Player Matchup

Sylvanus
Sylvanus
Crooks7000
Sylvanus
Level 124
God Stats
3W - 7L
1,441 SR
Queue Stats
315W - 275L
1,551 Elo+
Solo
Hades
Hades
FastTurtlez
Hades
Level 81
God Stats
11W - 10L
1,520 SR
Queue Stats
51W - 45L
1,456 Elo+
Party 2
Chaac
Chaac
Gabe04Raiders
Chaac
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,460 Elo+
Solo
Arachne
Arachne
GeiPingHole
Arachne
Level 22
God Stats
11W - 3L
1,656 SR
Queue Stats
30W - 30L
1,456 Elo+
Party 2
Izanami
Izanami
TuskuneKitsu
Izanami
Level 174
God Stats
1W - 2L
1,644 SR
Queue Stats
73W - 85L
1,419 Elo+
Solo
Team Averages
Level 94
1,552 SR
1,468 Elo+

VS

Team Averages
Level 83
1,541 SR
1,505 Elo+
Arachne
Arachne
CpptDomTV
Arachne
Level 14
God Stats
4W - 1L
1,622 SR
Queue Stats
5W - 3L
1,580 Elo+
Party 3
Xing Tian
Xing Tian
CynicalZeus85
Xing Tian
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,507 Elo+
Party 1
Surtr
Surtr
RhysezPiecez
Surtr
Level 104
God Stats
6W - 16L
1,311 SR
Queue Stats
381W - 390L
1,516 Elo+
Solo
Cupid
Cupid
ShalowBappo
Cupid
Level 117
God Stats
4W - 1L
1,760 SR
Queue Stats
54W - 66L
1,467 Elo+
Party 1
Discordia
Discordia
tjonezz
Discordia
Level 58
God Stats
8W - 6L
1,513 SR
Queue Stats
17W - 19L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crooks7000
Sylvanus
10
0 / 4 / 3
6,319
421
6,604
14,549
11,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 5
7,834
522
4,549
12,528
5,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 6 / 2
7,053
470
5,634
15,704
9,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Arachne
GeiPingHole
Arachne
15
8 / 4 / 1
9,198
613
12,861
16,299
7,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
TuskuneKitsu
Izanami
11
1 / 5 / 0
7,028
469
5,461
10,749
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CpptDomTV
Arachne
15
3 / 3 / 4
9,031
602
8,661
12,350
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
CynicalZeus85
Xing Tian
14
3 / 1 / 9
8,914
594
6,788
14,425
14,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 3 / 5
9,802
653
14,587
16,731
15,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 0 / 4
9,194
613
13,831
10,156
4,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
tjonezz
Discordia
14
3 / 5 / 2
8,850
590
7,459
6,970
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
12
Kills
23
23
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
CpptDomTV
Arachne
3
3
4
1.67
L
Sylvanus
Crooks7000
Sylvanus
0
4
3
0.38
W
Xing Tian
CynicalZeus85
Xing Tian
3
1
9
7.5
L
2
4
5
1.13
L
1
6
2
0.33
L
Arachne
GeiPingHole
Arachne
8
4
1
2.13
W
6
3
5
2.83
W
8
0
4
10
L
Izanami
TuskuneKitsu
Izanami
1
5
0
0.2
W
Discordia
tjonezz
Discordia
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,109
Damage
51,326
69,829
Taken
60,632
38,894
Mitigated
41,597
15,982
Healing
17,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CpptDomTV
Arachne
8,661
6,379
0
2,300
12,350
4,692
609
2,455
9,895
0
74,021
L
Sylvanus
Crooks7000
Sylvanus
6,604
2,332
751
3,083
14,549
11,795
0
2,679
11,870
25,464
7,431
W
Xing Tian
CynicalZeus85
Xing Tian
6,788
860
295
3,191
14,425
14,982
0
2,310
12,115
24,639
0
L
4,549
489
120
3,260
12,528
5,926
0
6,487
6,041
49,966
0
L
5,634
1,268
0
4,173
15,704
9,889
0
1,331
14,373
0
48,953
L
Arachne
GeiPingHole
Arachne
12,861
8,914
0
3,160
16,299
7,476
0
2,775
13,524
0
76,638
W
14,587
5,587
0
5,780
16,731
15,175
295
1,195
15,536
1,553
72,301
W
13,831
7,417
666
5,170
10,156
4,305
726
2,865
7,291
0
75,298
L
Izanami
TuskuneKitsu
Izanami
5,461
4,129
0
1,435
10,749
3,808
0
1,798
8,951
0
52,625
W
Discordia
tjonezz
Discordia
7,459
337
0
380
6,970
2,443
447
1,905
5,065
63,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
45,791
426
Minions Killed
463
0
Camps Cleared
0
1,345,750
Distance Traveled
1,482,157
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,031
602
100
7
0
289,117
0
L
Sylvanus
6,319
421
45
3
0
237,762
4
W
Xing Tian
8,914
594
21
1
0
343,744
2
L
Hades
7,834
522
85
6
0
278,544
0
L
Chaac
7,053
470
80
5
0
274,616
3
L
Arachne
9,198
613
129
9
0
319,925
0
W
Surtr
9,802
653
109
7
0
279,022
0
W
Cupid
9,194
613
120
8
0
275,960
5
L
Izanami
7,028
469
87
6
0
234,903
0
W
Discordia
8,850
590
113
8
0
294,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role