Player Matchup

Chaac
Chaac
 
Chaac
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
IronTemple
Anubis
Level 62
God Stats
2W - 2L
1,544 SR
Queue Stats
33W - 26L
1,549 Elo+
Party 2
Vulcan
Vulcan
NovaStar5014
Vulcan
Level 29
God Stats
0W - 2L
1,318 SR
Queue Stats
25W - 25L
1,511 Elo+
Party 3
Ao Kuang
Ao Kuang
Oneshotsplat
Ao Kuang
Level 41
God Stats
3W - 3L
1,509 SR
Queue Stats
38W - 36L
1,528 Elo+
Party 2
Team Averages
Level 69
1,474 SR
1,517 Elo+

VS

Team Averages
Level 162
1,599 SR
1,472 Elo+
Baron Samedi
Baron Samedi
Detrivox
Baron Samedi
Level 147
God Stats
2W - 3L
1,597 SR
Queue Stats
304W - 309L
1,510 Elo+
Solo
King Arthur
King Arthur
QuikRubNtug
King Arthur
Level 157
God Stats
21W - 22L
1,490 SR
Queue Stats
324W - 365L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
StrapSeason
Ne Zha
Level 43
God Stats
6W - 4L
1,599 SR
Queue Stats
107W - 120L
1,496 Elo+
Party 1
Yemoja
Yemoja
pfeiff17
Yemoja
Level 347
God Stats
18W - 17L
1,485 SR
Queue Stats
1,243W - 1,222L
1,457 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
x FireBawl x
Ah Muzen Cab
Level 114
God Stats
3W - 1L
1,825 SR
Queue Stats
35W - 53L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 1 / 2
8,205
586
5,734
7,257
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
 
Nike
13
1 / 4 / 3
8,019
573
11,449
16,397
16,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
IronTemple
Anubis
13
3 / 2 / 2
8,057
576
8,724
6,652
2,948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
11
0 / 5 / 1
6,647
475
3,835
8,660
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Oneshotsplat
Ao Kuang
14
4 / 0 / 0
7,838
560
3,369
8,670
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Detrivox
Baron Samedi
15
4 / 1 / 1
8,656
618
8,285
9,759
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
QuikRubNtug
King Arthur
13
1 / 3 / 2
7,855
561
8,912
13,346
11,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
14
6 / 3 / 3
8,185
585
7,754
13,524
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
pfeiff17
Yemoja
11
1 / 1 / 4
6,962
497
1,785
9,282
4,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
x FireBawl x
Ah Muzen Cab
11
0 / 3 / 3
6,364
455
1,677
8,271
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
11
Kills
12
12
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
1
2
4
L
Nike
 
Nike
1
4
3
0.63
W
Baron Samedi
Detrivox
Baron Samedi
4
1
1
4.5
L
Anubis
IronTemple
Anubis
3
2
2
2
L
Vulcan
0
5
1
0.1
L
Ao Kuang
Oneshotsplat
Ao Kuang
4
0
0
4
W
King Arthur
QuikRubNtug
King Arthur
1
3
2
0.67
W
Ne Zha
6
3
3
2.5
W
Yemoja
pfeiff17
Yemoja
1
1
4
3
W
Ah Muzen Cab
x FireBawl x
Ah Muzen Cab
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,111
Damage
28,413
47,636
Taken
54,182
29,468
Mitigated
29,512
10,701
Healing
20,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,734
1,118
0
2,080
7,257
3,795
11
713
6,544
0
63,762
L
Nike
 
Nike
11,449
1,309
0
946
16,397
16,479
0
132
16,265
1,868
61,018
W
Baron Samedi
Detrivox
Baron Samedi
8,285
255
145
3,871
9,759
5,153
0
6,646
3,113
78,553
0
L
Anubis
IronTemple
Anubis
8,724
581
0
4,049
6,652
2,948
414
2,402
4,250
66,636
0
L
Vulcan
3,835
1,273
0
399
8,660
3,089
405
6,064
2,596
35,282
0
L
Ao Kuang
Oneshotsplat
Ao Kuang
3,369
654
0
3,227
8,670
3,157
208
891
7,779
58,713
0
W
King Arthur
QuikRubNtug
King Arthur
8,912
1,001
0
1,732
13,346
11,399
120
2,137
11,209
189
62,194
W
Ne Zha
7,754
2,416
0
6,789
13,524
5,444
908
2,264
11,260
0
61,593
W
Yemoja
pfeiff17
Yemoja
1,785
306
3,590
3,470
9,282
4,971
0
3,750
5,532
16,470
0
W
Ah Muzen Cab
x FireBawl x
Ah Muzen Cab
1,677
398
0
966
8,271
2,545
0
2,293
5,978
0
42,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,766
Gold Earned
38,022
499
Minions Killed
462
0
Camps Cleared
0
1,402,156
Distance Traveled
1,413,504
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,205
586
111
8
0
323,075
0
L
Nike
8,019
573
94
7
0
260,488
2
W
Baron Samedi
8,656
618
148
11
0
254,798
2
L
Anubis
8,057
576
146
10
0
272,469
0
L
Vulcan
6,647
475
62
4
0
246,089
3
L
Ao Kuang
7,838
560
86
6
0
300,035
0
W
King Arthur
7,855
561
113
8
0
268,840
0
W
Ne Zha
8,185
585
89
6
0
324,672
2
W
Yemoja
6,962
497
29
2
0
278,411
4
W
Ah Muzen Cab
6,364
455
83
6
0
286,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role