Player Matchup

Sylvanus
Sylvanus
FLduh
Sylvanus
Level 105
God Stats
1W - 4L
1,286 SR
Queue Stats
694W - 705L
1,460 Elo+
Solo
Chernobog
Chernobog
SLOPPYMOISH
Chernobog
Level 108
God Stats
1W - 2L
1,363 SR
Queue Stats
15W - 18L
1,443 Elo+
Party 2
He Bo
He Bo
WhiteyWayman
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,422 Elo+
Party 2
Ares
Ares
blacky_jack21
Ares
Level 107
God Stats
5W - 4L
1,552 SR
Queue Stats
548W - 562L
1,496 Elo+
Solo
Geb
Geb
sascha3109
Geb
Level 106
God Stats
4W - 10L
1,371 SR
Queue Stats
314W - 328L
1,447 Elo+
Solo
Team Averages
Level 111
1,414 SR
1,454 Elo+

VS

Team Averages
Level 111
1,619 SR
1,519 Elo+
Chang'e
Chang'e
DarkAnubit
Chang'e
Level 107
God Stats
3W - 2L
1,645 SR
Queue Stats
265W - 268L
1,437 Elo+
Solo
Charybdis
Charybdis
Iwizu
Charybdis
Level 127
God Stats
4W - 5L
1,456 SR
Queue Stats
328W - 312L
1,531 Elo+
Solo
Merlin
Merlin
OfficerHot
Merlin
Level 146
God Stats
6W - 2L
1,791 SR
Queue Stats
655W - 181L
1,674 Elo+
Solo
Jormungandr
Jormungandr
atrin_edd
Jormungandr
Level 157
God Stats
7W - 1L
1,700 SR
Queue Stats
72W - 85L
1,486 Elo+
Party 1
Ares
Ares
funnygaming94
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FLduh
Sylvanus
6
0 / 1 / 0
4,734
789
660
2,419
1,983
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
SLOPPYMOISH
Chernobog
11
2 / 2 / 2
5,484
914
4,511
5,910
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 4 / 3
5,391
899
4,122
6,385
2,556
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 2
5,529
922
3,456
10,319
6,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 2 / 3
5,399
900
6,110
10,565
6,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkAnubit
Chang'e
10
2 / 2 / 9
5,870
978
2,577
6,613
2,722
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Iwizu
Charybdis
12
3 / 0 / 7
6,370
1,062
4,785
3,956
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
OfficerHot
Merlin
12
5 / 0 / 5
6,651
1,109
8,874
3,274
1,645
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
atrin_edd
Jormungandr
11
1 / 1 / 10
6,011
1,002
9,961
8,952
6,960
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 9
5,974
996
5,115
7,625
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
4
Kills
11
11
Deaths
4
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DarkAnubit
Chang'e
2
2
9
3.25
L
Sylvanus
FLduh
Sylvanus
0
1
0
0
W
Charybdis
Iwizu
Charybdis
3
0
7
6.5
W
Merlin
OfficerHot
Merlin
5
0
5
7.5
L
Chernobog
SLOPPYMOISH
Chernobog
2
2
2
1.5
L
1
4
3
0.63
W
Jormungandr
atrin_edd
Jormungandr
1
1
10
6
L
1
2
2
1
W
0
1
9
4.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,859
Damage
31,312
35,598
Taken
30,420
20,295
Mitigated
20,196
12,766
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DarkAnubit
Chang'e
2,577
162
5,059
2,411
6,613
2,722
0
3,431
3,182
5,426
0
L
Sylvanus
FLduh
Sylvanus
660
77
314
420
2,419
1,983
0
1,973
413
768
0
W
Charybdis
Iwizu
Charybdis
4,785
2,314
1,180
1,129
3,956
1,839
870
1,664
2,292
0
10,348
W
Merlin
OfficerHot
Merlin
8,874
976
1,285
409
3,274
1,645
375
2,307
967
15,532
0
L
Chernobog
SLOPPYMOISH
Chernobog
4,511
1,529
189
1,552
5,910
2,880
0
4,882
980
0
11,556
L
4,122
255
0
960
6,385
2,556
0
4,482
1,706
8,089
0
W
Jormungandr
atrin_edd
Jormungandr
9,961
1,428
356
1,582
8,952
6,960
40
3,676
5,276
18,034
1,273
L
3,456
233
815
3,851
10,319
6,128
0
6,223
3,555
6,538
0
W
5,115
328
347
1,155
7,625
7,030
0
3,270
4,355
7,501
0
L
6,110
197
1,046
3,619
10,565
6,748
0
6,500
3,690
10,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,537
Gold Earned
30,876
40
Minions Killed
71
0
Camps Cleared
0
481,668
Distance Traveled
574,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,870
978
4
1
0
113,664
0
L
Sylvanus
4,734
789
4
1
0
40,330
0
W
Charybdis
6,370
1,062
15
3
0
103,256
0
W
Merlin
6,651
1,109
21
4
0
117,053
0
L
Chernobog
5,484
914
14
2
0
108,265
0
L
He Bo
5,391
899
9
2
0
113,064
0
W
Jormungandr
6,011
1,002
25
4
0
109,456
0
L
Ares
5,529
922
5
1
0
117,499
0
W
Ares
5,974
996
6
1
0
130,646
0
L
Geb
5,399
900
8
1
0
102,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role