Player Matchup

Cthulhu
Cthulhu
Blaze Krism
Cthulhu
Level 13
God Stats
1W - 0L
1,224 SR
Queue Stats
5W - 5L
1,201 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JohnnySins312
Morgan Le Fay
Level 34
God Stats
1W - 0L
1,281 SR
Queue Stats
4W - 3L
1,431 Elo+
Party 2
Zhong Kui
Zhong Kui
LUIS REZA
Zhong Kui
Level 66
God Stats
537W - 507L
1,493 SR
Queue Stats
741W - 738L
1,473 Elo+
Solo
Charybdis
Charybdis
ToedPenny374450
Charybdis
Level 33
God Stats
2W - 3L
1,478 SR
Queue Stats
5W - 17L
1,091 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TwoForTwenty
Tsukuyomi
Level 9
God Stats
5W - 5L
1,135 SR
Queue Stats
6W - 9L
1,122 Elo+
Party 2
Team Averages
Level 31
1,322 SR
1,264 Elo+

VS

Team Averages
Level 90
1,517 SR
1,437 Elo+
Thor
Thor
Biohazard C9303
Thor
Level 166
God Stats
367W - 324L
1,572 SR
Queue Stats
631W - 649L
1,529 Elo+
Party 1
Izanami
Izanami
LadySoulX
Izanami
Level 36
God Stats
7W - 7L
1,447 SR
Queue Stats
36W - 51L
1,392 Elo+
Solo
King Arthur
King Arthur
Redrum6736
King Arthur
Level 83
God Stats
49W - 30L
1,557 SR
Queue Stats
177W - 166L
1,469 Elo+
Solo
Anubis
Anubis
WaywordOne
Anubis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,267 Elo+
Solo
Hercules
Hercules
akadirkdasterdly
Hercules
Level 46
God Stats
13W - 18L
1,510 SR
Queue Stats
329W - 359L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blaze Krism
Cthulhu
16
1 / 1 / 9
10,219
1,022
6,538
9,773
8,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
JohnnySins312
Morgan Le Fay
16
3 / 1 / 7
10,883
1,088
14,663
7,160
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
LUIS REZA
Zhong Kui
16
3 / 3 / 5
10,543
1,054
12,415
8,108
5,586
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charybdis
ToedPenny374450
Charybdis
16
1 / 1 / 8
10,549
1,055
9,332
8,431
3,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TwoForTwenty
Tsukuyomi
16
5 / 6 / 3
11,123
1,112
14,117
15,838
5,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

232

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
9,895
990
8,547
9,383
3,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
LadySoulX
Izanami
15
1 / 4 / 5
9,532
953
3,422
11,593
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Redrum6736
King Arthur
15
3 / 3 / 7
10,367
1,037
8,738
15,489
19,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
WaywordOne
Anubis
16
2 / 4 / 9
10,723
1,072
16,616
12,556
6,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 6
11,005
1,101
8,266
13,946
15,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
13
Kills
12
12
Deaths
13
32
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
W
Cthulhu
Blaze Krism
Cthulhu
1
1
9
5.5
W
Morgan Le Fay
JohnnySins312
Morgan Le Fay
3
1
7
6.5
W
Zhong Kui
LUIS REZA
Zhong Kui
3
3
5
1.83
L
Izanami
LadySoulX
Izanami
1
4
5
0.88
L
King Arthur
Redrum6736
King Arthur
3
3
7
2.17
W
Charybdis
ToedPenny374450
Charybdis
1
1
8
5
W
Tsukuyomi
TwoForTwenty
Tsukuyomi
5
6
3
1.08
L
Anubis
WaywordOne
Anubis
2
4
9
1.63
L
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,065
Damage
45,589
49,310
Taken
62,967
25,370
Mitigated
49,320
5,775
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,547
739
0
120
9,383
3,490
0
4,285
5,098
0
16,851
W
Cthulhu
Blaze Krism
Cthulhu
6,538
725
0
1,418
9,773
8,037
0
3,094
6,354
23,835
0
W
Morgan Le Fay
JohnnySins312
Morgan Le Fay
14,663
1,208
0
1,094
7,160
2,899
0
2,201
4,959
37,175
0
W
Zhong Kui
LUIS REZA
Zhong Kui
12,415
1,442
0
190
8,108
5,586
0
2,893
5,071
23,514
0
L
Izanami
LadySoulX
Izanami
3,422
2,142
0
659
11,593
4,521
0
5,799
5,794
0
19,003
L
King Arthur
Redrum6736
King Arthur
8,738
357
0
0
15,489
19,572
0
9,374
6,115
1,022
30,913
W
Charybdis
ToedPenny374450
Charybdis
9,332
6,065
0
1,793
8,431
3,614
0
2,827
5,460
0
34,021
W
Tsukuyomi
TwoForTwenty
Tsukuyomi
14,117
3,647
0
1,280
15,838
5,234
0
6,144
9,457
0
26,124
L
Anubis
WaywordOne
Anubis
16,616
477
0
2,968
12,556
6,149
0
6,189
6,367
44,709
0
L
8,266
917
0
3,410
13,946
15,588
0
7,969
5,977
343
17,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,317
Gold Earned
51,522
208
Minions Killed
192
12
Camps Cleared
4
990,763
Distance Traveled
910,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,895
990
22
2
2
197,781
0
W
Cthulhu
10,219
1,022
52
5
0
207,792
0
W
Morgan Le Fay
10,883
1,088
37
4
0
210,883
0
W
Zhong Kui
10,543
1,054
22
2
2
187,611
0
L
Izanami
9,532
953
37
4
0
139,355
0
L
King Arthur
10,367
1,037
40
4
1
182,011
0
W
Charybdis
10,549
1,055
62
6
7
181,403
0
W
Tsukuyomi
11,123
1,112
35
4
3
203,074
0
L
Anubis
10,723
1,072
74
7
0
183,876
0
L
Hercules
11,005
1,101
19
2
1
207,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role