Player Matchup

Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
YellowFox001
Izanami
Level 37
God Stats
6W - 10L
1,386 SR
Queue Stats
69W - 82L
1,340 Elo+
Party 1
Cu Chulainn
Cu Chulainn
u21nstapble23f
Cu Chulainn
Level 42
God Stats
2W - 3L
1,366 SR
Queue Stats
32W - 49L
1,309 Elo+
Party 1
Team Averages
Level 69
1,417 SR
1,383 Elo+

VS

Team Averages
Level 97
1,568 SR
1,437 Elo+
Neith
Neith
KingSavJr
Neith
Level 106
God Stats
0W - 1L
1,443 SR
Queue Stats
13W - 20L
1,337 Elo+
Solo
Nu Wa
Nu Wa
denekia
Nu Wa
Level 89
God Stats
4W - 3L
1,579 SR
Queue Stats
68W - 70L
1,490 Elo+
Solo
Cerberus
Cerberus
vulcanisbad
Cerberus
Level 96
God Stats
5W - 2L
1,682 SR
Queue Stats
33W - 38L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
7 / 1 / 5
9,683
880
11,834
7,299
2,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
YellowFox001
Izanami
11
2 / 1 / 9
8,359
760
4,794
6,889
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
u21nstapble23f
Cu Chulainn
12
3 / 1 / 7
8,601
782
9,451
11,873
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KingSavJr
Neith
10
0 / 3 / 2
7,418
674
6,064
7,892
2,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
denekia
Nu Wa
11
2 / 5 / 0
8,447
768
8,656
8,149
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
vulcanisbad
Cerberus
10
1 / 4 / 2
7,365
670
3,542
14,028
11,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
1
5
9.5
L
Neith
KingSavJr
Neith
0
3
2
0.33
W
Izanami
YellowFox001
Izanami
2
1
9
6.5
L
Nu Wa
denekia
Nu Wa
2
5
0
0.4
W
Cu Chulainn
u21nstapble23f
Cu Chulainn
3
1
7
6.5
L
Cerberus
vulcanisbad
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,079
Damage
18,262
26,061
Taken
30,069
15,742
Mitigated
16,945
2,664
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,834
329
0
242
7,299
2,550
0
2,999
4,008
49,010
0
L
Neith
KingSavJr
Neith
6,064
2,260
0
1,286
7,892
2,425
0
4,246
3,483
0
25,299
W
Izanami
YellowFox001
Izanami
4,794
3,501
0
460
6,889
2,472
287
3,520
3,067
0
28,180
L
Nu Wa
denekia
Nu Wa
8,656
1,612
371
1,557
8,149
2,666
0
3,318
4,621
23,567
0
W
Cu Chulainn
u21nstapble23f
Cu Chulainn
9,451
1,175
0
1,962
11,873
10,720
52
4,638
6,940
88
26,693
L
Cerberus
vulcanisbad
Cerberus
3,542
149
0
1,828
14,028
11,854
0
4,811
8,644
17,625
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,643
Gold Earned
23,230
148
Minions Killed
103
0
Camps Cleared
0
599,408
Distance Traveled
553,039
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,683
880
71
6
0
208,427
0
L
Neith
7,418
674
29
3
0
192,639
0
W
Izanami
8,359
760
46
4
0
181,822
10
L
Nu Wa
8,447
768
37
3
0
169,765
0
W
Cu Chulainn
8,601
782
31
3
0
209,159
0
L
Cerberus
7,365
670
37
3
0
190,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role