Player Matchup

Chronos
Chronos
Gold V
CommanderCooch54
Chronos
Gold V
Level 126
God Stats
1W - 0L
1,587 SR
Queue Stats
11W - 0L
1,670 MMR
Party 1
Ra
Ra
Silver I
JennyZFan
Ra
Silver I
Level 106
God Stats
2W - 1L
1,530 SR
Queue Stats
9W - 2L
1,617 MMR
Party 1
Hercules
Hercules
Bronze III
YWJI
Hercules
Bronze III
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,539 SR
1,596 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 45
1,460 SR
1,381 MMR
Chiron
Chiron
Gold II
Zerocool2453
Chiron
Gold II
Level 53
God Stats
0W - 1L
1,286 SR
Queue Stats
282W - 324L
1,535 MMR
Solo
Cerberus
Cerberus
Silver II
monster69-XI
Cerberus
Silver II
Level 43
God Stats
6W - 10L
1,456 SR
Queue Stats
101W - 131L
1,095 MMR
Solo
Thoth
Thoth
Gold IV
vLarry Atuda
Thoth
Gold IV
Level 39
God Stats
4W - 2L
1,639 SR
Queue Stats
29W - 34L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 6
8,915
991
11,064
8,196
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 12
7,755
862
11,041
6,746
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
YWJI
Hercules
11
5 / 3 / 9
8,290
921
7,066
11,714
10,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
AthenaNe ZhaPersephoneKuzenbo

VS

Bans
CharonCabrakanAtlasSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
3 / 3 / 4
8,168
908
4,568
8,752
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
monster69-XI
Cerberus
9
2 / 6 / 4
7,142
794
3,680
14,476
7,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 5 / 5
7,520
836
5,367
9,352
3,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
14
Kills
7
7
Deaths
14
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
1
3
12
2.33
W
Hercules
YWJI
Hercules
5
3
9
3.17
L
Chiron
3
3
4
1.67
L
Cerberus
monster69-XI
Cerberus
2
6
4
0.67
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,171
Damage
13,615
26,656
Taken
32,580
16,080
Mitigated
14,417
5,396
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,064
3,393
0
825
8,196
3,280
2,013
2,213
5,858
36,654
0
W
11,041
723
605
1,542
6,746
2,468
310
2,709
3,845
44,858
0
W
Hercules
YWJI
Hercules
7,066
3,044
0
2,424
11,714
10,332
484
3,780
7,504
0
15,162
L
Chiron
4,568
1,468
249
1,455
8,752
2,895
0
4,643
3,741
0
24,868
L
Cerberus
monster69-XI
Cerberus
3,680
381
0
1,964
14,476
7,540
0
10,213
3,832
10,223
0
L
5,367
180
0
2,412
9,352
3,982
184
7,065
2,077
25,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
22,830
116
Minions Killed
85
0
Camps Cleared
0
548,249
Distance Traveled
466,378
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,915
991
48
5
0
180,610
0
W
Ra
7,755
862
60
7
0
186,931
0
W
Hercules
8,290
921
8
1
0
180,708
0
L
Chiron
8,168
908
37
4
0
150,926
4
L
Cerberus
7,142
794
15
2
0
150,341
0
L
Thoth
7,520
836
33
4
0
165,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role