Player Matchup

Ah Puch
Ah Puch
CaptainCrumpet3
Ah Puch
Level 127
God Stats
3W - 4L
1,536 SR
Queue Stats
252W - 252L
1,546 Elo+
Party 1
Lancelot
Lancelot
Kingshadow890
Lancelot
Level 103
God Stats
4W - 7L
1,295 SR
Queue Stats
105W - 134L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
KneeDropper
Baron Samedi
Level 55
God Stats
4W - 4L
1,467 SR
Queue Stats
88W - 99L
1,531 Elo+
Party 1
Zhong Kui
Zhong Kui
LitheRin4
Zhong Kui
Level 28
God Stats
6W - 3L
2,019 SR
Queue Stats
128W - 131L
1,544 Elo+
Party 1
Skadi
Skadi
Skrublord17
Skadi
Level 109
God Stats
8W - 7L
1,863 SR
Queue Stats
251W - 261L
1,524 Elo+
Party 1
Team Averages
Level 84
1,636 SR
1,521 Elo+

VS

Team Averages
Level 110
1,635 SR
1,529 Elo+
Merlin
Merlin
DaddyLongSchmog
Merlin
Level 124
God Stats
21W - 24L
1,522 SR
Queue Stats
460W - 422L
1,500 Elo+
Party 3
Hachiman
Hachiman
Daheni
Hachiman
Level 142
God Stats
7W - 3L
1,709 SR
Queue Stats
336W - 266L
1,592 Elo+
Party 2
Aphrodite
Aphrodite
Enix66YT
Aphrodite
Level 129
God Stats
3W - 1L
1,635 SR
Queue Stats
197W - 187L
1,549 Elo+
Party 2
Cliodhna
Cliodhna
KuchiKazoo
Cliodhna
Level 69
God Stats
2W - 1L
1,655 SR
Queue Stats
196W - 183L
1,512 Elo+
Party 3
He Bo
He Bo
themoreno2
He Bo
Level 84
God Stats
3W - 2L
1,655 SR
Queue Stats
35W - 39L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,258
590
6,035
9,556
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Kingshadow890
Lancelot
13
1 / 3 / 1
7,394
528
7,514
13,969
6,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
KneeDropper
Baron Samedi
10
0 / 5 / 3
6,651
475
6,087
12,713
10,811
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
LitheRin4
Zhong Kui
15
6 / 1 / 0
9,921
709
10,745
7,705
6,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 1
6,863
490
4,679
8,952
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
7,940
567
8,330
5,862
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Daheni
Hachiman
14
6 / 1 / 2
8,596
614
8,980
11,251
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Enix66YT
Aphrodite
12
0 / 3 / 10
7,409
529
3,856
13,857
10,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
KuchiKazoo
Cliodhna
14
6 / 0 / 7
8,307
593
10,104
11,843
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
12
0 / 5 / 1
7,216
515
3,665
10,894
4,153
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
10
Kills
14
14
Deaths
10
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
2
1
6
5
W
Hachiman
Daheni
Hachiman
6
1
2
7
W
Aphrodite
Enix66YT
Aphrodite
0
3
10
1.67
L
Lancelot
Kingshadow890
Lancelot
1
3
1
0.5
L
Baron Samedi
KneeDropper
Baron Samedi
0
5
3
0.3
W
Cliodhna
KuchiKazoo
Cliodhna
6
0
7
9.5
L
Zhong Kui
LitheRin4
Zhong Kui
6
1
0
6
L
1
3
1
0.5
W
He Bo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,060
Damage
34,935
52,895
Taken
53,707
31,251
Mitigated
27,064
13,780
Healing
22,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,035
366
0
3,694
9,556
3,694
0
4,285
5,051
69,229
0
W
8,330
265
0
490
5,862
2,091
0
2,957
2,865
54,042
0
W
Hachiman
Daheni
Hachiman
8,980
5,149
0
4,098
11,251
4,710
616
3,111
8,134
0
60,980
W
Aphrodite
Enix66YT
Aphrodite
3,856
765
3,936
5,519
13,857
10,705
88
5,435
8,334
26,937
0
L
Lancelot
Kingshadow890
Lancelot
7,514
1,683
0
950
13,969
6,738
0
3,575
10,230
0
69,322
L
Baron Samedi
KneeDropper
Baron Samedi
6,087
381
689
3,505
12,713
10,811
13
2,977
9,591
20,232
0
W
Cliodhna
KuchiKazoo
Cliodhna
10,104
2,653
0
4,886
11,843
5,405
0
3,016
8,783
0
61,070
L
Zhong Kui
LitheRin4
Zhong Kui
10,745
1,578
0
4,143
7,705
6,397
348
3,582
4,101
76,491
0
L
4,679
1,556
0
799
8,952
3,611
241
881
8,071
0
50,009
W
He Bo
3,665
610
0
3,701
10,894
4,153
0
7,772
2,724
49,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,087
Gold Earned
39,468
486
Minions Killed
431
0
Camps Cleared
0
1,454,615
Distance Traveled
1,487,475
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,258
590
140
10
0
290,094
1
W
Merlin
7,940
567
120
9
0
318,509
5
W
Hachiman
8,596
614
101
7
0
271,339
3
W
Aphrodite
7,409
529
32
2
0
278,119
1
L
Lancelot
7,394
528
96
7
0
341,956
1
L
Baron Samedi
6,651
475
24
2
0
286,757
1
W
Cliodhna
8,307
593
91
7
0
374,463
0
L
Zhong Kui
9,921
709
150
11
0
306,518
2
L
Skadi
6,863
490
76
5
0
229,290
0
W
He Bo
7,216
515
87
6
0
245,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role