Player Matchup

Charon
Charon
Chris Omar6830
Charon
Level 64
God Stats
2W - 1L
1,610 SR
Queue Stats
2W - 3L
1,442 Elo+
Party 2
Anubis
Anubis
Farragan
Anubis
Level 49
God Stats
75W - 59L
1,588 SR
Queue Stats
155W - 152L
1,517 Elo+
Party 3
Amaterasu
Amaterasu
KansukeMT
Amaterasu
Level 65
God Stats
62W - 36L
1,591 SR
Queue Stats
192W - 166L
1,497 Elo+
Party 3
Izanami
Izanami
LuvRize
Izanami
Level 4
God Stats
2W - 1L
1,742 SR
Queue Stats
2W - 2L
1,676 Elo+
Party 2
Arachne
Arachne
seldon456
Arachne
Level 89
God Stats
26W - 17L
1,620 SR
Queue Stats
274W - 238L
1,543 Elo+
Party 3
Team Averages
Level 54
1,630 SR
1,535 Elo+

VS

Team Averages
Level 64
1,578 SR
1,524 Elo+
Baron Samedi
Baron Samedi
Chernobolz
Baron Samedi
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
219W - 184L
1,564 Elo+
Party 1
Kali
Kali
ELcachorro21
Kali
Level 8
God Stats
2W - 2L
1,651 SR
Queue Stats
6W - 12L
1,524 Elo+
Party 4
Zeus
Zeus
RamonMarket
Zeus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,524 Elo+
Party 4
Martichoras
Martichoras
ldextra
Martichoras
Level 159
God Stats
21W - 14L
1,636 SR
Queue Stats
584W - 500L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
smileface1112
Cthulhu
Level 47
God Stats
20W - 11L
1,603 SR
Queue Stats
99W - 99L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,748
523
1,452
7,912
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
Farragan
Anubis
13
10 / 2 / 4
8,395
763
13,561
8,759
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
KansukeMT
Amaterasu
10
0 / 1 / 3
5,737
522
3,274
13,664
8,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
LuvRize
Izanami
10
0 / 3 / 4
5,508
501
2,450
3,796
1,179
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
seldon456
Arachne
13
8 / 0 / 3
7,967
724
7,764
9,453
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chernobolz
Baron Samedi
11
1 / 2 / 1
6,684
608
8,829
9,461
5,869
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 4 / 0
5,519
502
3,322
12,715
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 6 / 0
5,415
492
3,102
6,454
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
ldextra
Martichoras
9
2 / 2 / 1
5,881
535
4,608
4,987
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
9
1 / 4 / 2
6,147
559
3,391
10,299
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
5
6
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chernobolz
Baron Samedi
1
2
1
0.75
W
0
0
3
1.5
L
0
4
0
0
W
Anubis
Farragan
Anubis
10
2
4
6
W
Amaterasu
KansukeMT
Amaterasu
0
1
3
1.5
W
Izanami
LuvRize
Izanami
0
3
4
0.67
L
1
6
0
0.17
L
Martichoras
ldextra
Martichoras
2
2
1
1.25
W
Arachne
seldon456
Arachne
8
0
3
9.5
L
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,501
Damage
23,252
43,584
Taken
43,916
23,858
Mitigated
22,138
17,834
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chernobolz
Baron Samedi
8,829
817
0
4,606
9,461
5,869
0
1,558
7,903
52,845
0
W
1,452
192
122
3,271
7,912
5,288
0
1,335
6,577
16,426
0
L
3,322
1,882
0
2,504
12,715
4,278
0
5,082
7,633
0
42,459
W
Anubis
Farragan
Anubis
13,561
564
0
5,165
8,759
4,598
788
3,192
5,567
64,162
0
W
Amaterasu
KansukeMT
Amaterasu
3,274
1,253
0
5,472
13,664
8,892
210
7,020
6,644
0
30,936
W
Izanami
LuvRize
Izanami
2,450
1,684
0
169
3,796
1,179
0
1,322
2,474
0
31,072
L
3,102
836
0
734
6,454
1,242
0
4,934
1,520
22,576
0
L
Martichoras
ldextra
Martichoras
4,608
1,025
0
849
4,987
1,861
431
1,076
3,911
0
46,622
W
Arachne
seldon456
Arachne
7,764
5,553
0
3,635
9,453
3,901
1,431
2,453
7,000
0
50,786
L
Cthulhu
3,391
252
9
2,006
10,299
8,888
0
2,363
7,936
20,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,355
Gold Earned
29,646
272
Minions Killed
282
0
Camps Cleared
0
1,141,370
Distance Traveled
998,274
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,684
608
79
7
0
180,956
2
W
Charon
5,748
523
23
2
0
214,500
0
L
Kali
5,519
502
66
6
0
242,067
0
W
Anubis
8,395
763
73
7
0
212,872
0
W
Amaterasu
5,737
522
35
3
0
234,971
0
W
Izanami
5,508
501
55
5
0
223,768
0
L
Zeus
5,415
492
26
2
0
154,606
2
L
Martichoras
5,881
535
84
8
0
194,227
0
W
Arachne
7,967
724
86
8
0
255,259
0
L
Cthulhu
6,147
559
27
2
0
226,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role