Player Matchup

Artio
Artio
Gondel1169
Artio
Level 108
God Stats
1W - 1L
1,342 SR
Queue Stats
96W - 100L
1,357 Elo+
Party 1
Janus
Janus
homer2525
Janus
Level 63
God Stats
6W - 11L
1,199 SR
Queue Stats
109W - 126L
1,313 Elo+
Party 1
Bastet
Bastet
itsDuhBanana
Bastet
Level 102
God Stats
40W - 31L
1,604 SR
Queue Stats
422W - 416L
1,387 Elo+
Solo
Team Averages
Level 91
1,382 SR
1,352 Elo+

VS

Team Averages
Level 74
1,431 SR
1,403 Elo+
Hercules
Hercules
Abismo59
Hercules
Level 107
God Stats
17W - 39L
1,371 SR
Queue Stats
219W - 389L
1,399 Elo+
Solo
Set
Set
Dizave
Set
Level 67
God Stats
7W - 12L
1,422 SR
Queue Stats
101W - 126L
1,386 Elo+
Party 2
Aphrodite
Aphrodite
Dizave187
Aphrodite
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
1 / 4 / 10
12,445
691
9,659
22,642
29,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
homer2525
Janus
17
3 / 0 / 7
13,255
736
18,650
6,224
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
16
7 / 4 / 3
13,437
747
16,700
13,793
6,373
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abismo59
Hercules
14
3 / 2 / 4
12,072
671
9,973
22,777
20,240
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Set
Dizave
Set
13
4 / 5 / 4
11,966
665
15,128
18,948
7,762
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Dizave187
Aphrodite
15
1 / 4 / 6
11,903
661
7,869
13,762
5,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
11
Kills
8
8
Deaths
11
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
Abismo59
Hercules
3
2
4
2.5
L
Set
Dizave
Set
4
5
4
1.2
L
Aphrodite
Dizave187
Aphrodite
1
4
6
1
W
Artio
1
4
10
1.5
W
Janus
homer2525
Janus
3
0
7
6.5
W
Bastet
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,009
Damage
32,970
42,659
Taken
55,487
38,712
Mitigated
33,240
8,548
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Abismo59
Hercules
9,973
3,524
0
3,709
22,777
20,240
54
12,056
10,721
0
39,969
L
Set
Dizave
Set
15,128
10,146
153
2,259
18,948
7,762
37
9,307
9,641
0
36,253
L
Aphrodite
Dizave187
Aphrodite
7,869
1,139
4,842
4,370
13,762
5,238
96
7,542
6,220
54,421
0
W
Artio
9,659
1,435
809
4,909
22,642
29,373
168
4,949
17,693
29,101
0
W
Janus
homer2525
Janus
18,650
1,549
0
1,221
6,224
2,966
915
631
5,593
69,533
0
W
Bastet
16,700
6,154
0
1,609
13,793
6,373
2,248
2,796
10,997
0
44,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,137
Gold Earned
35,941
149
Minions Killed
174
0
Camps Cleared
0
874,783
Distance Traveled
885,675
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,072
671
57
3
0
312,274
6
L
Set
11,966
665
35
2
0
283,175
0
L
Aphrodite
11,903
661
82
5
0
290,226
0
W
Artio
12,445
691
18
1
0
271,224
6
W
Janus
13,255
736
93
5
0
306,999
1
W
Bastet
13,437
747
38
2
0
296,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role