Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BrazzleMcDazzle
Anubis
Level 176
God Stats
13W - 15L
1,660 SR
Queue Stats
565W - 556L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
ShedOfBodies
Baron Samedi
Level 76
God Stats
8W - 2L
1,816 SR
Queue Stats
441W - 434L
1,507 Elo+
Solo
Arachne
Arachne
maximus7533
Arachne
Level 147
God Stats
2W - 1L
1,575 SR
Queue Stats
372W - 335L
1,575 Elo+
Solo
Team Averages
Level 140
1,610 SR
1,525 Elo+

VS

Team Averages
Level 69
1,665 SR
1,533 Elo+
Cerberus
Cerberus
Explosionsfodays
Cerberus
Level 106
God Stats
3W - 1L
1,639 SR
Queue Stats
145W - 131L
1,510 Elo+
Solo
Cliodhna
Cliodhna
SetsRancidBussy
Cliodhna
Level 18
God Stats
8W - 4L
1,918 SR
Queue Stats
41W - 33L
1,604 Elo+
Party 1
Vulcan
Vulcan
Silentninja282
Vulcan
Level 60
God Stats
13W - 5L
1,596 SR
Queue Stats
40W - 41L
1,460 Elo+
Solo
Skadi
Skadi
V0runa
Skadi
Level 78
God Stats
37W - 26L
1,672 SR
Queue Stats
263W - 209L
1,576 Elo+
Party 1
Charon
Charon
seedless710
Charon
Level 85
God Stats
5W - 6L
1,499 SR
Queue Stats
76W - 78L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 0 / 0
6,135
558
6,660
8,627
6,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
 
Xbalanque
9
1 / 2 / 0
5,569
506
3,100
9,271
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 1
6,013
547
4,083
7,305
3,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
ShedOfBodies
Baron Samedi
8
0 / 0 / 0
5,083
462
2,803
6,768
4,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
maximus7533
Arachne
10
4 / 3 / 1
6,215
565
5,988
12,358
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,728
521
5,031
10,999
5,913
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
11
1 / 1 / 1
5,832
530
3,944
8,016
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 2
6,060
551
6,619
6,091
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
V0runa
Skadi
11
4 / 1 / 1
6,455
587
6,945
5,966
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charon
9
1 / 0 / 2
5,973
543
4,523
6,567
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
7
Kills
7
7
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
0
0
2
L
Xbalanque
 
Xbalanque
1
2
0
0.5
L
0
2
1
0.25
W
0
3
0
0
W
Cliodhna
1
1
1
1.5
L
Baron Samedi
ShedOfBodies
Baron Samedi
0
0
0
0
W
1
2
2
1
W
Skadi
V0runa
Skadi
4
1
1
4.5
L
Arachne
maximus7533
Arachne
4
3
1
1.5
W
Charon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,634
Damage
27,062
44,329
Taken
37,639
22,033
Mitigated
17,153
20,036
Healing
15,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,660
1,374
0
4,499
8,627
6,619
18
4,567
4,060
0
44,851
L
Xbalanque
 
Xbalanque
3,100
1,329
0
3,637
9,271
3,095
0
1,643
7,628
0
32,179
L
4,083
0
0
3,138
7,305
3,464
0
5,244
2,061
52,431
0
W
5,031
796
0
5,413
10,999
5,913
0
0
10,999
43,086
0
W
Cliodhna
3,944
833
0
4,104
8,016
2,789
0
916
7,100
0
46,915
L
Baron Samedi
ShedOfBodies
Baron Samedi
2,803
336
481
2,070
6,768
4,449
0
2,301
4,467
21,755
0
W
6,619
3,869
0
1,899
6,091
1,924
0
2,263
3,828
39,114
0
W
Skadi
V0runa
Skadi
6,945
3,048
0
971
5,966
1,945
127
1,432
4,534
0
49,570
L
Arachne
maximus7533
Arachne
5,988
4,099
0
6,211
12,358
4,406
0
2,418
9,940
0
38,191
W
Charon
4,523
880
326
3,027
6,567
4,582
0
2,275
4,292
19,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,015
Gold Earned
30,048
312
Minions Killed
357
0
Camps Cleared
0
1,000,660
Distance Traveled
1,115,125
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,135
558
72
7
0
189,911
0
L
Xbalanque
5,569
506
68
6
0
186,066
0
L
Anubis
6,013
547
91
8
0
185,399
0
W
Cerberus
5,728
521
100
9
0
194,752
1
W
Cliodhna
5,832
530
82
7
0
254,951
4
L
Baron Samedi
5,083
462
20
2
0
200,478
2
W
Vulcan
6,060
551
69
6
0
217,092
0
W
Skadi
6,455
587
74
7
0
223,472
4
L
Arachne
6,215
565
61
6
0
238,806
0
W
Charon
5,973
543
32
3
0
224,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role