Player Matchup

Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
AzChop
Bakasura
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,821 Elo+
Party 1
Bacchus
Bacchus
Protomies
Bacchus
Level 128
God Stats
1W - 0L
1,431 SR
Queue Stats
15W - 11L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ehmidae
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,526 SR
Queue Stats
16W - 13L
1,573 Elo+
Party 1
Martichoras
Martichoras
hoodieotto
Martichoras
Level 66
God Stats
2W - 0L
1,618 SR
Queue Stats
18W - 10L
1,684 Elo+
Party 1
Team Averages
Level 107
1,515 SR
1,617 Elo+

VS

Team Averages
Level 102
1,434 SR
1,524 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Elisarew
Bastet
Level 140
God Stats
16W - 10L
1,661 SR
Queue Stats
417W - 434L
1,513 Elo+
Solo
Maman Brigitte
Maman Brigitte
ProfessorNoodles
Maman Brigitte
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,552 Elo+
Solo
Sylvanus
Sylvanus
Purge-an-Purify
Sylvanus
Level 87
God Stats
2W - 2L
1,465 SR
Queue Stats
223W - 246L
1,493 Elo+
Solo
Bacchus
Bacchus
zozoisreal
Bacchus
Level 128
God Stats
2W - 6L
1,044 SR
Queue Stats
286W - 272L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 0 / 12
9,354
850
16,542
7,561
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
AzChop
Bakasura
15
4 / 5 / 14
9,120
829
4,883
11,920
6,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Protomies
Bacchus
14
1 / 5 / 11
8,393
763
6,729
13,054
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
ehmidae
Morgan Le Fay
13
4 / 2 / 14
8,699
791
17,094
7,775
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
hoodieotto
Martichoras
18
6 / 0 / 10
9,963
906
15,523
8,113
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 3 / 7
7,880
716
9,375
15,857
11,999
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Elisarew
Bastet
15
6 / 3 / 2
8,591
781
13,594
12,897
5,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maman Brigitte
ProfessorNoodles
Maman Brigitte
13
2 / 6 / 5
7,765
706
7,185
12,915
5,065
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
13
0 / 3 / 6
7,913
719
2,968
12,306
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
zozoisreal
Bacchus
13
2 / 4 / 7
8,116
738
6,822
15,677
16,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
19
Kills
12
12
Deaths
19
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
12
10
L
Chaac
 
Chaac
2
3
7
1.83
W
Bakasura
AzChop
Bakasura
4
5
14
2.2
L
Bastet
Elisarew
Bastet
6
3
2
2.33
L
Maman Brigitte
ProfessorNoodles
Maman Brigitte
2
6
5
0.75
W
Bacchus
Protomies
Bacchus
1
5
11
1.3
L
Sylvanus
0
3
6
1
W
Morgan Le Fay
ehmidae
Morgan Le Fay
4
2
14
5.5
W
Martichoras
hoodieotto
Martichoras
6
0
10
11
L
Bacchus
zozoisreal
Bacchus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,771
Damage
39,944
48,423
Taken
69,652
29,976
Mitigated
48,905
22,143
Healing
29,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,542
1,164
5,140
4,492
7,561
3,936
363
2,578
4,983
33,480
0
L
Chaac
 
Chaac
9,375
1,217
310
5,750
15,857
11,999
0
9,492
5,868
0
15,266
W
Bakasura
AzChop
Bakasura
4,883
3,488
147
2,608
11,920
6,833
1,366
4,308
7,612
0
5,138
L
Bastet
Elisarew
Bastet
13,594
2,731
1,241
2,556
12,897
5,316
0
7,169
5,511
0
31,492
L
Maman Brigitte
ProfessorNoodles
Maman Brigitte
7,185
298
888
666
12,915
5,065
0
6,860
5,873
19,005
0
W
Bacchus
Protomies
Bacchus
6,729
709
372
2,260
13,054
11,218
0
4,128
8,926
8,400
0
L
Sylvanus
2,968
921
7,690
4,755
12,306
10,306
0
7,282
4,831
7,272
0
W
Morgan Le Fay
ehmidae
Morgan Le Fay
17,094
1,373
2,075
1,520
7,775
3,450
612
3,556
4,219
24,575
0
W
Martichoras
hoodieotto
Martichoras
15,523
4,633
245
3,284
8,113
4,539
604
2,405
5,708
0
37,047
L
Bacchus
zozoisreal
Bacchus
6,822
440
2,033
4,076
15,677
16,219
12
8,948
6,282
14,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
40,265
146
Minions Killed
107
0
Camps Cleared
0
1,052,790
Distance Traveled
1,091,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,354
850
47
4
0
229,776
0
L
Chaac
7,880
716
26
2
0
237,936
0
W
Bakasura
9,120
829
11
1
0
196,968
0
L
Bastet
8,591
781
34
3
0
245,270
0
L
Maman Brigitte
7,765
706
30
3
0
223,273
0
W
Bacchus
8,393
763
5
0
0
204,405
0
L
Sylvanus
7,913
719
8
1
0
188,093
0
W
Morgan Le Fay
8,699
791
21
2
0
205,012
0
W
Martichoras
9,963
906
62
6
0
216,629
0
L
Bacchus
8,116
738
9
1
0
196,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role