Player Matchup

Artemis
Artemis
Destruyecuquits
Artemis
Level 105
God Stats
3W - 2L
1,713 SR
Queue Stats
245W - 216L
1,503 Elo+
Party 2
Loki
Loki
Salchipapita79
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,464 Elo+
Party 2
Odin
Odin
Santani
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,244 Elo+
Party 2
Khepri
Khepri
SotoGt8
Khepri
Level 68
God Stats
1W - 2L
1,400 SR
Queue Stats
100W - 81L
1,545 Elo+
Party 2
Hades
Hades
YampY09xX
Hades
Level 108
God Stats
2W - 1L
1,840 SR
Queue Stats
118W - 105L
1,500 Elo+
Party 2
Team Averages
Level 68
1,591 SR
1,451 Elo+

VS

Team Averages
Level 118
1,580 SR
1,544 Elo+
Medusa
Medusa
BADPETE
Medusa
Level 149
God Stats
8W - 9L
1,359 SR
Queue Stats
528W - 529L
1,587 Elo+
Party 1
Izanami
Izanami
DarkestHoudini
Izanami
Level 95
God Stats
5W - 2L
1,695 SR
Queue Stats
320W - 280L
1,542 Elo+
Solo
Chronos
Chronos
Diplo64
Chronos
Level 116
God Stats
3W - 0L
1,822 SR
Queue Stats
156W - 157L
1,494 Elo+
Solo
Hercules
Hercules
jinngo
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 40L
1,620 Elo+
Party 1
Persephone
Persephone
x_SHowANdTELl_x
Persephone
Level 125
God Stats
14W - 10L
1,522 SR
Queue Stats
751W - 769L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 9
12,214
814
20,692
13,797
9,013
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 7 / 14
11,093
740
12,509
14,122
8,349
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Santani
Odin
15
1 / 4 / 14
9,425
628
8,041
14,730
18,674
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
SotoGt8
Khepri
17
3 / 3 / 13
10,996
733
6,292
17,169
21,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
YampY09xX
Hades
17
4 / 8 / 14
10,591
706
17,274
18,933
15,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BADPETE
Medusa
17
2 / 6 / 20
10,846
723
14,313
13,973
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 5 / 16
12,568
838
17,732
13,155
5,538
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Diplo64
Chronos
19
7 / 6 / 10
12,202
813
11,845
16,834
7,625
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
jinngo
Hercules
20
6 / 4 / 16
12,206
814
13,293
21,767
26,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
x_SHowANdTELl_x
Persephone
17
3 / 5 / 15
11,684
779
13,327
14,066
4,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
103
25
Kills
26
26
Deaths
26
64
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Medusa
BADPETE
Medusa
2
6
20
2
W
8
5
16
3.2
L
11
4
9
3.88
W
Chronos
Diplo64
Chronos
7
6
10
2
L
6
7
14
1.86
L
Odin
Santani
Odin
1
4
14
2
L
Khepri
SotoGt8
Khepri
3
3
13
3.17
L
Hades
YampY09xX
Hades
4
8
14
1.38
W
Hercules
jinngo
Hercules
6
4
16
3.5
W
Persephone
x_SHowANdTELl_x
Persephone
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,808
Damage
70,510
78,751
Taken
79,795
72,902
Mitigated
50,582
15,960
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BADPETE
Medusa
14,313
3,695
84
1,113
13,973
5,763
551
5,449
8,524
0
31,066
W
17,732
12,444
731
1,957
13,155
5,538
3,934
5,162
7,993
0
42,575
L
20,692
8,564
1,255
2,043
13,797
9,013
1,555
6,240
7,557
0
41,581
W
Chronos
Diplo64
Chronos
11,845
3,735
398
2,030
16,834
7,625
2,441
4,923
11,911
23,368
0
L
12,509
1,687
721
492
14,122
8,349
411
5,461
8,661
0
30,044
L
Odin
Santani
Odin
8,041
1,236
957
776
14,730
18,674
301
4,281
10,449
1,489
9,658
L
Khepri
SotoGt8
Khepri
6,292
83
1,226
1,753
17,169
21,389
153
5,741
11,428
15,505
0
L
Hades
YampY09xX
Hades
17,274
1,223
3,055
3,682
18,933
15,477
235
5,480
13,453
30,537
0
W
Hercules
jinngo
Hercules
13,293
1,729
1,022
5,734
21,767
26,842
447
6,168
15,599
3,825
21,101
W
Persephone
x_SHowANdTELl_x
Persephone
13,327
926
1,654
2,267
14,066
4,814
1,308
3,147
10,802
30,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,319
Gold Earned
59,506
140
Minions Killed
162
0
Camps Cleared
0
1,348,962
Distance Traveled
1,291,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,846
723
33
2
0
273,393
0
W
Izanami
12,568
838
54
4
0
234,830
0
L
Artemis
12,214
814
48
3
0
253,870
0
W
Chronos
12,202
813
29
2
0
224,388
0
L
Loki
11,093
740
29
2
0
268,497
0
L
Odin
9,425
628
8
1
0
302,115
0
L
Khepri
10,996
733
9
1
0
291,429
0
L
Hades
10,591
706
46
3
0
233,051
0
W
Hercules
12,206
814
14
1
0
284,406
0
W
Persephone
11,684
779
32
2
0
274,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role