Player Matchup

Camazotz
Camazotz
Bronze I
Freshies GG
Camazotz
Bronze I
Level 148
God Stats
2W - 2L
1,478 SR
Queue Stats
30W - 53L
965 MMR
Solo
Freya
Freya
Silver III
Im JFN
Freya
Silver III
Level 135
God Stats
7W - 7L
1,465 SR
Queue Stats
119W - 137L
929 MMR
Party 1
Nu Wa
Nu Wa
Silver I
McLovinC4
Nu Wa
Silver I
Level 125
God Stats
11W - 8L
1,620 SR
Queue Stats
255W - 276L
1,149 MMR
Party 1
Bacchus
Bacchus
Silver III
TWADE_22_
Bacchus
Silver III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,021 MMR
Party 2
Hun Batz
Hun Batz
Silver IV
holp26
Hun Batz
Silver IV
Level 106
God Stats
3W - 3L
1,564 SR
Queue Stats
42W - 65L
1,025 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,525 SR
1,018 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,543 SR
1,018 MMR
Atlas
Atlas
Silver II
JKIDD2317
Atlas
Silver II
Level 105
God Stats
3W - 2L
1,593 SR
Queue Stats
134W - 130L
964 MMR
Solo
Ah Puch
Ah Puch
Silver II
Jenos143
Ah Puch
Silver II
Level 123
God Stats
19W - 23L
1,527 SR
Queue Stats
302W - 315L
1,066 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
RicoFN-
Tsukuyomi
Silver III
Level 114
God Stats
5W - 1L
1,500 SR
Queue Stats
526W - 568L
1,041 MMR
Solo
Danzaburou
Danzaburou
Silver II
TacticalxOrange3
Danzaburou
Silver II
Level 108
God Stats
15W - 8L
1,616 SR
Queue Stats
301W - 339L
1,048 MMR
Solo
Ne Zha
Ne Zha
Silver II
lofakec
Ne Zha
Silver II
Level 159
God Stats
7W - 8L
1,479 SR
Queue Stats
349W - 362L
969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Freshies GG
Camazotz
13
0 / 6 / 2
8,440
402
5,052
19,408
8,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Im JFN
Freya
14
1 / 7 / 0
9,004
429
8,010
19,438
6,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
McLovinC4
Nu Wa
15
0 / 5 / 1
9,281
442
18,873
16,510
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
TWADE_22_
Bacchus
13
0 / 7 / 2
8,990
428
7,362
23,146
27,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
holp26
Hun Batz
17
5 / 5 / 0
9,952
474
10,009
21,702
8,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
ThorArachneShivaAthenaIx Chel

VS

Bans
Maman BrigitteAnubisPeleAo KuangLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JKIDD2317
Atlas
16
2 / 1 / 10
12,179
580
9,617
19,139
20,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Jenos143
Ah Puch
18
6 / 2 / 9
12,793
609
18,377
18,001
7,387
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
RicoFN-
Tsukuyomi
20
3 / 2 / 10
13,905
662
15,101
22,191
11,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
TacticalxOrange3
Danzaburou
19
5 / 1 / 13
14,050
669
15,602
13,629
6,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
lofakec
Ne Zha
20
14 / 0 / 8
14,083
671
18,853
20,420
10,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
80
6
Kills
30
30
Deaths
6
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Freshies GG
Camazotz
0
6
2
0.17
L
Freya
Im JFN
Freya
1
7
0
0.14
W
Atlas
JKIDD2317
Atlas
2
1
10
7
W
Ah Puch
Jenos143
Ah Puch
6
2
9
5.25
L
Nu Wa
McLovinC4
Nu Wa
0
5
1
0.1
W
Tsukuyomi
RicoFN-
Tsukuyomi
3
2
10
4
L
Bacchus
TWADE_22_
Bacchus
0
7
2
0.14
W
Danzaburou
TacticalxOrange3
Danzaburou
5
1
13
11.5
L
Hun Batz
holp26
Hun Batz
5
5
0
1
W
Ne Zha
lofakec
Ne Zha
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,306
Damage
77,550
100,204
Taken
93,380
57,814
Mitigated
56,478
16,468
Healing
44,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Freshies GG
Camazotz
5,052
1,605
0
6,018
19,408
8,949
60
4,036
15,372
0
49,621
L
Freya
Im JFN
Freya
8,010
2,122
0
2,646
19,438
6,752
0
6,560
12,878
50,594
0
W
Atlas
JKIDD2317
Atlas
9,617
3,275
3,110
5,971
19,139
20,450
304
10,503
8,260
30,347
0
W
Ah Puch
Jenos143
Ah Puch
18,377
577
0
9,983
18,001
7,387
1,507
8,025
9,936
108,926
0
L
Nu Wa
McLovinC4
Nu Wa
18,873
2,425
0
3,069
16,510
5,617
0
6,782
9,728
102,467
0
W
Tsukuyomi
RicoFN-
Tsukuyomi
15,101
3,271
0
8,867
22,191
11,982
894
5,041
17,110
0
110,270
L
Bacchus
TWADE_22_
Bacchus
7,362
1,067
407
3,479
23,146
27,782
0
5,595
17,551
30,536
0
W
Danzaburou
TacticalxOrange3
Danzaburou
15,602
8,482
0
6,981
13,629
6,061
11,789
6,639
6,752
0
107,366
L
Hun Batz
holp26
Hun Batz
10,009
2,694
0
849
21,702
8,714
0
5,021
16,681
0
83,564
W
Ne Zha
lofakec
Ne Zha
18,853
5,021
0
9,881
20,420
10,598
3,472
5,987
14,361
0
148,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,667
Gold Earned
67,010
478
Minions Killed
665
0
Camps Cleared
0
1,943,264
Distance Traveled
2,174,577
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,440
402
78
4
0
308,430
0
L
Freya
9,004
429
95
5
0
422,476
4
W
Atlas
12,179
580
36
2
0
428,575
4
W
Ah Puch
12,793
609
168
8
0
420,626
2
L
Nu Wa
9,281
442
163
8
0
373,319
6
W
Tsukuyomi
13,905
662
161
8
0
437,154
0
L
Bacchus
8,990
428
26
1
0
401,336
0
W
Danzaburou
14,050
669
148
7
0
394,991
0
L
Hun Batz
9,952
474
116
6
0
437,703
2
W
Ne Zha
14,083
671
152
7
0
493,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role