Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Itg_Ultimate
Fenrir
Level 120
God Stats
8W - 12L
1,405 SR
Queue Stats
98W - 101L
1,473 Elo+
Party 2
Ra
Ra
cheezypickIe
Ra
Level 11
God Stats
0W - 3L
1,564 SR
Queue Stats
0W - 5L
1,195 Elo+
Party 2
Loki
Loki
dFuZe_Rayshun
Loki
Level 99
God Stats
17W - 17L
1,311 SR
Queue Stats
113W - 127L
1,456 Elo+
Party 2
Chiron
Chiron
假装在努力
Chiron
Level 114
God Stats
3W - 2L
1,856 SR
Queue Stats
429W - 438L
1,422 Elo+
Solo
Team Averages
Level 94
1,527 SR
1,409 Elo+

VS

Team Averages
Level 119
1,533 SR
1,462 Elo+
Janus
Janus
BocaEhPiano787
Janus
Level 61
God Stats
2W - 4L
1,449 SR
Queue Stats
162W - 174L
1,463 Elo+
Party 1
Raijin
Raijin
LvAidxn
Raijin
Level 107
God Stats
14W - 13L
1,500 SR
Queue Stats
285W - 353L
1,414 Elo+
Solo
Thanatos
Thanatos
ProKopoi
Thanatos
Level 117
God Stats
4W - 0L
1,500 SR
Queue Stats
82W - 77L
1,383 Elo+
Solo
Fafnir
Fafnir
mini_locura1
Fafnir
Level 157
God Stats
2W - 1L
1,720 SR
Queue Stats
128W - 117L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
Δειmοs
Danzaburou
Level 153
God Stats
2W - 1L
1,494 SR
Queue Stats
320W - 309L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 0 / 1
5,185
648
2,180
6,395
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
5
0 / 2 / 0
3,993
499
1,489
4,030
1,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 1 / 0
4,463
558
707
3,222
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
4,761
595
1,617
5,527
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 0
4,466
558
4,845
6,902
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,831
604
1,596
1,983
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
LvAidxn
Raijin
9
1 / 1 / 0
5,519
690
3,855
6,448
1,899
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ProKopoi
Thanatos
8
1 / 2 / 1
4,651
581
1,883
6,123
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
8
3 / 0 / 3
5,279
660
3,357
6,287
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Δειmοs
Danzaburou
10
2 / 0 / 3
6,018
752
4,171
3,659
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
7
7
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
0
1
1.5
W
0
0
0
0
L
Fenrir
0
2
0
0
W
Raijin
LvAidxn
Raijin
1
1
0
1
W
Thanatos
ProKopoi
Thanatos
1
2
1
0.75
L
0
1
0
0
L
1
1
1
1.5
W
Fafnir
3
0
3
4.5
W
Danzaburou
Δειmοs
Danzaburou
2
0
3
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,838
Damage
14,862
26,076
Taken
24,500
9,327
Mitigated
10,918
10,488
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,180
778
0
4,511
6,395
2,185
0
535
5,860
0
34,648
W
1,596
102
0
275
1,983
589
0
597
1,325
28,223
0
L
Fenrir
1,489
365
0
1,177
4,030
1,999
0
1,060
2,791
0
7,639
W
Raijin
LvAidxn
Raijin
3,855
512
0
4,123
6,448
1,899
76
0
6,448
40,940
0
W
Thanatos
ProKopoi
Thanatos
1,883
291
0
2,466
6,123
2,034
0
0
6,123
0
28,453
L
707
0
127
1,034
3,222
935
0
1,760
1,309
23,448
0
L
1,617
57
0
1,268
5,527
1,894
0
3,320
2,207
0
24,655
W
Fafnir
3,357
791
0
1,936
6,287
5,255
35
49
6,238
9,488
0
W
Danzaburou
Δειmοs
Danzaburou
4,171
1,669
0
2,307
3,659
1,141
968
0
3,659
0
40,748
L
4,845
1,753
211
2,160
6,902
2,314
0
1,536
5,101
0
26,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,868
Gold Earned
26,298
210
Minions Killed
264
0
Camps Cleared
0
819,268
Distance Traveled
797,486
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,185
648
70
9
0
204,316
0
W
Janus
4,831
604
66
8
0
146,061
0
L
Fenrir
3,993
499
16
2
0
102,221
0
W
Raijin
5,519
690
61
8
0
133,732
0
W
Thanatos
4,651
581
44
6
0
178,214
0
L
Ra
4,463
558
43
5
0
186,938
0
L
Loki
4,761
595
38
5
0
171,843
1
W
Fafnir
5,279
660
16
2
0
182,672
0
W
Danzaburou
6,018
752
77
10
0
156,807
0
L
Chiron
4,466
558
43
5
0
153,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role