Player Matchup

Fenrir
Fenrir
Melancholy2407
Fenrir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 72L
1,383 Elo+
Party 2
Ra
Ra
SweatyUllr
Ra
Level 60
God Stats
6W - 2L
1,814 SR
Queue Stats
54W - 27L
1,695 Elo+
Solo
Cernunnos
Cernunnos
Tw3aken
Cernunnos
Level 86
God Stats
7W - 7L
1,637 SR
Queue Stats
158W - 162L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
gamersdelight456
Sylvanus
Level 223
God Stats
12W - 15L
1,491 SR
Queue Stats
866W - 845L
1,502 Elo+
Solo
Amaterasu
Amaterasu
papajohndeluxe
Amaterasu
Level 119
God Stats
10W - 12L
1,468 SR
Queue Stats
229W - 208L
1,514 Elo+
Solo
Team Averages
Level 106
1,582 SR
1,517 Elo+

VS

Team Averages
Level 132
1,398 SR
1,524 Elo+
Khepri
Khepri
FugginMimic
Khepri
Level 128
God Stats
1W - 4L
1,402 SR
Queue Stats
137W - 141L
1,516 Elo+
Party 3
Hel
Hel
GSO Nugget
Hel
Level 123
God Stats
0W - 1L
1,169 SR
Queue Stats
136W - 128L
1,505 Elo+
Party 1
Skadi
Skadi
JosephKillz04
Skadi
Level 133
God Stats
5W - 6L
1,460 SR
Queue Stats
594W - 559L
1,480 Elo+
Party 1
Hun Batz
Hun Batz
Sir_Rexington
Hun Batz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 177L
1,521 Elo+
Party 3
Danzaburou
Danzaburou
TheKingKous
Danzaburou
Level 118
God Stats
2W - 5L
1,457 SR
Queue Stats
114W - 96L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,115
570
9,075
13,934
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 1 / 2
9,410
588
9,896
9,737
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Tw3aken
Cernunnos
15
1 / 0 / 4
9,165
573
6,857
8,014
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 7
7,409
463
7,511
11,102
10,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
papajohndeluxe
Amaterasu
16
5 / 2 / 2
10,362
648
14,448
19,450
13,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 5 / 1
6,898
431
4,029
15,824
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 1 / 0
7,113
445
6,109
9,526
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 6 / 0
8,361
523
9,445
15,116
5,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Sir_Rexington
Hun Batz
13
0 / 3 / 2
7,215
451
7,216
13,975
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
TheKingKous
Danzaburou
13
0 / 2 / 0
7,701
481
4,311
10,781
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
3
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
5
1
0.1
L
0
1
0
0
L
3
6
0
0.5
W
5
0
3
6.5
L
Hun Batz
Sir_Rexington
Hun Batz
0
3
2
0.33
W
4
1
2
5
L
Danzaburou
TheKingKous
Danzaburou
0
2
0
0
W
Cernunnos
Tw3aken
Cernunnos
1
0
4
3
W
2
0
7
5.5
W
Amaterasu
papajohndeluxe
Amaterasu
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,787
Damage
31,110
62,237
Taken
65,222
38,782
Mitigated
29,524
30,385
Healing
18,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,029
578
0
2,444
15,824
11,576
0
6,298
9,526
21,138
0
L
6,109
83
2,699
4,949
9,526
3,443
0
4,756
4,703
58,692
0
L
9,445
3,490
0
2,180
15,116
5,828
0
326
14,790
0
62,114
W
9,075
2,951
0
7,809
13,934
7,264
0
2,204
11,730
0
82,859
L
Hun Batz
Sir_Rexington
Hun Batz
7,216
1,432
0
1,858
13,975
5,190
0
3,806
10,093
0
69,047
W
9,896
992
1,158
3,300
9,737
4,353
0
2,422
7,315
103,994
0
L
Danzaburou
TheKingKous
Danzaburou
4,311
1,503
0
4,506
10,781
3,487
284
1,447
9,334
0
60,806
W
Cernunnos
Tw3aken
Cernunnos
6,857
3,640
0
4,249
8,014
3,482
1,024
532
7,482
0
75,257
W
7,511
2,867
1,595
2,976
11,102
10,168
252
3,413
7,689
21,729
6,671
W
Amaterasu
papajohndeluxe
Amaterasu
14,448
6,386
0
9,298
19,450
13,515
0
1,567
17,883
0
79,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,461
Gold Earned
37,288
568
Minions Killed
454
0
Camps Cleared
0
1,654,369
Distance Traveled
1,568,057
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,898
431
31
2
0
324,726
8
L
Hel
7,113
445
116
7
0
337,009
0
L
Skadi
8,361
523
94
6
0
268,405
0
W
Fenrir
9,115
570
113
7
0
374,995
2
L
Hun Batz
7,215
451
104
7
0
335,364
0
W
Ra
9,410
588
171
11
0
360,051
0
L
Danzaburou
7,701
481
109
7
0
302,553
0
W
Cernunnos
9,165
573
135
8
0
323,622
2
W
Sylvanus
7,409
463
28
2
0
277,035
4
W
Amaterasu
10,362
648
121
8
0
318,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role