Player Matchup

Cernunnos
Cernunnos
FrostWolfe20
Cernunnos
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,238 Elo+
Party 1
Achilles
Achilles
ILLUMI666ZOLDYCK
Achilles
Level 125
God Stats
13W - 10L
1,602 SR
Queue Stats
194W - 213L
1,457 Elo+
Party 1
Chang'e
Chang'e
SlumpppGod
Chang'e
Level 123
God Stats
48W - 57L
1,334 SR
Queue Stats
453W - 480L
1,367 Elo+
Solo
Team Averages
Level 91
1,479 SR
1,354 Elo+

VS

Team Averages
Level 144
1,422 SR
1,466 Elo+
Shiva
Shiva
Leppylicious
Shiva
Level 121
God Stats
5W - 8L
1,311 SR
Queue Stats
236W - 244L
1,495 Elo+
Party 2
Atlas
Atlas
Lustybliss29
Atlas
Level 155
God Stats
2W - 1L
1,461 SR
Queue Stats
20W - 17L
1,413 Elo+
Solo
Agni
Agni
SBastian777
Agni
Level 157
God Stats
5W - 5L
1,493 SR
Queue Stats
342W - 360L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FrostWolfe20
Cernunnos
10
0 / 1 / 1
6,411
712
3,784
6,961
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

5
0 / 1 / 0
5,602
622
1,281
4,123
2,278
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
SlumpppGod
Chang'e
10
1 / 1 / 0
6,523
725
5,667
7,406
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
7,094
788
5,844
9,182
6,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 3
6,293
699
4,237
7,562
6,026
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 1 / 2
7,133
793
5,557
4,886
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
3
3
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
FrostWolfe20
Cernunnos
0
1
1
0.5
L
0
1
0
0
W
2
0
1
2.5
W
0
0
3
1.5
W
1
1
2
2
L
Chang'e
SlumpppGod
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,732
Damage
15,638
18,490
Taken
21,630
7,384
Mitigated
14,332
6,734
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
FrostWolfe20
Cernunnos
3,784
784
0
1,904
6,961
2,542
0
3,710
3,017
0
22,868
L
1,281
279
0
852
4,123
2,278
0
1,793
2,198
0
4,774
W
5,844
961
666
1,301
9,182
6,622
128
2,240
6,576
0
27,323
W
4,237
1,669
0
0
7,562
6,026
0
1,982
5,332
12,467
0
W
5,557
69
0
28
4,886
1,684
294
1,191
3,585
30,631
0
L
Chang'e
SlumpppGod
Chang'e
5,667
161
1,360
2,618
7,406
2,564
0
3,895
3,345
20,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,536
Gold Earned
20,520
71
Minions Killed
99
0
Camps Cleared
0
384,315
Distance Traveled
513,776
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,411
712
34
4
0
143,834
0
L
Achilles
5,602
622
6
1
0
76,628
0
W
Shiva
7,094
788
32
4
0
183,189
0
W
Atlas
6,293
699
7
1
0
160,306
3
W
Agni
7,133
793
60
7
0
170,281
1
L
Chang'e
6,523
725
31
3
0
163,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role