Player Matchup

Fafnir
Fafnir
Barbarically146
Fafnir
Level 142
God Stats
3W - 0L
1,825 SR
Queue Stats
152W - 155L
1,432 Elo+
Party 2
Kukulkan
Kukulkan
Its Senpaiii
Kukulkan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,896 Elo+
Party 1
Lancelot
Lancelot
LoGiCBILLS
Lancelot
Level 129
God Stats
2W - 0L
1,511 SR
Queue Stats
101W - 87L
1,476 Elo+
Party 2
Zeus
Zeus
Vwsm
Zeus
Level 127
God Stats
1W - 0L
1,252 SR
Queue Stats
10W - 7L
1,706 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
chelo212234
Ah Muzen Cab
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 75L
1,331 Elo+
Solo
Team Averages
Level 128
1,518 SR
1,568 Elo+

VS

Team Averages
Level 124
1,393 SR
1,486 Elo+
Neith
Neith
Conquer777
Neith
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 40L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
Enki3332657
Gilgamesh
Level 129
God Stats
19W - 18L
1,567 SR
Queue Stats
1,422W - 1,439L
1,461 Elo+
Solo
Yu Huang
Yu Huang
MasterofBalance
Yu Huang
Level 89
God Stats
2W - 4L
1,452 SR
Queue Stats
171W - 164L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Radio403
Nu Wa
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
76W - 78L
1,513 Elo+
Solo
Achilles
Achilles
bpatten464
Achilles
Level 153
God Stats
0W - 3L
1,162 SR
Queue Stats
163W - 139L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 10
11,520
606
4,251
19,508
29,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Its Senpaiii
Kukulkan
20
3 / 2 / 12
13,428
707
20,690
13,118
7,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
LoGiCBILLS
Lancelot
20
8 / 2 / 9
13,456
708
20,863
24,801
19,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zeus
Vwsm
Zeus
19
6 / 3 / 10
12,503
658
27,478
12,778
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
chelo212234
Ah Muzen Cab
17
1 / 2 / 6
11,214
590
4,709
11,558
5,488
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 5 / 3
10,172
535
10,959
19,739
9,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Enki3332657
Gilgamesh
20
3 / 4 / 3
11,926
628
16,332
32,440
35,167
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Yu Huang
20
2 / 3 / 6
11,780
620
15,658
13,975
6,813
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Radio403
Nu Wa
19
3 / 5 / 3
10,807
569
23,405
15,133
6,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
bpatten464
Achilles
1
0 / 2 / 0
4,704
248
0
1,589
493

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
19
Kills
9
12
Deaths
19
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
Neith
1
5
3
0.5
L
Gilgamesh
Enki3332657
Gilgamesh
3
4
3
1.13
W
Kukulkan
Its Senpaiii
Kukulkan
3
2
12
4.5
W
Lancelot
LoGiCBILLS
Lancelot
8
2
9
6.25
L
Yu Huang
2
3
6
1.67
L
Nu Wa
Radio403
Nu Wa
3
5
3
0.9
W
Zeus
Vwsm
Zeus
6
3
10
3.67
L
Achilles
bpatten464
Achilles
0
2
0
0
W
Ah Muzen Cab
chelo212234
Ah Muzen Cab
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,991
Damage
66,354
81,763
Taken
82,876
68,552
Mitigated
58,403
24,347
Healing
26,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,251
1,762
1,026
2,272
19,508
29,262
682
9,038
10,470
11,903
150
L
Neith
10,959
2,151
2,252
5,754
19,739
9,090
0
10,638
9,054
0
27,093
L
Gilgamesh
Enki3332657
Gilgamesh
16,332
1,389
1,219
9,398
32,440
35,167
0
20,763
11,278
258
33,696
W
Kukulkan
Its Senpaiii
Kukulkan
20,690
703
544
3,361
13,118
7,677
1,524
5,707
7,411
70,928
0
W
Lancelot
LoGiCBILLS
Lancelot
20,863
2,111
2,911
8,219
24,801
19,141
1,447
12,161
12,640
0
49,367
L
Yu Huang
15,658
203
2,350
1,629
13,975
6,813
0
9,966
3,914
41,378
0
L
Nu Wa
Radio403
Nu Wa
23,405
6,890
1,698
2,115
15,133
6,840
0
8,664
6,361
43,507
0
W
Zeus
Vwsm
Zeus
27,478
1,305
1,151
1,323
12,778
6,984
1,196
6,063
6,715
56,256
0
L
Achilles
bpatten464
Achilles
0
0
0
0
1,589
493
0
1,589
0
0
0
W
Ah Muzen Cab
chelo212234
Ah Muzen Cab
4,709
936
1,474
2,066
11,558
5,488
2,982
6,352
5,206
0
31,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,121
Gold Earned
49,389
278
Minions Killed
194
0
Camps Cleared
0
1,662,708
Distance Traveled
1,281,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,520
606
20
1
0
326,012
0
L
Neith
10,172
535
50
3
0
285,575
0
L
Gilgamesh
11,926
628
40
2
0
342,933
0
W
Kukulkan
13,428
707
111
6
0
354,640
0
W
Lancelot
13,456
708
30
2
0
399,725
0
L
Yu Huang
11,780
620
68
4
0
335,169
0
L
Nu Wa
10,807
569
36
2
0
317,769
0
W
Zeus
12,503
658
73
4
0
324,162
0
L
Achilles
4,704
248
0
0
0
0
0
W
Ah Muzen Cab
11,214
590
44
2
0
258,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role