Player Matchup

Hachiman
Hachiman
GREENSMlTE
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,503 Elo+
Solo
Zeus
Zeus
HolyVenus
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
KFALL-I
Cabrakan
Level 144
God Stats
12W - 6L
1,674 SR
Queue Stats
389W - 397L
1,403 Elo+
Solo
Achilles
Achilles
SirKnightly831
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,330 Elo+
Solo
Agni
Agni
dogtag54321
Agni
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 164L
1,425 Elo+
Solo
Team Averages
Level 90
1,535 SR
1,432 Elo+

VS

Team Averages
Level 125
1,581 SR
1,452 Elo+
Artemis
Artemis
LiLGrumpy323
Artemis
Level 103
God Stats
4W - 2L
1,610 SR
Queue Stats
154W - 149L
1,404 Elo+
Party 1
Merlin
Merlin
NikitaBlueKnight
Merlin
Level 159
God Stats
9W - 6L
1,533 SR
Queue Stats
500W - 512L
1,481 Elo+
Solo
Vulcan
Vulcan
ShadowLynx86
Vulcan
Level 153
God Stats
16W - 5L
1,686 SR
Queue Stats
600W - 582L
1,466 Elo+
Solo
Odin
Odin
sku11z_1997
Odin
Level 81
God Stats
3W - 1L
1,495 SR
Queue Stats
142W - 154L
1,404 Elo+
Party 1
Surtr
Surtr
孤独独孤
Surtr
Level 128
God Stats
3W - 2L
1,579 SR
Queue Stats
335W - 348L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GREENSMlTE
Hachiman
9
0 / 5 / 5
5,848
650
3,912
7,199
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
14
2 / 4 / 7
7,500
833
8,273
6,194
2,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
KFALL-I
Cabrakan
12
2 / 4 / 6
6,697
744
3,982
9,621
9,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
14
5 / 5 / 0
7,797
866
5,715
11,680
8,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 3 / 9
7,840
871
12,290
7,184
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LiLGrumpy323
Artemis
14
3 / 2 / 11
7,877
875
8,123
6,813
2,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 7
7,863
874
4,767
5,986
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
15
7 / 3 / 9
9,221
1,025
16,934
8,189
3,587
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 14
8,746
972
3,470
12,052
12,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 3 / 9
7,738
860
2,463
14,095
7,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
12
Kills
21
21
Deaths
14
27
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hachiman
GREENSMlTE
Hachiman
0
5
5
0.5
L
Zeus
2
4
7
1.38
L
Cabrakan
KFALL-I
Cabrakan
2
4
6
1.25
W
Artemis
LiLGrumpy323
Artemis
3
2
11
4.25
W
3
3
7
2.17
W
Vulcan
7
3
9
3.83
L
Achilles
5
5
0
1
L
3
3
9
2.5
W
4
3
14
3.67
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,172
Damage
35,757
41,878
Taken
47,135
25,586
Mitigated
29,042
5,048
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
GREENSMlTE
Hachiman
3,912
2,403
0
0
7,199
2,611
0
5,341
1,858
0
9,531
L
Zeus
8,273
730
554
465
6,194
2,135
0
3,858
2,336
19,107
0
L
Cabrakan
KFALL-I
Cabrakan
3,982
383
398
470
9,621
9,040
27
3,226
6,395
7,626
0
W
Artemis
LiLGrumpy323
Artemis
8,123
3,600
281
1,672
6,813
2,813
1,398
4,048
2,559
0
13,331
W
4,767
292
1,748
908
5,986
2,534
1,057
2,077
3,849
15,052
0
W
Vulcan
16,934
10,486
886
514
8,189
3,587
1,377
2,950
5,127
30,967
0
L
Achilles
5,715
712
0
1,484
11,680
8,783
165
6,848
4,832
0
18,396
L
12,290
580
739
938
7,184
3,017
306
3,296
3,888
20,874
0
W
3,470
603
329
2,575
12,052
12,225
1,178
6,045
5,725
876
7,242
W
2,463
687
1,279
3,978
14,095
7,883
871
8,445
5,330
155
5,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,682
Gold Earned
41,445
91
Minions Killed
87
0
Camps Cleared
0
661,066
Distance Traveled
837,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,848
650
11
1
0
121,434
0
L
Zeus
7,500
833
27
3
0
138,682
0
L
Cabrakan
6,697
744
4
0
0
109,361
0
W
Artemis
7,877
875
9
1
0
179,012
0
W
Merlin
7,863
874
21
2
0
149,445
0
W
Vulcan
9,221
1,025
37
4
0
178,021
0
L
Achilles
7,797
866
22
2
0
132,332
0
L
Agni
7,840
871
27
3
0
159,257
0
W
Odin
8,746
972
11
1
0
170,999
0
W
Surtr
7,738
860
9
1
0
159,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role