Player Matchup

Gilgamesh
Gilgamesh
DeMz1k
Gilgamesh
Level 176
God Stats
0W - 1L
1,556 SR
Queue Stats
382W - 376L
1,492 Elo+
Solo
Lancelot
Lancelot
FALLINII
Lancelot
Level 147
God Stats
0W - 2L
1,242 SR
Queue Stats
13W - 29L
1,413 Elo+
Solo
Scylla
Scylla
MrNutellabro1
Scylla
Level 127
God Stats
1W - 2L
1,991 SR
Queue Stats
155W - 145L
1,571 Elo+
Solo
Charybdis
Charybdis
trmully
Charybdis
Level 83
God Stats
4W - 5L
1,464 SR
Queue Stats
375W - 390L
1,434 Elo+
Solo
Ravana
Ravana
zengzhiji
Ravana
Level 129
God Stats
1W - 2L
1,482 SR
Queue Stats
187W - 182L
1,454 Elo+
Solo
Team Averages
Level 132
1,547 SR
1,473 Elo+

VS

Team Averages
Level 127
1,580 SR
1,523 Elo+
Sun Wukong
Sun Wukong
BarryBroderick
Sun Wukong
Level 159
God Stats
4W - 2L
1,646 SR
Queue Stats
328W - 300L
1,556 Elo+
Solo
Sylvanus
Sylvanus
Bialykwiat
Sylvanus
Level 155
God Stats
18W - 8L
1,697 SR
Queue Stats
117W - 100L
1,496 Elo+
Party 1
Yu Huang
Yu Huang
Redkunaï
Yu Huang
Level 157
God Stats
12W - 20L
1,522 SR
Queue Stats
806W - 788L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
Sparkycgd
Ao Kuang
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 41L
1,531 Elo+
Solo
Ishtar
Ishtar
karkry2000
Ishtar
Level 42
God Stats
11W - 10L
1,537 SR
Queue Stats
118W - 102L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeMz1k
Gilgamesh
7
0 / 1 / 1
4,374
437
1,316
6,014
3,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
FALLINII
Lancelot
9
1 / 3 / 0
5,187
519
2,952
8,019
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 0
6,333
633
3,761
3,865
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
trmully
Charybdis
9
0 / 4 / 1
5,678
568
5,845
10,499
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
zengzhiji
Ravana
10
1 / 4 / 0
5,940
594
6,113
9,559
4,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BarryBroderick
Sun Wukong
12
2 / 0 / 2
7,264
726
5,312
9,931
4,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Bialykwiat
Sylvanus
9
0 / 0 / 3
5,714
571
4,153
7,054
2,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
Redkunaï
Yu Huang
13
2 / 0 / 3
7,216
722
2,551
3,336
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Sparkycgd
Ao Kuang
12
5 / 1 / 3
7,075
708
5,474
8,223
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
karkry2000
Ishtar
11
4 / 1 / 0
6,445
645
7,568
7,432
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BarryBroderick
Sun Wukong
2
0
2
3
W
Sylvanus
Bialykwiat
Sylvanus
0
0
3
1.5
L
Gilgamesh
DeMz1k
Gilgamesh
0
1
1
0.5
L
Lancelot
FALLINII
Lancelot
1
3
0
0.33
L
0
1
0
0
W
Yu Huang
Redkunaï
Yu Huang
2
0
3
3.5
W
Ao Kuang
Sparkycgd
Ao Kuang
5
1
3
6.5
W
Ishtar
karkry2000
Ishtar
4
1
0
4
L
Charybdis
trmully
Charybdis
0
4
1
0.13
L
Ravana
zengzhiji
Ravana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,987
Damage
25,058
37,956
Taken
35,976
15,504
Mitigated
14,065
8,922
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BarryBroderick
Sun Wukong
5,312
1,313
0
3,373
9,931
4,970
430
0
9,931
0
53,366
W
Sylvanus
Bialykwiat
Sylvanus
4,153
1,838
2,116
2,482
7,054
2,792
0
750
6,266
19,382
0
L
Gilgamesh
DeMz1k
Gilgamesh
1,316
409
0
961
6,014
3,192
0
2,728
3,286
0
10,183
L
Lancelot
FALLINII
Lancelot
2,952
721
0
765
8,019
2,986
0
3,455
4,564
0
36,918
L
3,761
591
0
625
3,865
1,210
0
2,287
1,578
59,594
0
W
Yu Huang
Redkunaï
Yu Huang
2,551
641
0
734
3,336
1,008
0
1,930
1,248
56,714
0
W
Ao Kuang
Sparkycgd
Ao Kuang
5,474
1,379
0
2,078
8,223
2,610
218
809
7,338
49,203
1,785
W
Ishtar
karkry2000
Ishtar
7,568
5,155
0
2,311
7,432
2,685
827
0
7,432
0
39,821
L
Charybdis
trmully
Charybdis
5,845
2,930
0
3,960
10,499
3,307
0
2,189
8,310
0
43,810
L
Ravana
zengzhiji
Ravana
6,113
1,162
0
2,611
9,559
4,809
0
1,519
8,040
0
41,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,512
Gold Earned
33,714
349
Minions Killed
383
0
Camps Cleared
0
1,005,602
Distance Traveled
1,059,514
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,264
726
96
10
0
220,995
2
W
Sylvanus
5,714
571
20
2
0
204,068
5
L
Gilgamesh
4,374
437
14
1
0
187,966
4
L
Lancelot
5,187
519
51
5
0
259,215
2
L
Scylla
6,333
633
126
13
0
214,898
1
W
Yu Huang
7,216
722
122
12
0
223,165
2
W
Ao Kuang
7,075
708
70
7
0
233,663
2
W
Ishtar
6,445
645
75
8
0
177,623
0
L
Charybdis
5,678
568
78
8
0
172,418
2
L
Ravana
5,940
594
80
8
0
171,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role