Player Matchup

Cu Chulainn
Cu Chulainn
CLASSICxBBE
Cu Chulainn
Level 101
God Stats
2W - 2L
1,269 SR
Queue Stats
234W - 241L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ElLetosk8
Ah Muzen Cab
Level 73
God Stats
10W - 5L
1,513 SR
Queue Stats
178W - 224L
1,386 Elo+
Solo
Atlas
Atlas
FreeBirdxBBE
Atlas
Level 66
God Stats
22W - 14L
1,557 SR
Queue Stats
61W - 57L
1,422 Elo+
Party 1
Da Ji
Da Ji
Lavisalt
Da Ji
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 237L
1,407 Elo+
Party 1
Ra
Ra
TheTinyToast
Ra
Level 100
God Stats
4W - 1L
1,596 SR
Queue Stats
101W - 94L
1,419 Elo+
Party 1
Team Averages
Level 85
1,487 SR
1,408 Elo+

VS

Team Averages
Level 73
1,613 SR
1,429 Elo+
Aphrodite
Aphrodite
BeyondGold03
Aphrodite
Level 65
God Stats
4W - 2L
1,584 SR
Queue Stats
205W - 223L
1,369 Elo+
Party 2
Artemis
Artemis
BlackWolf222
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
Freshbady1
Pele
Level 108
God Stats
9W - 5L
1,801 SR
Queue Stats
38W - 33L
1,479 Elo+
Solo
Atlas
Atlas
SixpathJikan
Atlas
Level 59
God Stats
2W - 2L
1,678 SR
Queue Stats
159W - 169L
1,366 Elo+
Party 2
Thoth
Thoth
The8GatesJay
Thoth
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
353W - 380L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CLASSICxBBE
Cu Chulainn
15
4 / 4 / 4
9,578
563
8,842
17,588
13,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ElLetosk8
Ah Muzen Cab
15
4 / 1 / 7
9,572
563
8,507
8,834
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
4 / 1 / 8
8,709
512
9,285
15,113
10,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
Lavisalt
Da Ji
14
5 / 6 / 6
9,013
530
7,852
15,289
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 6 / 9
9,462
557
10,448
12,638
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeyondGold03
Aphrodite
11
1 / 4 / 4
7,536
443
4,659
13,875
9,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
BlackWolf222
Artemis
13
3 / 6 / 0
7,983
470
8,237
15,674
6,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
10 / 2 / 4
10,808
636
14,630
16,572
7,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 4 / 1
8,704
512
6,737
13,038
7,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 5 / 6
7,883
464
4,576
9,118
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
21
Kills
18
18
Deaths
21
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BeyondGold03
Aphrodite
1
4
4
0.75
L
Artemis
BlackWolf222
Artemis
3
6
0
0.5
W
Cu Chulainn
CLASSICxBBE
Cu Chulainn
4
4
4
1.5
W
Ah Muzen Cab
ElLetosk8
Ah Muzen Cab
4
1
7
7.5
W
4
1
8
8
L
10
2
4
6
W
Da Ji
Lavisalt
Da Ji
5
6
6
1.33
L
4
4
1
1.13
L
0
5
6
0.6
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,934
Damage
38,839
69,462
Taken
68,277
36,951
Mitigated
33,392
14,678
Healing
20,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BeyondGold03
Aphrodite
4,659
1,134
5,126
5,240
13,875
9,690
0
5,387
8,409
22,179
0
L
Artemis
BlackWolf222
Artemis
8,237
3,748
0
2,550
15,674
6,030
1,126
4,549
11,125
0
46,766
W
Cu Chulainn
CLASSICxBBE
Cu Chulainn
8,842
1,886
0
773
17,588
13,016
368
4,783
12,037
0
53,418
W
Ah Muzen Cab
ElLetosk8
Ah Muzen Cab
8,507
2,220
0
1,797
8,834
3,283
1,059
1,450
7,384
0
62,050
W
9,285
3,483
284
2,181
15,113
10,971
276
5,348
9,671
26,945
0
L
14,630
4,456
0
5,498
16,572
7,195
842
6,480
10,092
0
99,141
W
Da Ji
Lavisalt
Da Ji
7,852
1,855
0
5,656
15,289
5,720
1,132
2,203
13,062
0
52,525
L
6,737
2,319
0
2,230
13,038
7,588
783
1,069
11,969
37,067
0
L
4,576
353
0
290
9,118
2,889
0
2,169
6,949
48,948
0
W
10,448
637
925
3,062
12,638
3,961
1,029
1,762
10,816
66,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,334
Gold Earned
42,914
369
Minions Killed
374
0
Camps Cleared
0
1,653,936
Distance Traveled
1,480,561
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,536
443
31
2
0
285,667
1
L
Artemis
7,983
470
74
4
0
281,459
0
W
Cu Chulainn
9,578
563
78
5
0
316,975
1
W
Ah Muzen Cab
9,572
563
88
5
0
306,251
0
W
Atlas
8,709
512
25
1
0
342,842
0
L
Pele
10,808
636
129
8
0
357,809
0
W
Da Ji
9,013
530
62
4
0
342,170
0
L
Atlas
8,704
512
62
4
0
279,927
2
L
Thoth
7,883
464
78
5
0
275,699
0
W
Ra
9,462
557
116
7
0
345,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role