Player Matchup

Chang'e
Chang'e
AcexNoLxve
Chang'e
Level 127
God Stats
0W - 1L
1,520 SR
Queue Stats
28W - 21L
1,527 Elo+
Solo
Lancelot
Lancelot
Oxycleans
Lancelot
Level 126
God Stats
6W - 2L
1,708 SR
Queue Stats
196W - 204L
1,483 Elo+
Solo
Anubis
Anubis
Peel4meDaddy
Anubis
Level 126
God Stats
5W - 3L
1,653 SR
Queue Stats
291W - 286L
1,440 Elo+
Party 1
Rama
Rama
PsychoticDucky
Rama
Level 155
God Stats
4W - 7L
1,510 SR
Queue Stats
211W - 190L
1,516 Elo+
Solo
Nox
Nox
TakeThisPeel
Nox
Level 158
God Stats
0W - 1L
1,229 SR
Queue Stats
363W - 337L
1,456 Elo+
Party 1
Team Averages
Level 138
1,524 SR
1,485 Elo+

VS

Team Averages
Level 143
1,529 SR
1,484 Elo+
Janus
Janus
I SVTISFY I
Janus
Level 136
God Stats
29W - 18L
1,519 SR
Queue Stats
283W - 272L
1,497 Elo+
Solo
Bakasura
Bakasura
ShalløwTech
Bakasura
Level 156
God Stats
11W - 3L
1,768 SR
Queue Stats
110W - 83L
1,591 Elo+
Solo
Bastet
Bastet
TOM-JP626
Bastet
Level 144
God Stats
9W - 10L
1,480 SR
Queue Stats
260W - 261L
1,441 Elo+
Party 2
Apollo
Apollo
aldrich09
Apollo
Level 124
God Stats
1W - 2L
1,287 SR
Queue Stats
89W - 99L
1,422 Elo+
Solo
Bacchus
Bacchus
same_2u_US
Bacchus
Level 157
God Stats
3W - 1L
1,590 SR
Queue Stats
385W - 401L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AcexNoLxve
Chang'e
13
2 / 5 / 1
8,396
466
8,901
14,459
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
Oxycleans
Lancelot
11
1 / 7 / 2
7,307
406
5,418
14,718
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
0 / 7 / 0
7,429
413
6,259
14,304
8,891
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 6 / 4
8,614
479
9,167
16,229
5,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 3
7,803
434
7,234
12,542
9,304
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
11,080
616
11,607
8,854
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
ShalløwTech
Bakasura
19
12 / 2 / 6
11,998
667
16,011
21,308
10,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
TOM-JP626
Bastet
16
3 / 0 / 7
10,528
585
10,569
10,196
5,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
aldrich09
Apollo
16
4 / 4 / 3
10,213
567
13,245
14,793
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
same_2u_US
Bacchus
13
1 / 1 / 10
9,090
505
4,708
13,436
15,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
6
Kills
28
28
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AcexNoLxve
Chang'e
2
5
1
0.5
W
8
0
5
10.5
L
Lancelot
Oxycleans
Lancelot
1
7
2
0.29
L
Anubis
0
7
0
0
L
1
6
4
0.5
W
Bakasura
ShalløwTech
Bakasura
12
2
6
7.5
W
Bastet
TOM-JP626
Bastet
3
0
7
6.5
L
2
3
3
1.17
W
Apollo
aldrich09
Apollo
4
4
3
1.38
W
Bacchus
same_2u_US
Bacchus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,979
Damage
56,140
72,252
Taken
68,587
32,834
Mitigated
41,520
16,859
Healing
24,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AcexNoLxve
Chang'e
8,901
1,189
463
4,794
14,459
4,345
0
4,977
8,539
63,382
0
W
11,607
562
0
845
8,854
3,615
45
4,613
4,241
92,025
0
L
Lancelot
Oxycleans
Lancelot
5,418
1,413
0
0
14,718
4,891
0
3,405
10,096
0
41,865
L
Anubis
6,259
459
0
3,851
14,304
8,891
0
1,013
12,472
49,487
0
L
9,167
6,661
0
4,885
16,229
5,403
245
2,268
13,691
0
66,691
W
Bakasura
ShalløwTech
Bakasura
16,011
10,965
0
8,283
21,308
10,763
1,462
6,163
15,145
0
115,063
W
Bastet
TOM-JP626
Bastet
10,569
1,872
0
3,788
10,196
5,446
14
4,140
6,056
0
66,507
L
7,234
1,576
0
2,866
12,542
9,304
0
4,131
7,280
35,854
0
W
Apollo
aldrich09
Apollo
13,245
9,067
0
6,140
14,793
6,240
2,353
3,199
11,594
0
87,706
W
Bacchus
same_2u_US
Bacchus
4,708
833
0
5,521
13,436
15,456
48
4,662
8,774
20,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
52,909
430
Minions Killed
624
0
Camps Cleared
0
1,605,114
Distance Traveled
1,927,735
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,396
466
119
7
0
330,748
0
W
Janus
11,080
616
166
9
0
414,544
0
L
Lancelot
7,307
406
57
3
0
409,723
1
L
Anubis
7,429
413
97
5
0
207,646
6
L
Rama
8,614
479
112
6
0
300,774
2
W
Bakasura
11,998
667
175
10
0
436,924
0
W
Bastet
10,528
585
113
6
0
387,427
5
L
Nox
7,803
434
45
3
0
356,223
6
W
Apollo
10,213
567
147
8
0
307,331
0
W
Bacchus
9,090
505
23
1
0
381,509
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role