Player Matchup

Anhur
Anhur
AnTSZNN
Anhur
Level 129
God Stats
3W - 3L
1,639 SR
Queue Stats
340W - 309L
1,506 Elo+
Solo
Charon
Charon
Bubba6808
Charon
Level 67
God Stats
22W - 13L
1,622 SR
Queue Stats
233W - 214L
1,553 Elo+
Party 2
Ao Kuang
Ao Kuang
Kaisereich
Ao Kuang
Level 108
God Stats
45W - 33L
1,658 SR
Queue Stats
458W - 412L
1,565 Elo+
Party 2
Ullr
Ullr
Rhabbi
Ullr
Level 69
God Stats
7W - 2L
1,513 SR
Queue Stats
257W - 231L
1,531 Elo+
Party 2
Ah Puch
Ah Puch
StankTank0
Ah Puch
Level 26
God Stats
3W - 1L
1,525 SR
Queue Stats
60W - 59L
1,519 Elo+
Party 2
Team Averages
Level 80
1,591 SR
1,535 Elo+

VS

Team Averages
Level 95
1,592 SR
1,549 Elo+
Ares
Ares
 
Ares
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ChristianLuzzi
Xbalanque
Level 121
God Stats
2W - 2L
1,966 SR
Queue Stats
17W - 12L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
DevvDawg
Kuzenbo
Level 137
God Stats
3W - 2L
1,724 SR
Queue Stats
83W - 56L
1,651 Elo+
Party 1
Janus
Janus
Jay444live
Janus
Level 44
God Stats
2W - 5L
1,267 SR
Queue Stats
77W - 96L
1,425 Elo+
Solo
Pele
Pele
anotherness
Pele
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AnTSZNN
Anhur
14
5 / 1 / 1
9,153
654
7,663
8,935
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Bubba6808
Charon
10
0 / 3 / 5
7,167
512
3,051
12,672
9,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Kaisereich
Ao Kuang
15
8 / 1 / 3
9,379
670
11,520
13,746
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Rhabbi
Ullr
13
2 / 1 / 3
7,939
567
4,874
8,420
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
StankTank0
Ah Puch
14
0 / 0 / 2
9,111
651
5,856
10,312
4,259
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 3 / 3
6,471
462
9,099
13,661
12,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
ChristianLuzzi
Xbalanque
12
0 / 5 / 4
7,158
511
6,846
11,869
3,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
DevvDawg
Kuzenbo
13
0 / 2 / 0
7,046
503
4,886
11,021
7,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
13
2 / 3 / 1
7,838
560
5,426
7,500
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 2
7,573
541
4,626
10,827
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
6
6
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
3
0.83
W
Anhur
AnTSZNN
Anhur
5
1
1
5.5
W
Charon
Bubba6808
Charon
0
3
5
0.83
L
Xbalanque
ChristianLuzzi
Xbalanque
0
5
4
0.4
L
Kuzenbo
DevvDawg
Kuzenbo
0
2
0
0
L
Janus
2
3
1
0.83
W
Ao Kuang
Kaisereich
Ao Kuang
8
1
3
9.5
W
Ullr
Rhabbi
Ullr
2
1
3
3.5
W
Ah Puch
StankTank0
Ah Puch
0
0
2
1
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,964
Damage
30,883
54,085
Taken
54,878
26,076
Mitigated
31,133
22,800
Healing
14,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,099
457
0
2,678
13,661
12,523
0
3,201
10,460
24,852
0
W
Anhur
AnTSZNN
Anhur
7,663
5,246
0
3,279
8,935
3,361
1,246
793
8,142
0
72,220
W
Charon
Bubba6808
Charon
3,051
279
0
2,746
12,672
9,886
0
5,978
6,582
17,237
0
L
Xbalanque
ChristianLuzzi
Xbalanque
6,846
2,883
0
3,632
11,869
3,741
0
2,610
9,259
0
54,344
L
Kuzenbo
DevvDawg
Kuzenbo
4,886
918
0
3,554
11,021
7,682
0
7,674
3,347
44,032
0
L
Janus
5,426
468
0
1,944
7,500
3,236
46
4,699
2,801
57,764
0
W
Ao Kuang
Kaisereich
Ao Kuang
11,520
3,110
0
6,805
13,746
5,233
0
3,529
10,053
81,787
5,979
W
Ullr
Rhabbi
Ullr
4,874
1,366
0
1,329
8,420
3,337
940
4,976
3,300
0
50,279
W
Ah Puch
StankTank0
Ah Puch
5,856
927
0
8,641
10,312
4,259
366
3,861
6,167
75,713
0
L
4,626
1,429
0
2,434
10,827
3,951
0
2,218
8,609
0
56,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,749
Gold Earned
36,086
468
Minions Killed
399
0
Camps Cleared
0
1,465,756
Distance Traveled
1,423,694
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,471
462
19
1
0
294,147
3
W
Anhur
9,153
654
125
9
0
272,463
0
W
Charon
7,167
512
25
2
0
300,384
6
L
Xbalanque
7,158
511
94
7
0
266,706
0
L
Kuzenbo
7,046
503
86
6
0
293,585
2
L
Janus
7,838
560
115
8
0
278,026
3
W
Ao Kuang
9,379
670
102
7
0
333,147
0
W
Ullr
7,939
567
81
6
0
296,789
6
W
Ah Puch
9,111
651
135
10
0
262,973
0
L
Pele
7,573
541
85
6
0
291,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role