Player Matchup

Kuzenbo
Kuzenbo
Silver II
AvengXIronManX
Kuzenbo
Silver II
Level 158
God Stats
3W - 4L
1,626 SR
Queue Stats
97W - 123L
952 MMR
Solo
Thoth
Thoth
Silver I
Carad3v3erg4
Thoth
Silver I
Level 109
God Stats
1W - 4L
1,532 SR
Queue Stats
298W - 309L
1,150 MMR
Solo
Artemis
Artemis
Silver IV
FlSHTACOO
Artemis
Silver IV
Level 125
God Stats
3W - 5L
1,427 SR
Queue Stats
13W - 24L
796 MMR
Solo
Mercury
Mercury
Silver IV
HAVEL52549398
Mercury
Silver IV
Level 151
God Stats
0W - 3L
1,276 SR
Queue Stats
85W - 93L
828 MMR
Solo
Nu Wa
Nu Wa
Silver II
TheOnlyPaydro
Nu Wa
Silver II
Level 124
God Stats
135W - 112L
1,559 SR
Queue Stats
227W - 248L
1,053 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,484 SR
956 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,491 SR
1,073 MMR
Poseidon
Poseidon
Bronze II
 
Poseidon
Bronze II
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze I
ApeXx11Predat0r
Bellona
Bronze I
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 98L
906 MMR
Solo
Ganesha
Ganesha
Gold V
DeathMetalYeti
Ganesha
Gold V
Level 124
God Stats
16W - 16L
1,453 SR
Queue Stats
205W - 203L
1,187 MMR
Solo
Freya
Freya
Silver IV
J3DK_BORN_2_KILL
Freya
Silver IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 123L
762 MMR
Solo
Thor
Thor
Silver II
VBMoneyy
Thor
Silver II
Level 140
God Stats
28W - 28L
1,501 SR
Queue Stats
236W - 255L
1,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,755
411
3,623
8,731
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 3
7,066
505
5,400
9,701
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
FlSHTACOO
Artemis
11
1 / 3 / 0
6,310
451
4,483
7,949
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
11
4 / 5 / 1
6,790
485
3,790
11,566
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 2 / 3
7,884
563
11,189
8,055
4,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThanatosAo KuangArachneRatatoskr

VS

Bans
Baba YagaCharybdisAnubisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 1 / 2
7,903
565
4,179
6,258
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 0
6,819
487
4,311
14,357
12,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 9
7,556
540
4,546
9,478
8,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 2
7,848
561
5,117
8,758
3,557
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
15
9 / 0 / 3
8,916
637
10,467
10,558
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
15
15
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
2
4
W
0
3
0
0
L
0
1
1
0.5
L
0
4
3
0.38
W
0
1
9
4.5
L
Artemis
FlSHTACOO
Artemis
1
3
0
0.33
L
Mercury
4
5
1
0.9
W
3
1
2
4
L
1
2
3
1.25
W
Thor
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,485
Damage
28,620
46,002
Taken
49,409
22,460
Mitigated
30,746
7,976
Healing
15,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,179
613
0
1,180
6,258
2,240
258
3,840
2,418
54,871
0
W
4,311
980
0
3,676
14,357
12,563
158
7,710
6,647
0
49,157
L
3,623
1,544
0
1,801
8,731
8,881
0
4,201
4,445
18,574
0
L
5,400
250
0
625
9,701
2,899
0
3,910
5,543
57,030
0
W
4,546
305
1,950
1,512
9,478
8,169
0
3,956
5,522
16,571
0
L
Artemis
FlSHTACOO
Artemis
4,483
1,631
0
2,347
7,949
2,981
0
2,828
5,121
0
45,196
L
Mercury
3,790
1,808
0
1,280
11,566
3,473
0
1,482
10,054
0
42,587
W
5,117
2,109
0
4,705
8,758
3,557
720
2,386
6,372
62,465
0
L
11,189
3,422
0
1,923
8,055
4,226
0
1,030
6,997
60,197
0
W
Thor
10,467
2,270
0
2,335
10,558
4,217
51
2,320
8,238
0
70,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
39,042
338
Minions Killed
398
0
Camps Cleared
0
1,309,540
Distance Traveled
1,410,562
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,903
565
107
8
0
286,263
4
W
Bellona
6,819
487
80
6
0
279,532
0
L
Kuzenbo
5,755
411
25
2
0
285,892
2
L
Thoth
7,066
505
93
7
0
262,456
0
W
Ganesha
7,556
540
1
0
0
284,658
4
L
Artemis
6,310
451
70
5
0
243,062
1
L
Mercury
6,790
485
61
4
0
310,201
0
W
Freya
7,848
561
110
8
0
258,711
0
L
Nu Wa
7,884
563
89
6
0
207,929
3
W
Thor
8,916
637
100
7
0
301,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role