Player Matchup

Janus
Janus
AISergio
Janus
Level 158
God Stats
5W - 2L
1,413 SR
Queue Stats
201W - 187L
1,567 Elo+
Solo
Raijin
Raijin
BlueLink14
Raijin
Level 148
God Stats
2W - 0L
1,782 SR
Queue Stats
66W - 68L
1,534 Elo+
Party 2
Martichoras
Martichoras
GrimmIV
Martichoras
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 69L
1,531 Elo+
Party 2
Ravana
Ravana
JDCCDJ
Ravana
Level 148
God Stats
12W - 10L
1,634 SR
Queue Stats
378W - 376L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhiplashWallace
Tsukuyomi
Level 157
God Stats
4W - 3L
1,333 SR
Queue Stats
176W - 152L
1,475 Elo+
Party 2
Team Averages
Level 146
1,532 SR
1,522 Elo+

VS

Team Averages
Level 117
1,487 SR
1,539 Elo+
Loki
Loki
Colefever
Loki
Level 118
God Stats
1W - 2L
1,462 SR
Queue Stats
124W - 117L
1,525 Elo+
Solo
Chaac
Chaac
DanyellMow
Chaac
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,568 Elo+
Party 1
Lancelot
Lancelot
Drennoth
Lancelot
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 207L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
ErickLow
Ao Kuang
Level 147
God Stats
0W - 5L
1,298 SR
Queue Stats
113W - 109L
1,529 Elo+
Party 1
Geb
Geb
Favata74
Geb
Level 75
God Stats
1W - 4L
1,674 SR
Queue Stats
25W - 26L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AISergio
Janus
19
5 / 1 / 24
11,575
890
15,947
8,964
4,196
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
BlueLink14
Raijin
17
6 / 3 / 16
11,148
858
13,648
9,222
3,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Martichoras
GrimmIV
Martichoras
17
7 / 3 / 16
10,849
835
11,715
12,201
6,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
JDCCDJ
Ravana
19
10 / 5 / 18
12,131
933
15,309
18,231
24,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
WhiplashWallace
Tsukuyomi
17
5 / 4 / 20
10,997
846
15,634
22,534
10,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
2 / 4 / 8
9,995
769
11,337
12,345
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
16
2 / 8 / 12
9,357
720
13,271
22,096
22,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Drennoth
Lancelot
14
0 / 9 / 7
8,224
633
8,033
14,246
10,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
ErickLow
Ao Kuang
17
8 / 5 / 3
10,110
778
16,575
13,984
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 7 / 6
8,450
650
5,961
17,194
15,017
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
49
33
Kills
13
16
Deaths
33
94
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
AISergio
Janus
5
1
24
17
W
Raijin
BlueLink14
Raijin
6
3
16
4.67
L
Loki
2
4
8
1.5
L
Chaac
2
8
12
1
L
Lancelot
Drennoth
Lancelot
0
9
7
0.39
L
Ao Kuang
ErickLow
Ao Kuang
8
5
3
1.9
L
1
7
6
0.57
W
Martichoras
GrimmIV
Martichoras
7
3
16
5
W
Ravana
JDCCDJ
Ravana
10
5
18
3.8
W
Tsukuyomi
WhiplashWallace
Tsukuyomi
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,253
Damage
55,177
71,152
Taken
79,865
49,827
Mitigated
60,657
22,296
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AISergio
Janus
15,947
1,328
1,853
2,485
8,964
4,196
2,695
3,413
5,315
38,677
0
W
Raijin
BlueLink14
Raijin
13,648
1,124
550
1,217
9,222
3,760
1,635
3,127
5,920
30,036
0
L
Loki
11,337
744
824
2,098
12,345
5,258
0
5,019
7,326
0
34,830
L
Chaac
13,271
2,382
495
3,993
22,096
22,002
0
8,467
13,629
858
24,238
L
Lancelot
Drennoth
Lancelot
8,033
861
0
0
14,246
10,525
0
4,548
9,698
0
13,607
L
Ao Kuang
ErickLow
Ao Kuang
16,575
3,259
847
4,046
13,984
7,855
83
4,770
9,214
26,202
0
L
5,961
170
599
1,883
17,194
15,017
0
6,791
10,403
7,249
279
W
Martichoras
GrimmIV
Martichoras
11,715
5,724
1,416
2,146
12,201
6,964
1,955
3,754
7,904
0
24,856
W
Ravana
JDCCDJ
Ravana
15,309
3,838
1,591
4,162
18,231
24,575
490
6,667
10,897
0
24,101
W
Tsukuyomi
WhiplashWallace
Tsukuyomi
15,634
2,352
307
6,569
22,534
10,332
566
4,603
17,341
0
30,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,700
Gold Earned
46,136
154
Minions Killed
115
0
Camps Cleared
0
1,235,036
Distance Traveled
1,174,755
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,575
890
58
4
0
279,607
0
W
Raijin
11,148
858
31
2
0
208,573
0
L
Loki
9,995
769
54
4
0
274,777
0
L
Chaac
9,357
720
29
2
0
198,357
0
L
Lancelot
8,224
633
13
1
0
252,015
11
L
Ao Kuang
10,110
778
18
1
0
244,937
0
L
Geb
8,450
650
1
0
0
204,669
0
W
Martichoras
10,849
835
21
2
0
222,739
0
W
Ravana
12,131
933
24
2
0
241,017
0
W
Tsukuyomi
10,997
846
20
2
0
283,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role