Player Matchup

Sylvanus
Sylvanus
Ewysha
Sylvanus
Level 108
God Stats
2W - 4L
1,389 SR
Queue Stats
19W - 28L
1,413 Elo+
Party 2
Vulcan
Vulcan
Frokei
Vulcan
Level 137
God Stats
19W - 14L
1,528 SR
Queue Stats
155W - 158L
1,458 Elo+
Party 2
Hachiman
Hachiman
Gay bashr
Hachiman
Level 88
God Stats
2W - 3L
1,509 SR
Queue Stats
58W - 59L
1,480 Elo+
Party 2
Chaac
Chaac
SmellyCrumb
Chaac
Level 6
God Stats
3W - 5L
1,426 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 2
Lancelot
Lancelot
ZomZely27
Lancelot
Level 107
God Stats
1W - 6L
1,151 SR
Queue Stats
97W - 89L
1,464 Elo+
Party 2
Team Averages
Level 89
1,401 SR
1,441 Elo+

VS

Team Averages
Level 121
1,629 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
DoC_EnVyuS
Tsukuyomi
Level 108
God Stats
4W - 1L
1,773 SR
Queue Stats
85W - 72L
1,552 Elo+
Party 1
Xing Tian
Xing Tian
IronDarKnight1
Xing Tian
Level 128
God Stats
11W - 5L
1,669 SR
Queue Stats
187W - 180L
1,512 Elo+
Party 1
Sol
Sol
dartim28
Sol
Level 170
God Stats
1W - 0L
1,610 SR
Queue Stats
41W - 39L
1,544 Elo+
Solo
Athena
Athena
order_pizza
Athena
Level 101
God Stats
12W - 5L
1,592 SR
Queue Stats
84W - 84L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
prisonsal
Ah Muzen Cab
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 59L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ewysha
Sylvanus
12
0 / 4 / 2
7,861
414
7,025
21,007
17,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
Frokei
Vulcan
15
0 / 3 / 4
9,089
478
10,722
11,215
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Gay bashr
Hachiman
13
1 / 3 / 2
8,227
433
6,381
10,856
4,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
5,435
286
0
0
0
Lancelot
ZomZely27
Lancelot
17
7 / 1 / 0
10,018
527
18,291
18,549
10,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DoC_EnVyuS
Tsukuyomi
20
3 / 2 / 3
12,412
653
9,364
19,649
9,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
IronDarKnight1
Xing Tian
16
2 / 4 / 2
10,144
534
6,269
13,577
17,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 2
9,457
498
6,081
12,567
4,002
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
15
1 / 0 / 7
9,212
485
10,030
15,403
15,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
prisonsal
Ah Muzen Cab
15
4 / 1 / 1
9,634
507
10,605
8,995
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
11
11
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DoC_EnVyuS
Tsukuyomi
3
2
3
2.25
L
Sylvanus
Ewysha
Sylvanus
0
4
2
0.25
L
Vulcan
Frokei
Vulcan
0
3
4
0.67
L
Hachiman
Gay bashr
Hachiman
1
3
2
0.67
W
Xing Tian
IronDarKnight1
Xing Tian
2
4
2
0.75
L
0
0
0
0
L
Lancelot
ZomZely27
Lancelot
7
1
0
7
W
1
2
2
1
W
Athena
1
0
7
4.5
W
Ah Muzen Cab
prisonsal
Ah Muzen Cab
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,419
Damage
42,349
61,627
Taken
70,191
37,509
Mitigated
50,558
19,113
Healing
25,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DoC_EnVyuS
Tsukuyomi
9,364
2,109
0
11,516
19,649
9,561
0
1,578
18,071
0
150,970
L
Sylvanus
Ewysha
Sylvanus
7,025
1,009
3,145
8,697
21,007
17,241
0
7,877
13,130
25,847
0
L
Vulcan
Frokei
Vulcan
10,722
4,150
0
2,348
11,215
5,240
0
5,815
5,400
71,873
0
L
Hachiman
Gay bashr
Hachiman
6,381
2,443
0
2,199
10,856
4,844
951
3,706
7,150
0
50,966
W
Xing Tian
IronDarKnight1
Xing Tian
6,269
314
0
1,982
13,577
17,541
1,467
1,928
11,649
63,717
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
ZomZely27
Lancelot
18,291
3,946
0
2,724
18,549
10,184
0
5,154
13,395
0
100,487
W
6,081
1,055
0
5,942
12,567
4,002
983
5,461
7,106
65,052
0
W
Athena
10,030
3,192
376
4,513
15,403
15,650
0
5,836
9,567
27,677
0
W
Ah Muzen Cab
prisonsal
Ah Muzen Cab
10,605
2,295
0
1,489
8,995
3,804
702
2,944
6,051
0
78,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,630
Gold Earned
50,859
404
Minions Killed
591
0
Camps Cleared
0
1,546,532
Distance Traveled
1,895,834
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,412
653
197
10
0
445,689
0
L
Sylvanus
7,861
414
62
3
0
339,695
0
L
Vulcan
9,089
478
118
6
0
396,254
0
L
Hachiman
8,227
433
95
5
0
343,788
0
W
Xing Tian
10,144
534
92
5
0
325,688
0
L
Chaac
5,435
286
0
0
0
0
0
L
Lancelot
10,018
527
129
7
0
466,795
0
W
Sol
9,457
498
123
6
0
340,368
0
W
Athena
9,212
485
52
3
0
402,702
6
W
Ah Muzen Cab
9,634
507
127
7
0
381,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role