Player Matchup

Bellona
Bellona
BaldQuackHead-_-
Bellona
Level 89
God Stats
3W - 5L
1,256 SR
Queue Stats
342W - 322L
1,465 Elo+
Solo
Agni
Agni
MRsouleaterGM
Agni
Level 102
God Stats
4W - 4L
1,690 SR
Queue Stats
273W - 252L
1,428 Elo+
Solo
Geb
Geb
MotherOfRavens
Geb
Level 54
God Stats
0W - 4L
1,142 SR
Queue Stats
117W - 185L
1,371 Elo+
Party 2
King Arthur
King Arthur
Starlight_049
King Arthur
Level 97
God Stats
2W - 2L
1,631 SR
Queue Stats
179W - 211L
1,465 Elo+
Party 2
Bastet
Bastet
bruhlordskal
Bastet
Level 29
God Stats
46W - 51L
1,478 SR
Queue Stats
106W - 120L
1,425 Elo+
Party 2
Team Averages
Level 74
1,439 SR
1,431 Elo+

VS

Team Averages
Level 93
1,616 SR
1,492 Elo+
Bellona
Bellona
HunterRivera
Bellona
Level 126
God Stats
2W - 2L
1,809 SR
Queue Stats
210W - 198L
1,507 Elo+
Party 1
Scylla
Scylla
INcactus08
Scylla
Level 89
God Stats
13W - 8L
1,510 SR
Queue Stats
109W - 124L
1,425 Elo+
Solo
Thanatos
Thanatos
JaredsFo0ttlong
Thanatos
Level 66
God Stats
19W - 9L
1,720 SR
Queue Stats
233W - 232L
1,504 Elo+
Solo
King Arthur
King Arthur
Room_Temp_IQ
King Arthur
Level 161
God Stats
50W - 33L
1,513 SR
Queue Stats
663W - 612L
1,524 Elo+
Party 1
Khepri
Khepri
crazymonkey515
Khepri
Level 24
God Stats
7W - 8L
1,531 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,542
503
4,965
13,015
7,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 0
7,398
569
4,183
5,968
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 5
7,296
561
6,084
10,830
7,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Starlight_049
King Arthur
11
0 / 2 / 1
6,524
502
7,353
15,136
12,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
12
3 / 3 / 1
7,213
555
9,346
10,816
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HunterRivera
Bellona
13
2 / 2 / 2
7,448
573
6,499
12,237
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
INcactus08
Scylla
11
2 / 2 / 1
6,980
537
5,575
5,331
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
14
5 / 4 / 1
8,055
620
8,317
12,094
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Room_Temp_IQ
King Arthur
13
1 / 0 / 1
8,017
617
12,132
13,669
15,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 1 / 1
6,364
490
2,431
7,162
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
10
10
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Bellona
HunterRivera
Bellona
2
2
2
1.5
W
Scylla
INcactus08
Scylla
2
2
1
1.25
W
Thanatos
5
4
1
1.38
L
3
1
0
3
L
2
2
5
2.25
W
King Arthur
Room_Temp_IQ
King Arthur
1
0
1
1.5
L
King Arthur
Starlight_049
King Arthur
0
2
1
0.25
L
Bastet
3
3
1
1.17
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,931
Damage
34,954
55,765
Taken
50,493
33,749
Mitigated
37,010
13,033
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,965
2,014
0
2,971
13,015
7,966
0
1,293
11,722
0
54,054
W
Bellona
HunterRivera
Bellona
6,499
2,105
0
4,848
12,237
7,720
537
692
11,545
0
48,216
W
Scylla
INcactus08
Scylla
5,575
521
0
1,285
5,331
2,250
470
2,137
3,194
48,428
0
W
Thanatos
8,317
2,368
0
7,533
12,094
5,141
192
3,019
9,075
0
65,387
L
4,183
520
0
1,698
5,968
2,058
153
2,671
3,297
52,903
0
L
6,084
904
1,594
1,432
10,830
7,429
0
3,393
7,437
21,861
0
W
King Arthur
Room_Temp_IQ
King Arthur
12,132
1,128
0
1,685
13,669
15,524
0
1,433
12,236
0
73,370
L
King Arthur
Starlight_049
King Arthur
7,353
592
0
2,721
15,136
12,924
30
100
15,036
0
47,607
L
Bastet
9,346
1,614
0
2,617
10,816
3,372
0
549
10,267
0
50,988
W
2,431
302
0
938
7,162
6,375
164
2,986
4,176
21,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,973
Gold Earned
36,864
360
Minions Killed
399
0
Camps Cleared
0
1,401,956
Distance Traveled
1,372,185
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,542
503
70
5
0
279,089
0
W
Bellona
7,448
573
94
7
0
298,678
0
W
Scylla
6,980
537
76
6
0
223,444
0
W
Thanatos
8,055
620
86
7
0
309,585
0
L
Agni
7,398
569
121
9
0
271,268
6
L
Geb
7,296
561
22
2
0
269,741
2
W
King Arthur
8,017
617
105
8
0
272,972
0
L
King Arthur
6,524
502
68
5
0
277,750
0
L
Bastet
7,213
555
79
6
0
304,108
1
W
Khepri
6,364
490
38
3
0
267,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role