Player Matchup

Osiris
Osiris
 
Osiris
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
l18 Killer
Rama
Level 172
God Stats
1W - 2L
1,625 SR
Queue Stats
159W - 166L
1,513 Elo+
Solo
Mulan
Mulan
woeboy
Mulan
Level 182
God Stats
30W - 18L
1,633 SR
Queue Stats
897W - 876L
1,538 Elo+
Solo
Team Averages
Level 150
1,552 SR
1,510 Elo+

VS

Team Averages
Level 127
1,481 SR
1,509 Elo+
Bellona
Bellona
Anthony270294
Bellona
Level 156
God Stats
5W - 5L
1,560 SR
Queue Stats
1,158W - 1,234L
1,477 Elo+
Solo
Ullr
Ullr
CalumChis
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,614 Elo+
Solo
Chiron
Chiron
adriansanmi
Chiron
Level 105
God Stats
2W - 1L
1,461 SR
Queue Stats
202W - 203L
1,486 Elo+
Solo
Scylla
Scylla
badasost
Scylla
Level 121
God Stats
2W - 2L
1,386 SR
Queue Stats
144W - 152L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
brrq_0
Zhong Kui
Level 127
God Stats
11W - 10L
1,497 SR
Queue Stats
510W - 500L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
3 / 1 / 1
5,682
1,136
1,974
3,787
5,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
 
Geb
11
1 / 0 / 3
5,569
1,114
1,649
3,048
2,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
 
Agni
10
0 / 1 / 4
5,355
1,071
3,933
2,792
1,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 4
5,813
1,163
2,443
2,702
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
woeboy
Mulan
9
0 / 1 / 4
5,547
1,109
2,028
4,617
3,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
1
0 / 0 / 0
1,316
263
0
0
0
Ullr
12
2 / 1 / 0
5,619
1,124
3,203
4,025
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
10
1 / 1 / 1
5,121
1,024
4,824
2,565
1,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
badasost
Scylla
11
0 / 0 / 2
5,071
1,014
1,783
2,955
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
brrq_0
Zhong Kui
9
0 / 2 / 2
4,847
969
2,354
4,233
3,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
4
Kills
3
3
Deaths
4
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
1
3.5
W
Geb
 
Geb
1
0
3
2.5
W
Agni
 
Agni
0
1
4
2
L
Bellona
0
0
0
0
L
Ullr
2
1
0
2
L
Chiron
1
1
1
1.5
L
Scylla
badasost
Scylla
0
0
2
1
L
Zhong Kui
brrq_0
Zhong Kui
0
2
2
0.5
W
0
0
4
2
W
Mulan
woeboy
Mulan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,027
Damage
12,164
16,946
Taken
13,778
13,391
Mitigated
7,366
6,684
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,974
0
471
748
3,787
5,099
0
571
3,216
0
3,952
W
Geb
 
Geb
1,649
45
1,650
939
3,048
2,560
0
669
2,379
9,575
0
W
Agni
 
Agni
3,933
169
833
410
2,792
1,112
0
808
1,984
8,060
0
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
3,203
636
183
131
4,025
1,695
0
1,608
2,280
0
8,560
L
Chiron
4,824
347
1,687
525
2,565
1,099
0
890
1,549
0
7,502
L
Scylla
badasost
Scylla
1,783
0
142
229
2,955
988
0
794
2,042
9,527
0
L
Zhong Kui
brrq_0
Zhong Kui
2,354
244
530
751
4,233
3,584
0
1,707
2,325
5,119
0
W
2,443
1,359
0
0
2,702
1,067
86
933
1,769
0
12,377
W
Mulan
woeboy
Mulan
2,028
39
416
1,217
4,617
3,553
0
1,156
3,461
0
3,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,966
Gold Earned
21,974
65
Minions Killed
43
0
Camps Cleared
0
509,527
Distance Traveled
400,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,682
1,136
5
1
0
103,102
0
W
Geb
5,569
1,114
6
1
0
113,104
0
W
Agni
5,355
1,071
7
1
0
111,364
0
L
Bellona
1,316
263
0
0
0
0
0
L
Ullr
5,619
1,124
10
2
0
102,415
0
L
Chiron
5,121
1,024
9
2
0
109,346
0
L
Scylla
5,071
1,014
15
3
0
101,422
0
L
Zhong Kui
4,847
969
9
2
0
86,948
0
W
Rama
5,813
1,163
45
9
0
101,741
0
W
Mulan
5,547
1,109
2
0
0
80,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role