Player Matchup

Raijin
Raijin
Bronze III
 
Raijin
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Bronze III
YWJI
Horus
Bronze III
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,563 MMR
Party 2
Camazotz
Camazotz
Bronze IV
andinster
Camazotz
Bronze IV
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,609 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,500 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,470 SR
1,400 MMR
Bastet
Bastet
Gold II
Bihhh PLEASE
Bastet
Gold II
Level 118
God Stats
23W - 19L
1,612 SR
Queue Stats
491W - 458L
1,534 MMR
Party 1
Chaac
Chaac
Gold II
SHMC Hype
Chaac
Gold II
Level 153
God Stats
0W - 1L
1,227 SR
Queue Stats
59W - 59L
1,572 MMR
Party 1
Janus
Janus
Silver II
monster69-XI
Janus
Silver II
Level 43
God Stats
20W - 18L
1,570 SR
Queue Stats
101W - 131L
1,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
8 / 1 / 15
10,628
966
18,108
10,045
3,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
YWJI
Horus
13
8 / 0 / 15
10,198
927
8,289
12,519
14,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
andinster
Camazotz
12
12 / 1 / 13
10,662
969
17,124
18,624
10,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ne ZhaAchillesKuzenboThothSobek

VS

Bans
AthenaMorgan Le FayAresAnubisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
1 / 13 / 1
7,470
679
8,833
17,067
3,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
SHMC Hype
Chaac
10
1 / 4 / 1
7,883
717
7,553
15,703
10,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 11 / 0
6,980
635
6,251
12,438
2,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
4
28
Kills
2
2
Deaths
28
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
1
15
15.5
L
Bastet
1
13
1
0.12
L
Chaac
SHMC Hype
Chaac
1
4
1
0.38
W
Horus
YWJI
Horus
8
0
15
15.5
W
Camazotz
andinster
Camazotz
12
1
13
18.5
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,521
Damage
22,637
41,188
Taken
45,208
28,305
Mitigated
17,060
16,245
Healing
2,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,108
2,264
0
3,342
10,045
3,918
1,172
1,264
8,439
66,826
0
L
Bastet
8,833
3,105
0
372
17,067
3,956
0
6,743
9,978
0
18,500
L
Chaac
SHMC Hype
Chaac
7,553
924
0
2,075
15,703
10,772
0
9,062
6,248
0
20,609
W
Horus
YWJI
Horus
8,289
3,538
941
4,105
12,519
14,164
438
2,521
9,686
0
16,996
W
Camazotz
andinster
Camazotz
17,124
6,509
0
7,857
18,624
10,223
760
3,030
15,594
0
39,633
L
6,251
310
0
205
12,438
2,332
0
2,376
9,734
16,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
22,333
115
Minions Killed
58
0
Camps Cleared
0
621,274
Distance Traveled
506,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,628
966
83
8
0
167,041
0
L
Bastet
7,470
679
16
1
0
175,294
0
L
Chaac
7,883
717
29
3
0
170,875
0
W
Horus
10,198
927
6
1
0
228,208
0
W
Camazotz
10,662
969
26
2
0
226,025
0
L
Janus
6,980
635
13
1
0
159,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role