Player Matchup

Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Capitate69
Maui
Level 87
God Stats
2W - 3L
1,472 SR
Queue Stats
277W - 326L
1,489 Elo+
Party 1
Bellona
Bellona
LegendaryNES
Bellona
Level 107
God Stats
17W - 15L
1,631 SR
Queue Stats
105W - 83L
1,523 Elo+
Solo
Ne Zha
Ne Zha
Momothemango
Ne Zha
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 138L
1,485 Elo+
Party 1
Thoth
Thoth
Ryukaiza
Thoth
Level 86
God Stats
4W - 9L
1,568 SR
Queue Stats
71W - 89L
1,520 Elo+
Party 1
Team Averages
Level 94
1,534 SR
1,504 Elo+

VS

Team Averages
Level 110
1,572 SR
1,516 Elo+
Nemesis
Nemesis
JaJaOnTheLoose
Nemesis
Level 51
God Stats
5W - 2L
1,326 SR
Queue Stats
50W - 34L
1,528 Elo+
Solo
Chang'e
Chang'e
KKingYSB
Chang'e
Level 141
God Stats
76W - 61L
1,616 SR
Queue Stats
563W - 501L
1,532 Elo+
Solo
Hades
Hades
Lolxmello
Hades
Level 109
God Stats
8W - 10L
1,410 SR
Queue Stats
66W - 79L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
Msyxaz
Gilgamesh
Level 105
God Stats
4W - 1L
1,808 SR
Queue Stats
51W - 68L
1,490 Elo+
Party 2
Cliodhna
Cliodhna
ya1c
Cliodhna
Level 144
God Stats
12W - 5L
1,700 SR
Queue Stats
228W - 206L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
3 / 8 / 1
6,363
455
5,010
15,563
5,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 6 / 4
6,465
462
3,223
15,439
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
LegendaryNES
Bellona
13
3 / 3 / 0
8,136
581
10,274
13,310
10,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
13
2 / 5 / 3
7,198
514
6,007
13,683
6,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Ryukaiza
Thoth
1
0 / 0 / 0
4,366
312
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,603
615
4,970
11,414
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
KKingYSB
Chang'e
15
5 / 0 / 4
9,460
676
8,419
9,559
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Lolxmello
Hades
13
2 / 4 / 11
8,585
613
8,862
14,267
9,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gilgamesh
Msyxaz
Gilgamesh
13
0 / 1 / 2
7,493
535
2,538
9,917
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
ya1c
Cliodhna
14
12 / 2 / 4
9,266
662
16,473
10,645
4,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
22
22
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
8
1
0.44
L
0
6
4
0.33
W
3
1
1
3.5
W
Chang'e
KKingYSB
Chang'e
5
0
4
7
L
Bellona
LegendaryNES
Bellona
3
3
0
1
W
Hades
Lolxmello
Hades
2
4
11
1.88
L
Ne Zha
2
5
3
0.7
W
Gilgamesh
Msyxaz
Gilgamesh
0
1
2
1
L
Thoth
Ryukaiza
Thoth
0
0
0
0
W
Cliodhna
ya1c
Cliodhna
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,514
Damage
41,262
57,995
Taken
55,802
35,346
Mitigated
31,684
9,641
Healing
24,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,010
2,470
192
3,243
15,563
5,713
0
3,985
11,578
0
29,324
L
3,223
882
0
1,488
15,439
12,950
0
7,242
8,197
24,310
0
W
4,970
1,970
0
5,464
11,414
5,262
0
212
11,202
0
69,213
W
Chang'e
KKingYSB
Chang'e
8,419
776
640
7,938
9,559
3,502
1,777
699
8,860
81,464
0
L
Bellona
LegendaryNES
Bellona
10,274
4,403
0
3,400
13,310
10,234
162
2,656
10,165
0
64,347
W
Hades
Lolxmello
Hades
8,862
881
595
5,423
14,267
9,728
1,385
1,380
12,887
42,241
0
L
Ne Zha
6,007
1,585
0
1,318
13,683
6,449
122
3,398
10,285
0
52,140
W
Gilgamesh
Msyxaz
Gilgamesh
2,538
577
0
1,976
9,917
9,090
434
0
9,917
0
40,347
L
Thoth
Ryukaiza
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
ya1c
Cliodhna
16,473
2,138
0
2,521
10,645
4,102
314
932
9,713
0
63,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,528
Gold Earned
43,407
274
Minions Killed
480
0
Camps Cleared
0
1,090,323
Distance Traveled
1,350,985
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,363
455
47
3
0
257,217
0
L
Maui
6,465
462
39
3
0
268,803
0
W
Nemesis
8,603
615
106
8
0
345,492
0
W
Chang'e
9,460
676
150
11
0
293,717
0
L
Bellona
8,136
581
116
8
0
255,598
3
W
Hades
8,585
613
50
4
0
232,418
0
L
Ne Zha
7,198
514
72
5
0
290,139
4
W
Gilgamesh
7,493
535
81
6
0
193,786
4
L
Thoth
4,366
312
0
0
0
18,566
0
W
Cliodhna
9,266
662
93
7
0
285,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role