Player Matchup

Tyr
Tyr
CascadeB
Tyr
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 80L
1,480 Elo+
Party 2
Skadi
Skadi
HillyCap7403519
Skadi
Level 87
God Stats
1W - 2L
1,447 SR
Queue Stats
238W - 214L
1,453 Elo+
Solo
Rama
Rama
KDJV1935
Rama
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,395 Elo+
Party 1
Nox
Nox
Sil3ntSpik3
Nox
Level 25
God Stats
0W - 1L
1,213 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 1
Atlas
Atlas
totalmajorweeb
Atlas
Level 28
God Stats
2W - 2L
1,513 SR
Queue Stats
77W - 89L
1,504 Elo+
Party 2
Team Averages
Level 64
1,435 SR
1,408 Elo+

VS

Team Averages
Level 109
1,578 SR
1,457 Elo+
Cthulhu
Cthulhu
Bizarre Vibes
Cthulhu
Level 116
God Stats
5W - 3L
1,622 SR
Queue Stats
245W - 240L
1,498 Elo+
Party 3
Martichoras
Martichoras
G0 For It Ben
Martichoras
Level 97
God Stats
11W - 6L
1,469 SR
Queue Stats
268W - 267L
1,492 Elo+
Party 3
Hades
Hades
GM BLUNTZ
Hades
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,419 Elo+
Party 3
Fenrir
Fenrir
MarxsButt
Fenrir
Level 48
God Stats
3W - 2L
1,634 SR
Queue Stats
100W - 138L
1,382 Elo+
Solo
Vulcan
Vulcan
ShadowLynx86
Vulcan
Level 153
God Stats
16W - 5L
1,667 SR
Queue Stats
600W - 582L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
8,306
554
6,869
16,927
19,493
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 4 / 7
8,166
544
10,535
11,302
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
14
2 / 7 / 4
8,283
552
9,288
13,469
5,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 3 / 4
10,059
671
8,025
9,932
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 4
8,606
574
7,425
16,548
17,788
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
1 / 2 / 17
11,407
760
11,331
16,647
22,034
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Martichoras
G0 For It Ben
Martichoras
18
6 / 1 / 11
11,084
739
14,780
10,848
6,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
GM BLUNTZ
Hades
17
3 / 3 / 11
10,083
672
8,238
11,525
8,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
MarxsButt
Fenrir
17
6 / 2 / 10
11,022
735
6,963
11,824
6,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
20
8 / 1 / 11
11,895
793
22,567
9,655
5,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
8
Kills
24
24
Deaths
9
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
2
17
4.75
L
1
5
6
0.8
W
Martichoras
G0 For It Ben
Martichoras
6
1
11
11.5
W
Hades
GM BLUNTZ
Hades
3
3
11
2.83
L
0
4
7
0.88
L
Rama
2
7
4
0.57
W
Fenrir
MarxsButt
Fenrir
6
2
10
5.5
W
Vulcan
8
1
11
13.5
L
4
3
4
2
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,142
Damage
63,879
68,178
Taken
60,499
51,234
Mitigated
49,917
11,729
Healing
29,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,331
68
3,250
3,893
16,647
22,034
58
4,534
12,113
29,770
284
L
6,869
717
730
2,689
16,927
19,493
0
9,854
7,073
0
12,570
W
Martichoras
G0 For It Ben
Martichoras
14,780
4,171
750
2,199
10,848
6,661
2,053
2,458
8,390
0
33,894
W
Hades
GM BLUNTZ
Hades
8,238
907
4,517
4,504
11,525
8,773
870
2,605
8,920
12,808
0
L
10,535
2,495
64
796
11,302
4,042
0
7,964
3,338
0
33,071
L
Rama
9,288
6,386
447
1,194
13,469
5,293
0
9,065
4,404
0
23,445
W
Fenrir
MarxsButt
Fenrir
6,963
1,298
2,734
2,379
11,824
6,668
1,438
2,783
9,041
0
10,704
W
Vulcan
22,567
11,179
2,565
2,455
9,655
5,781
1,452
3,070
6,585
50,483
0
L
8,025
810
1,153
2,864
9,932
4,618
0
4,954
4,978
29,822
0
L
7,425
2,810
923
869
16,548
17,788
0
10,015
6,533
18,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
55,491
151
Minions Killed
171
0
Camps Cleared
0
1,232,245
Distance Traveled
1,362,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,407
760
34
2
0
295,721
0
L
Tyr
8,306
554
16
1
0
283,988
0
W
Martichoras
11,084
739
49
3
0
273,562
0
W
Hades
10,083
672
14
1
0
251,617
0
L
Skadi
8,166
544
33
2
0
235,773
0
L
Rama
8,283
552
28
2
0
218,142
0
W
Fenrir
11,022
735
17
1
0
234,578
0
W
Vulcan
11,895
793
57
4
0
306,789
0
L
Nox
10,059
671
51
3
0
257,594
0
L
Atlas
8,606
574
23
2
0
236,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role