Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DyWellYT
Baron Samedi
Level 178
God Stats
2W - 0L
1,611 SR
Queue Stats
61W - 49L
1,491 Elo+
Solo
Khepri
Khepri
MarcosSupremo
Khepri
Level 144
God Stats
1W - 1L
1,542 SR
Queue Stats
1W - 6L
1,271 Elo+
Solo
Ah Puch
Ah Puch
realkratosjn
Ah Puch
Level 123
God Stats
3W - 1L
1,741 SR
Queue Stats
49W - 31L
1,534 Elo+
Solo
Nike
Nike
xDetonatesx
Nike
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 235L
1,523 Elo+
Solo
Team Averages
Level 146
1,579 SR
1,464 Elo+

VS

Team Averages
Level 113
1,505 SR
1,414 Elo+
Lancelot
Lancelot
 
Lancelot
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Edge_Of_Rainbow
Artio
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,213 Elo+
Solo
Khepri
Khepri
Necta000
Khepri
Level 127
God Stats
3W - 2L
1,651 SR
Queue Stats
96W - 92L
1,469 Elo+
Solo
Xbalanque
Xbalanque
joaomelchior
Xbalanque
Level 141
God Stats
4W - 5L
1,376 SR
Queue Stats
150W - 165L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 6
5,936
1,187
1,526
2,476
942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
DyWellYT
Baron Samedi
11
3 / 1 / 3
6,771
1,354
3,809
3,946
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 4
5,540
1,108
444
4,409
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
realkratosjn
Ah Puch
12
5 / 0 / 4
6,961
1,392
8,581
4,036
1,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 3
6,258
1,252
1,845
3,426
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 2 / 0
4,350
870
1,567
3,266
1,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
 
Hachiman
5
0 / 1 / 0
4,264
853
0
1,779
666
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 0
4,264
853
0
1,462
940
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
Necta000
Khepri
10
2 / 4 / 0
5,273
1,055
1,185
7,945
7,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
joaomelchior
Xbalanque
6
0 / 2 / 0
4,351
870
979
2,658
1,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
10
Kills
2
5
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
6
3
L
Lancelot
 
Lancelot
0
2
0
0
L
Hachiman
 
Hachiman
0
1
0
0
W
Baron Samedi
DyWellYT
Baron Samedi
3
1
3
4.5
L
0
1
0
0
W
0
2
4
1
L
Khepri
Necta000
Khepri
2
4
0
0.5
L
Xbalanque
joaomelchior
Xbalanque
0
2
0
0
W
Ah Puch
realkratosjn
Ah Puch
5
0
4
7
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,205
Damage
3,731
18,293
Taken
17,110
10,091
Mitigated
12,359
5,831
Healing
1,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,526
694
246
45
2,476
942
3,127
313
2,163
0
7,415
L
Lancelot
 
Lancelot
1,567
120
219
831
3,266
1,709
0
2,545
721
0
1,375
L
Hachiman
 
Hachiman
0
0
0
244
1,779
666
0
1,630
149
0
0
W
Baron Samedi
DyWellYT
Baron Samedi
3,809
523
579
1,082
3,946
1,855
1,782
576
3,332
9,910
0
L
0
0
0
0
1,462
940
0
1,462
0
2
0
W
444
0
400
379
4,409
2,219
578
126
4,283
2,503
0
L
Khepri
Necta000
Khepri
1,185
36
78
388
7,945
7,910
0
5,140
2,805
4,810
0
L
Xbalanque
joaomelchior
Xbalanque
979
400
74
163
2,658
1,134
0
2,057
601
0
2,396
W
Ah Puch
realkratosjn
Ah Puch
8,581
399
296
1,863
4,036
1,610
946
64
3,895
17,034
0
W
1,845
124
488
453
3,426
3,465
646
106
3,243
0
6,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
22,502
63
Minions Killed
7
0
Camps Cleared
0
429,897
Distance Traveled
175,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,936
1,187
16
3
0
60,127
0
L
Lancelot
4,350
870
0
0
0
41,650
0
L
Hachiman
4,264
853
0
0
0
15,780
0
W
Baron Samedi
6,771
1,354
9
2
0
98,954
0
L
Artio
4,264
853
1
0
0
7,206
0
W
Khepri
5,540
1,108
4
1
0
83,770
0
L
Khepri
5,273
1,055
4
1
0
74,643
0
L
Xbalanque
4,351
870
2
0
0
35,974
0
W
Ah Puch
6,961
1,392
21
4
0
104,318
0
W
Nike
6,258
1,252
13
3
0
82,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role