
God Stats
3W - 5L
1,258 SR
Queue Stats
289W - 351L
1,480 Elo+
Solo
Heimdallr
Heimdallr
LaPamparaaa
Heimdallr
Level 128
God Stats
5W - 1L
1,774 SR
Queue Stats
386W - 409L
1,433 Elo+
Solo
Team Averages
Level 148
1,518 SR
1,461 Elo+

VS

Team Averages
Level 118
1,646 SR
1,484 Elo+
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mazsyz
Jormungandr
Level 122
God Stats
6W - 4L
1,646 SR
Queue Stats
517W - 531L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sunvanished
Cu Chulainn
Level 145
God Stats
2W - 3L
1,561 SR
Queue Stats
76W - 78L
1,499 Elo+
Solo
Danzaburou
Danzaburou
ZeroLycan
Danzaburou
Level 157
God Stats
2W - 1L
1,805 SR
Queue Stats
284W - 266L
1,516 Elo+
Solo
Khepri
Khepri
kasper17515
Khepri
Level 61
God Stats
6W - 3L
1,719 SR
Queue Stats
118W - 129L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 0 / 4
6,096
1,219
1,948
5,476
2,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hera
 
Hera
10
1 / 1 / 3
5,633
1,127
4,466
3,053
1,137
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
8
0 / 3 / 4
5,132
1,026
2,361
4,406
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
EeyoreLabyrinth
Tsukuyomi
9
0 / 0 / 4
5,314
1,063
1,619
1,340
603
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
LaPamparaaa
Heimdallr
11
2 / 1 / 2
5,877
1,175
3,758
4,720
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
1
0 / 0 / 0
1,224
245
0
0
0
Jormungandr
Mazsyz
Jormungandr
10
2 / 1 / 3
5,381
1,076
3,264
4,561
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Sunvanished
Cu Chulainn
10
2 / 2 / 2
5,345
1,069
3,029
4,534
3,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ZeroLycan
Danzaburou
11
1 / 1 / 3
5,407
1,081
3,029
3,028
1,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Khepri
10
0 / 1 / 5
5,021
1,004
1,060
3,045
2,299
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
4
Kills
5
5
Deaths
5
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
4
3
W
Hera
 
Hera
1
1
3
2.5
L
Artemis
 
Artemis
0
0
0
0
W
Ishtar
0
3
4
0.67
W
Tsukuyomi
EeyoreLabyrinth
Tsukuyomi
0
0
4
2
W
Heimdallr
LaPamparaaa
Heimdallr
2
1
2
3
L
Jormungandr
Mazsyz
Jormungandr
2
1
3
3.5
L
Cu Chulainn
Sunvanished
Cu Chulainn
2
2
2
1.5
L
Danzaburou
ZeroLycan
Danzaburou
1
1
3
2.5
L
Khepri
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,152
Damage
10,382
18,995
Taken
15,168
9,316
Mitigated
12,058
6,972
Healing
2,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,948
165
836
2,643
5,476
2,815
21
987
4,278
4,838
0
W
Hera
 
Hera
4,466
1,171
262
1,026
3,053
1,137
139
850
2,159
9,332
0
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
2,361
1,052
0
198
4,406
1,842
1,014
900
3,506
0
5,318
W
Tsukuyomi
EeyoreLabyrinth
Tsukuyomi
1,619
127
440
96
1,340
603
0
647
693
0
4,327
W
Heimdallr
LaPamparaaa
Heimdallr
3,758
1,044
174
1,297
4,720
2,919
545
940
3,658
0
12,328
L
Jormungandr
Mazsyz
Jormungandr
3,264
233
240
454
4,561
4,851
0
2,098
2,417
8,361
0
L
Cu Chulainn
Sunvanished
Cu Chulainn
3,029
1,057
0
676
4,534
3,518
0
2,042
2,240
0
5,094
L
Danzaburou
ZeroLycan
Danzaburou
3,029
1,861
0
627
3,028
1,390
0
1,178
1,728
0
14,800
L
Khepri
1,060
36
338
610
3,045
2,299
0
1,096
1,949
1,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
22,378
58
Minions Killed
39
0
Camps Cleared
0
445,881
Distance Traveled
387,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,096
1,219
5
1
0
100,719
0
W
Hera
5,633
1,127
14
3
0
92,150
0
L
Artemis
1,224
245
0
0
0
0
0
W
Ishtar
5,132
1,026
12
2
0
65,202
0
W
Tsukuyomi
5,314
1,063
6
1
0
110,678
0
W
Heimdallr
5,877
1,175
21
4
0
77,132
0
L
Jormungandr
5,381
1,076
8
2
0
74,281
0
L
Cu Chulainn
5,345
1,069
9
2
0
104,782
0
L
Danzaburou
5,407
1,081
19
4
0
104,425
0
L
Khepri
5,021
1,004
3
1
0
104,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role