Player Matchup

Cernunnos
Cernunnos
Kurb8016
Cernunnos
Level 69
God Stats
3W - 2L
1,448 SR
Queue Stats
10W - 10L
1,609 Elo+
Party 2
Nox
Nox
N0VACANEK1NGD0M
Nox
Level 151
God Stats
29W - 33L
1,484 SR
Queue Stats
161W - 150L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
XUNHOLY_JINX
Aphrodite
Level 129
God Stats
20W - 10L
1,688 SR
Queue Stats
139W - 135L
1,494 Elo+
Party 2
Ymir
Ymir
da_dark_reaper_
Ymir
Level 6
God Stats
2W - 2L
1,399 SR
Queue Stats
2W - 3L
1,336 Elo+
Party 2
Chaac
Chaac
techboipede
Chaac
Level 128
God Stats
4W - 1L
1,655 SR
Queue Stats
37W - 26L
1,639 Elo+
Party 2
Team Averages
Level 97
1,535 SR
1,513 Elo+

VS

Team Averages
Level 123
1,531 SR
1,458 Elo+
Raijin
Raijin
Knut5535
Raijin
Level 146
God Stats
6W - 7L
1,549 SR
Queue Stats
754W - 726L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
MrMagicFingersz
Cernunnos
Level 147
God Stats
2W - 5L
1,438 SR
Queue Stats
381W - 373L
1,503 Elo+
Solo
Loki
Loki
kevin44111
Loki
Level 106
God Stats
3W - 9L
1,771 SR
Queue Stats
73W - 75L
1,593 Elo+
Party 3
Zhong Kui
Zhong Kui
uzumaik203
Zhong Kui
Level 108
God Stats
5W - 5L
1,398 SR
Queue Stats
58W - 73L
1,478 Elo+
Party 3
Ravana
Ravana
xBREADM4Nx
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kurb8016
Cernunnos
15
1 / 0 / 8
9,516
952
7,869
9,212
4,241
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 5
9,690
969
4,648
7,079
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
XUNHOLY_JINX
Aphrodite
15
2 / 0 / 7
9,885
989
3,256
7,402
4,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 8
10,086
1,009
2,959
8,648
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 0 / 6
10,242
1,024
13,278
12,862
15,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

291

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Knut5535
Raijin
14
0 / 0 / 0
9,059
906
11,825
4,590
2,670
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
MrMagicFingersz
Cernunnos
15
0 / 1 / 0
9,577
958
10,210
5,945
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 1
9,294
929
8,704
8,519
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
uzumaik203
Zhong Kui
15
1 / 1 / 0
9,141
914
9,937
6,228
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
xBREADM4Nx
Ravana
14
0 / 2 / 0
8,805
881
2,235
9,225
10,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
9
Kills
1
1
Deaths
9
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
Knut5535
Raijin
0
0
0
0
W
Cernunnos
Kurb8016
Cernunnos
1
0
8
5
L
Cernunnos
MrMagicFingersz
Cernunnos
0
1
0
0
W
3
1
5
5.5
W
Aphrodite
XUNHOLY_JINX
Aphrodite
2
0
7
5.5
W
0
0
8
4
L
0
5
1
0.1
W
3
0
6
6
L
Zhong Kui
uzumaik203
Zhong Kui
1
1
0
1
L
Ravana
xBREADM4Nx
Ravana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,010
Damage
42,911
45,203
Taken
34,507
36,447
Mitigated
25,917
12,683
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Knut5535
Raijin
11,825
971
0
1,681
4,590
2,670
0
1,353
2,996
26,150
0
W
Cernunnos
Kurb8016
Cernunnos
7,869
4,047
0
223
9,212
4,241
0
4,730
4,482
0
19,829
L
Cernunnos
MrMagicFingersz
Cernunnos
10,210
3,454
0
543
5,945
3,382
0
1,134
4,561
0
44,969
W
4,648
124
0
69
7,079
3,058
0
3,990
3,089
19,700
0
W
Aphrodite
XUNHOLY_JINX
Aphrodite
3,256
262
4,671
4,192
7,402
4,888
0
3,473
3,929
20,541
0
W
2,959
360
0
557
8,648
8,930
0
4,728
3,920
12,152
0
L
8,704
107
0
117
8,519
3,746
0
3,201
5,087
0
28,517
W
13,278
921
0
2,971
12,862
15,330
0
4,841
8,021
0
33,142
L
Zhong Kui
uzumaik203
Zhong Kui
9,937
145
0
678
6,228
5,514
0
1,686
4,311
13,007
0
L
Ravana
xBREADM4Nx
Ravana
2,235
349
0
927
9,225
10,605
0
3,489
5,544
0
6,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,419
Gold Earned
45,876
191
Minions Killed
183
5
Camps Cleared
7
918,039
Distance Traveled
855,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,059
906
37
4
0
154,803
0
W
Cernunnos
9,516
952
37
4
0
162,576
0
L
Cernunnos
9,577
958
98
10
1
159,070
0
W
Nox
9,690
969
39
4
2
200,921
0
W
Aphrodite
9,885
989
54
5
2
190,448
0
W
Ymir
10,086
1,009
27
3
0
172,336
0
L
Loki
9,294
929
21
2
4
200,819
0
W
Chaac
10,242
1,024
34
3
1
191,758
0
L
Zhong Kui
9,141
914
7
1
0
194,273
0
L
Ravana
8,805
881
20
2
2
146,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role