Player Matchup

Morgan Le Fay
Morgan Le Fay
Milos43
Morgan Le Fay
Level 126
God Stats
2W - 2L
1,442 SR
Queue Stats
28W - 31L
1,501 Elo+
Solo
Hercules
Hercules
Tanak
Hercules
Level 80
God Stats
0W - 2L
1,167 SR
Queue Stats
23W - 30L
1,472 Elo+
Solo
Bastet
Bastet
Typ6oDjony
Bastet
Level 126
God Stats
2W - 4L
1,306 SR
Queue Stats
221W - 224L
1,476 Elo+
Solo
Janus
Janus
fister229
Janus
Level 128
God Stats
0W - 3L
1,311 SR
Queue Stats
75W - 83L
1,431 Elo+
Solo
Eset
Eset
zxzVALENTINzxz
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,386 Elo+
Solo
Team Averages
Level 95
1,345 SR
1,453 Elo+

VS

Team Averages
Level 128
1,501 SR
1,422 Elo+
Cthulhu
Cthulhu
BTLLU
Cthulhu
Level 120
God Stats
7W - 1L
1,602 SR
Queue Stats
270W - 224L
1,571 Elo+
Solo
Cupid
Cupid
Frikadellus
Cupid
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,085 Elo+
Solo
Zeus
Zeus
IckyOne
Zeus
Level 158
God Stats
4W - 1L
1,491 SR
Queue Stats
288W - 245L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
Slotta1989
Kumbhakarna
Level 152
God Stats
10W - 15L
1,412 SR
Queue Stats
1,067W - 1,041L
1,492 Elo+
Solo
Awilix
Awilix
bebe2gst
Awilix
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
381W - 393L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Milos43
Morgan Le Fay
17
5 / 8 / 3
11,104
617
26,975
17,192
9,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Tanak
Hercules
20
3 / 5 / 11
12,494
694
11,965
28,704
43,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Typ6oDjony
Bastet
20
5 / 7 / 8
12,634
702
18,563
20,034
11,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
fister229
Janus
20
4 / 8 / 6
12,392
688
18,326
19,833
10,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 7 / 10
11,427
635
14,735
16,064
8,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BTLLU
Cthulhu
20
8 / 6 / 15
14,339
797
21,552
32,852
41,372
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 5 / 16
14,070
782
25,496
20,433
10,930
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
IckyOne
Zeus
20
15 / 3 / 10
14,665
815
35,998
19,459
11,454
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Slotta1989
Kumbhakarna
20
5 / 5 / 19
12,917
718
9,379
42,689
45,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
bebe2gst
Awilix
2
0 / 0 / 0
5,122
285
0
0
0

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
95
19
Kills
35
35
Deaths
19
38
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BTLLU
Cthulhu
8
6
15
2.58
W
7
5
16
3
W
Zeus
IckyOne
Zeus
15
3
10
6.67
L
Morgan Le Fay
Milos43
Morgan Le Fay
5
8
3
0.81
W
Kumbhakarna
Slotta1989
Kumbhakarna
5
5
19
2.9
L
Hercules
Tanak
Hercules
3
5
11
1.7
L
Bastet
Typ6oDjony
Bastet
5
7
8
1.29
W
Awilix
bebe2gst
Awilix
0
0
0
0
L
Janus
fister229
Janus
4
8
6
0.88
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,564
Damage
92,425
101,827
Taken
115,433
82,785
Mitigated
108,895
26,588
Healing
50,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BTLLU
Cthulhu
21,552
420
3,299
9,710
32,852
41,372
478
16,190
16,329
39,826
1,338
W
25,496
14,973
1,661
7,601
20,433
10,930
4,652
9,165
11,136
0
51,476
W
Zeus
IckyOne
Zeus
35,998
6,531
606
6,736
19,459
11,454
1,671
10,833
8,506
67,602
0
L
Morgan Le Fay
Milos43
Morgan Le Fay
26,975
3,670
549
1,558
17,192
9,383
227
11,032
5,864
39,147
0
W
Kumbhakarna
Slotta1989
Kumbhakarna
9,379
707
2,746
17,649
42,689
45,139
315
22,843
19,426
22,913
430
L
Hercules
Tanak
Hercules
11,965
3,569
1,465
9,401
28,704
43,103
340
15,920
12,199
0
21,856
L
Bastet
Typ6oDjony
Bastet
18,563
4,932
646
3,557
20,034
11,338
68
11,065
8,873
0
29,610
W
Awilix
bebe2gst
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Janus
fister229
Janus
18,326
1,604
831
4,685
19,833
10,395
1,544
13,720
5,845
46,024
0
L
14,735
1,213
1,104
2,792
16,064
8,566
232
11,999
3,885
26,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,051
Gold Earned
61,113
165
Minions Killed
212
0
Camps Cleared
0
1,532,512
Distance Traveled
1,305,751
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,339
797
63
4
0
352,330
0
W
Cupid
14,070
782
58
3
0
320,687
0
W
Zeus
14,665
815
72
4
0
323,947
4
L
Morgan Le Fay
11,104
617
23
1
0
287,095
0
W
Kumbhakarna
12,917
718
19
1
0
308,787
0
L
Hercules
12,494
694
21
1
0
310,039
0
L
Bastet
12,634
702
27
2
0
341,817
0
W
Awilix
5,122
285
0
0
0
0
0
L
Janus
12,392
688
72
4
0
277,334
0
L
Eset
11,427
635
22
1
0
316,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role