Player Matchup

Bacchus
Bacchus
MaiThaiABG
Bacchus
Level 109
God Stats
6W - 5L
1,474 SR
Queue Stats
140W - 158L
1,400 Elo+
Party 1
Arachne
Arachne
PinKyAndDaBrain7
Arachne
Level 145
God Stats
56W - 48L
1,557 SR
Queue Stats
197W - 210L
1,416 Elo+
Party 1
Neith
Neith
VEGGIES247
Neith
Level 14
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 38L
1,189 Elo+
Party 1
Sun Wukong
Sun Wukong
Xeta8
Sun Wukong
Level 28
God Stats
6W - 10L
1,482 SR
Queue Stats
8W - 16L
1,360 Elo+
Party 1
Thoth
Thoth
godziiira
Thoth
Level 43
God Stats
5W - 5L
1,581 SR
Queue Stats
146W - 151L
1,432 Elo+
Party 1
Team Averages
Level 68
1,476 SR
1,359 Elo+

VS

Team Averages
Level 111
1,635 SR
1,499 Elo+
Ares
Ares
PoB DaeV
Ares
Level 122
God Stats
2W - 2L
1,807 SR
Queue Stats
272W - 263L
1,470 Elo+
Party 3
Maman Brigitte
Maman Brigitte
RedPenguin1220
Maman Brigitte
Level 77
God Stats
28W - 23L
1,621 SR
Queue Stats
284W - 268L
1,521 Elo+
Solo
Lancelot
Lancelot
p00adrid
Lancelot
Level 104
God Stats
75W - 60L
1,656 SR
Queue Stats
227W - 196L
1,516 Elo+
Party 2
Mulan
Mulan
s1ck Armageddon
Mulan
Level 145
God Stats
12W - 9L
1,537 SR
Queue Stats
249W - 200L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
xPBx DeaD CandY
Danzaburou
Level 109
God Stats
12W - 9L
1,552 SR
Queue Stats
197W - 196L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MaiThaiABG
Bacchus
15
2 / 3 / 9
10,142
534
6,953
16,973
19,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 11
12,267
646
22,154
22,633
10,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Neith
16
2 / 6 / 4
9,267
488
12,038
13,097
6,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Xeta8
Sun Wukong
17
5 / 7 / 3
11,206
590
14,150
24,888
22,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
godziiira
Thoth
18
8 / 1 / 3
11,956
629
9,250
8,293
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 4 / 6
8,832
465
6,234
18,413
19,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Maman Brigitte
RedPenguin1220
Maman Brigitte
17
3 / 5 / 4
10,166
535
7,266
14,164
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
p00adrid
Lancelot
17
11 / 7 / 6
11,157
587
20,493
17,345
9,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 5 / 6
11,551
608
18,340
23,375
25,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
xPBx DeaD CandY
Danzaburou
14
3 / 4 / 2
8,915
469
8,459
15,289
7,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
25
Kills
21
21
Deaths
25
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
MaiThaiABG
Bacchus
2
3
9
2.17
W
8
4
11
3.38
L
Ares
1
4
6
1
L
Maman Brigitte
RedPenguin1220
Maman Brigitte
3
5
4
1
W
Neith
2
6
4
0.67
W
Sun Wukong
Xeta8
Sun Wukong
5
7
3
0.93
W
Thoth
godziiira
Thoth
8
1
3
9.5
L
Lancelot
p00adrid
Lancelot
11
7
6
2
L
3
5
6
1.2
L
Danzaburou
xPBx DeaD CandY
Danzaburou
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,545
Damage
60,792
85,884
Taken
88,586
61,683
Mitigated
67,841
16,977
Healing
22,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
MaiThaiABG
Bacchus
6,953
889
0
3,042
16,973
19,337
510
5,735
11,238
39,393
0
W
22,154
17,791
0
7,333
22,633
10,841
1,387
2,453
20,180
0
125,026
L
Ares
6,234
211
340
3,523
18,413
19,009
0
5,525
12,888
32,111
0
L
Maman Brigitte
RedPenguin1220
Maman Brigitte
7,266
613
0
3,423
14,164
7,072
0
4,505
9,659
81,410
0
W
Neith
12,038
4,712
0
1,258
13,097
6,388
807
3,312
9,785
0
77,072
W
Sun Wukong
Xeta8
Sun Wukong
14,150
3,768
0
4,844
24,888
22,016
210
1,545
23,343
0
77,495
W
Thoth
godziiira
Thoth
9,250
538
0
500
8,293
3,101
492
991
7,302
93,013
0
L
Lancelot
p00adrid
Lancelot
20,493
3,379
0
952
17,345
9,050
248
2,770
14,575
0
71,926
L
18,340
2,968
0
8,438
23,375
25,650
294
0
23,375
1,154
109,901
L
Danzaburou
xPBx DeaD CandY
Danzaburou
8,459
3,706
277
5,340
15,289
7,060
382
3,403
11,886
0
57,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,838
Gold Earned
50,621
629
Minions Killed
527
0
Camps Cleared
0
1,861,505
Distance Traveled
1,799,273
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,142
534
50
3
0
360,072
1
W
Arachne
12,267
646
166
9
0
411,358
0
L
Ares
8,832
465
38
2
0
347,849
0
L
Maman Brigitte
10,166
535
157
8
0
398,242
4
W
Neith
9,267
488
129
7
0
328,789
0
W
Sun Wukong
11,206
590
120
6
0
353,765
0
W
Thoth
11,956
629
164
9
0
407,521
3
L
Lancelot
11,157
587
73
4
0
418,760
0
L
Mulan
11,551
608
171
9
0
325,115
3
L
Danzaburou
8,915
469
88
5
0
309,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role