Player Matchup

Terra
Terra
FRUITCAKE981896
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FinesseGodNIk
Morgan Le Fay
Level 145
God Stats
1W - 1L
1,609 SR
Queue Stats
109W - 111L
1,472 Elo+
Party 1
Susano
Susano
KARUR0
Susano
Level 147
God Stats
0W - 3L
1,282 SR
Queue Stats
126W - 129L
1,499 Elo+
Solo
Loki
Loki
WaterSplashh
Loki
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 93L
1,527 Elo+
Party 1
Arachne
Arachne
l Bradley I
Arachne
Level 109
God Stats
0W - 2L
1,288 SR
Queue Stats
211W - 222L
1,523 Elo+
Party 1
Team Averages
Level 126
1,436 SR
1,500 Elo+

VS

Team Averages
Level 99
1,522 SR
1,480 Elo+
Maui
Maui
FL0W3RP0W3R69
Maui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,439 Elo+
Party 2
Chronos
Chronos
HeyItsZ
Chronos
Level 106
God Stats
4W - 7L
1,398 SR
Queue Stats
198W - 228L
1,437 Elo+
Solo
Horus
Horus
MilkoftheKiwi
Horus
Level 118
God Stats
2W - 0L
1,788 SR
Queue Stats
528W - 551L
1,517 Elo+
Solo
Bastet
Bastet
TONKUH
Bastet
Level 124
God Stats
3W - 1L
1,626 SR
Queue Stats
81W - 54L
1,514 Elo+
Party 2
Xbalanque
Xbalanque
gankr
Xbalanque
Level 123
God Stats
3W - 4L
1,301 SR
Queue Stats
152W - 136L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,180
1,036
1,206
6,450
4,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
FinesseGodNIk
Morgan Le Fay
8
1 / 4 / 1
4,789
958
3,086
5,460
2,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
KARUR0
Susano
5
0 / 0 / 0
4,232
846
0
0
0
9
0 / 3 / 1
4,720
944
3,715
5,513
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
l Bradley I
Arachne
9
1 / 3 / 1
4,935
987
2,125
6,043
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
6,812
1,362
1,829
3,160
2,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
HeyItsZ
Chronos
12
2 / 0 / 9
6,562
1,312
3,859
2,794
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

11
2 / 2 / 8
6,184
1,237
2,337
5,373
4,675
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
TONKUH
Bastet
12
5 / 0 / 8
6,915
1,383
7,092
5,272
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
gankr
Xbalanque
10
2 / 1 / 9
6,235
1,247
6,394
3,410
1,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
2
Kills
13
13
Deaths
3
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
0
3
2
0.33
L
Morgan Le Fay
FinesseGodNIk
Morgan Le Fay
1
4
1
0.38
W
Chronos
HeyItsZ
Chronos
2
0
9
6.5
L
Susano
KARUR0
Susano
0
0
0
0
W
2
2
8
3
W
Bastet
TONKUH
Bastet
5
0
8
9
L
0
3
1
0.17
W
Xbalanque
gankr
Xbalanque
2
1
9
6.5
L
Arachne
l Bradley I
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,132
Damage
21,511
23,466
Taken
20,009
13,984
Mitigated
11,215
3,085
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,829
508
897
1,447
3,160
2,178
290
697
2,305
6,135
0
L
1,206
226
616
638
6,450
4,771
0
2,717
3,733
3,210
0
L
Morgan Le Fay
FinesseGodNIk
Morgan Le Fay
3,086
105
0
311
5,460
2,561
0
965
4,495
6,685
0
W
Chronos
HeyItsZ
Chronos
3,859
1,391
0
614
2,794
1,079
2,332
234
2,560
11,825
0
L
Susano
KARUR0
Susano
0
0
0
0
0
0
0
0
0
0
0
W
2,337
1,084
1,252
1,030
5,373
4,675
81
1,118
4,175
630
6,408
W
Bastet
TONKUH
Bastet
7,092
1,611
1,735
1,845
5,272
2,021
612
1,089
3,980
0
11,341
L
3,715
837
178
676
5,513
1,903
0
510
5,003
0
9,447
W
Xbalanque
gankr
Xbalanque
6,394
2,647
429
319
3,410
1,262
684
831
2,416
0
14,686
L
Arachne
l Bradley I
Arachne
2,125
1,281
113
553
6,043
4,749
0
1,780
4,263
0
4,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,856
Gold Earned
32,708
34
Minions Killed
84
0
Camps Cleared
0
333,299
Distance Traveled
499,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,812
1,362
11
2
0
107,790
0
L
Terra
5,180
1,036
7
1
0
63,238
0
L
Morgan Le Fay
4,789
958
6
1
0
72,075
0
W
Chronos
6,562
1,312
33
7
0
80,395
0
L
Susano
4,232
846
0
0
0
0
0
W
Horus
6,184
1,237
9
2
0
98,703
0
W
Bastet
6,915
1,383
8
2
0
116,601
0
L
Loki
4,720
944
9
2
0
101,550
0
W
Xbalanque
6,235
1,247
23
5
0
95,801
0
L
Arachne
4,935
987
12
2
0
96,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role