Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Platinum V
Amun-Heru
Hachiman
Platinum V
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 76L
1,132 MMR
Solo
Discordia
Discordia
Silver I
CrisisAtHand
Discordia
Silver I
Level 147
God Stats
20W - 12L
1,599 SR
Queue Stats
794W - 791L
1,132 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,533 SR
1,255 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,554 SR
1,124 MMR
Nox
Nox
Silver I
CarneAsuuhhDude
Nox
Silver I
Level 149
God Stats
2W - 3L
1,585 SR
Queue Stats
43W - 57L
1,172 MMR
Solo
King Arthur
King Arthur
Silver III
Honored_speedy
King Arthur
Silver III
Level 108
God Stats
28W - 28L
1,660 SR
Queue Stats
122W - 164L
1,016 MMR
Party 2
Hades
Hades
Silver I
jacamundo
Hades
Silver I
Level 129
God Stats
5W - 15L
1,416 SR
Queue Stats
329W - 405L
1,183 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 0 / 7
9,998
909
5,714
8,432
9,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Amun-Heru
Hachiman
11
2 / 3 / 7
9,174
834
6,582
8,533
3,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
CrisisAtHand
Discordia
12
5 / 2 / 6
9,896
900
9,742
6,199
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothCharonArachneMulan

VS

Bans
KukulkanMartichorasAchillesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
8,741
795
6,221
11,204
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Honored_speedy
King Arthur
11
2 / 5 / 1
8,753
796
9,187
13,808
14,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
jacamundo
Hades
6
0 / 2 / 0
6,903
628
207
3,359
1,783
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
5
5
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
7
8.5
W
Hachiman
Amun-Heru
Hachiman
2
3
7
1.83
L
3
5
0
0.6
W
Discordia
CrisisAtHand
Discordia
5
2
6
4
L
King Arthur
Honored_speedy
King Arthur
2
5
1
0.5
L
Hades
jacamundo
Hades
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,038
Damage
15,615
23,164
Taken
28,371
15,847
Mitigated
20,769
6,889
Healing
1,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,714
791
0
2,472
8,432
9,892
472
2,253
6,179
18,429
0
W
Hachiman
Amun-Heru
Hachiman
6,582
3,911
0
2,365
8,533
3,513
1,626
3,041
5,492
0
38,627
L
6,221
289
30
221
11,204
4,653
0
7,472
3,370
30,366
0
W
Discordia
CrisisAtHand
Discordia
9,742
449
0
2,052
6,199
2,442
976
1,524
4,675
42,142
0
L
King Arthur
Honored_speedy
King Arthur
9,187
1,326
0
1,171
13,808
14,333
0
5,877
7,591
0
38,422
L
Hades
jacamundo
Hades
207
60
35
67
3,359
1,783
0
1,636
1,685
2,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,068
Gold Earned
24,397
142
Minions Killed
82
0
Camps Cleared
0
612,635
Distance Traveled
434,321
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,998
909
23
2
0
244,350
0
W
Hachiman
9,174
834
53
5
0
165,942
0
L
Nox
8,741
795
35
3
0
199,844
1
W
Discordia
9,896
900
66
6
0
202,343
0
L
King Arthur
8,753
796
41
4
0
203,583
0
L
Hades
6,903
628
6
1
0
30,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role