Player Matchup

Jormungandr
Jormungandr
Destruyecuquits
Jormungandr
Level 105
God Stats
5W - 2L
1,559 SR
Queue Stats
245W - 216L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Salchipapita79
Morgan Le Fay
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,439 Elo+
Party 1
Fenrir
Fenrir
Santani
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 1
Yemoja
Yemoja
SotoGt8
Yemoja
Level 68
God Stats
2W - 1L
1,443 SR
Queue Stats
100W - 81L
1,534 Elo+
Party 1
Awilix
Awilix
YampY09xX
Awilix
Level 108
God Stats
3W - 3L
1,371 SR
Queue Stats
118W - 105L
1,491 Elo+
Party 1
Team Averages
Level 68
1,474 SR
1,431 Elo+

VS

Team Averages
Level 35
1,521 SR
1,403 Elo+
Hel
Hel
Criimon
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,430 Elo+
Solo
Cernunnos
Cernunnos
King0fDiamondsVI
Cernunnos
Level 61
God Stats
1W - 2L
1,504 SR
Queue Stats
98W - 114L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
Latech5
Gilgamesh
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,351 Elo+
Party 2
Khepri
Khepri
Str8spliffqueen
Khepri
Level 26
God Stats
3W - 3L
1,601 SR
Queue Stats
143W - 170L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Thee_Courier
Kukulkan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 54L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Destruyecuquits
Jormungandr
17
5 / 2 / 18
9,810
892
10,574
15,161
16,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Salchipapita79
Morgan Le Fay
17
3 / 1 / 17
9,595
872
15,754
9,020
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Santani
Fenrir
15
1 / 3 / 15
8,150
741
3,445
9,063
5,962
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
SotoGt8
Yemoja
16
1 / 0 / 21
9,442
858
3,308
9,985
7,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Awilix
YampY09xX
Awilix
17
14 / 6 / 7
11,208
1,019
21,907
15,213
7,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
2 / 6 / 5
8,600
782
7,138
13,769
7,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
15
1 / 4 / 5
8,110
737
7,673
10,386
4,942
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Latech5
Gilgamesh
12
0 / 4 / 6
7,207
655
4,063
12,297
12,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 6
8,466
770
3,164
13,385
12,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Thee_Courier
Kukulkan
17
6 / 5 / 2
9,684
880
24,246
9,525
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
24
Kills
10
12
Deaths
24
78
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hel
2
6
5
0.75
W
Jormungandr
Destruyecuquits
Jormungandr
5
2
18
7
L
Cernunnos
1
4
5
0.88
L
Gilgamesh
Latech5
Gilgamesh
0
4
6
0.75
W
Morgan Le Fay
Salchipapita79
Morgan Le Fay
3
1
17
11.5
W
Fenrir
Santani
Fenrir
1
3
15
2.83
W
Yemoja
SotoGt8
Yemoja
1
0
21
11.5
L
1
5
6
0.8
L
Kukulkan
Thee_Courier
Kukulkan
6
5
2
1.4
W
Awilix
YampY09xX
Awilix
14
6
7
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,988
Damage
46,284
58,442
Taken
59,362
41,542
Mitigated
42,191
27,650
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
7,138
35
3,060
4,102
13,769
7,527
0
5,172
8,371
15,219
0
W
Jormungandr
Destruyecuquits
Jormungandr
10,574
1,281
1,591
3,818
15,161
16,387
78
8,715
6,287
16,962
448
L
Cernunnos
7,673
3,375
165
840
10,386
4,942
0
6,340
3,696
0
21,997
L
Gilgamesh
Latech5
Gilgamesh
4,063
1,202
248
862
12,297
12,383
0
7,698
4,462
0
6,101
W
Morgan Le Fay
Salchipapita79
Morgan Le Fay
15,754
2,567
1,714
1,639
9,020
4,305
702
5,208
3,723
45,599
0
W
Fenrir
Santani
Fenrir
3,445
1,052
0
196
9,063
5,962
0
6,642
2,284
0
7,228
W
Yemoja
SotoGt8
Yemoja
3,308
856
11,330
5,057
9,985
7,576
281
5,855
4,041
6,546
0
L
3,164
218
361
1,139
13,385
12,665
0
5,544
7,649
5,024
0
L
Kukulkan
Thee_Courier
Kukulkan
24,246
654
973
875
9,525
4,674
0
3,324
5,996
45,490
0
W
Awilix
YampY09xX
Awilix
21,907
8,558
689
1,616
15,213
7,312
551
8,128
6,982
0
31,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,205
Gold Earned
42,067
117
Minions Killed
117
0
Camps Cleared
0
1,173,263
Distance Traveled
991,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,600
782
21
2
0
212,718
0
W
Jormungandr
9,810
892
18
2
0
235,218
0
L
Cernunnos
8,110
737
35
3
0
204,641
0
L
Gilgamesh
7,207
655
3
0
0
195,109
0
W
Morgan Le Fay
9,595
872
55
5
0
247,349
0
W
Fenrir
8,150
741
3
0
0
231,941
0
W
Yemoja
9,442
858
14
1
0
230,678
0
L
Khepri
8,466
770
1
0
0
206,657
0
L
Kukulkan
9,684
880
57
5
0
172,035
0
W
Awilix
11,208
1,019
27
2
0
228,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role