Player Matchup

Sol
Sol
Darko2199
Sol
Level 43
God Stats
15W - 20L
1,364 SR
Queue Stats
47W - 60L
1,436 Elo+
Solo
Neith
Neith
RGBrem02
Neith
Level 85
God Stats
10W - 11L
1,499 SR
Queue Stats
525W - 530L
1,522 Elo+
Solo
Surtr
Surtr
TH3 FEARLESS 1x
Surtr
Level 127
God Stats
468W - 499L
1,429 SR
Queue Stats
1,553W - 1,627L
1,445 Elo+
Solo
Scylla
Scylla
gotTosleepYo
Scylla
Level 89
God Stats
10W - 13L
1,495 SR
Queue Stats
813W - 820L
1,455 Elo+
Solo
Loki
Loki
mahdi
Loki
Level 106
God Stats
0W - 1L
1,795 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 90
1,516 SR
1,472 Elo+

VS

Team Averages
Level 84
1,560 SR
1,601 Elo+
Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kasukei
Janus
Level 148
God Stats
3W - 2L
1,766 SR
Queue Stats
124W - 45L
1,765 Elo+
Party 1
Susano
Susano
KirbyButWithAGun
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,888 Elo+
Party 1
Sobek
Sobek
golihat17
Sobek
Level 82
God Stats
6W - 2L
1,582 SR
Queue Stats
286W - 281L
1,449 Elo+
Party 2
Skadi
Skadi
roronoajim97
Skadi
Level 61
God Stats
6W - 12L
1,450 SR
Queue Stats
47W - 60L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,875
1,175
4,669
8,573
2,830
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
RGBrem02
Neith
10
0 / 3 / 2
5,879
1,176
5,056
4,905
1,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 1
6,138
1,228
4,236
5,738
6,485
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
10
1 / 4 / 0
6,016
1,203
3,041
6,572
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
mahdi
Loki
9
0 / 0 / 0
3,773
755
0
250
103
Team 1 Tickets

334

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 0 / 8
6,652
1,330
3,013
1,203
772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Kasukei
Janus
12
3 / 1 / 5
7,241
1,448
9,742
3,389
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 0 / 2
7,598
1,520
7,795
4,563
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
golihat17
Sobek
11
1 / 1 / 4
6,600
1,320
2,468
8,022
6,913
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 4
6,219
1,244
1,054
3,391
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
11
11
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
8
5
L
0
3
1
0.17
W
Janus
Kasukei
Janus
3
1
5
5.5
W
6
0
2
7
L
Neith
RGBrem02
Neith
0
3
2
0.33
L
1
1
1
1.5
W
Sobek
golihat17
Sobek
1
1
4
3
L
Scylla
1
4
0
0.25
L
Loki
mahdi
Loki
0
0
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,002
Damage
24,072
26,038
Taken
20,568
13,126
Mitigated
12,613
1,954
Healing
2,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,013
302
0
132
1,203
772
0
292
911
7,070
0
L
4,669
1,782
0
1,138
8,573
2,830
0
4,689
3,724
16,166
0
W
Janus
Kasukei
Janus
9,742
362
0
0
3,389
1,327
0
1,264
2,125
25,376
0
W
7,795
2,186
0
130
4,563
2,192
0
1,705
2,858
0
15,016
L
Neith
RGBrem02
Neith
5,056
1,351
0
202
4,905
1,826
0
2,645
2,196
0
6,932
L
4,236
1,157
0
614
5,738
6,485
0
4,168
1,344
409
13,775
W
Sobek
golihat17
Sobek
2,468
179
732
1,003
8,022
6,913
0
4,019
4,003
9,028
0
L
Scylla
3,041
42
0
0
6,572
1,882
0
2,889
3,551
9,954
0
L
Loki
mahdi
Loki
0
0
0
0
250
103
0
250
0
0
0
W
1,054
416
0
704
3,391
1,409
0
594
2,797
0
12,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
34,310
65
Minions Killed
108
4
Camps Cleared
7
415,005
Distance Traveled
568,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,652
1,330
12
2
0
92,150
0
L
Sol
5,875
1,175
17
3
2
98,915
0
W
Janus
7,241
1,448
50
10
1
120,438
0
W
Susano
7,598
1,520
13
3
1
134,585
0
L
Neith
5,879
1,176
7
1
1
90,282
0
L
Surtr
6,138
1,228
14
3
0
116,893
0
W
Sobek
6,600
1,320
6
1
0
113,197
0
L
Scylla
6,016
1,203
27
5
1
108,808
0
L
Loki
3,773
755
0
0
0
107
0
W
Skadi
6,219
1,244
27
5
5
108,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role