Player Matchup

Ares
Ares
A Yung Savag3
Ares
Level 71
God Stats
1W - 3L
1,409 SR
Queue Stats
325W - 333L
1,441 Elo+
Party 3
Thanatos
Thanatos
Cobrakai5357
Thanatos
Level 67
God Stats
2W - 3L
1,446 SR
Queue Stats
36W - 53L
1,436 Elo+
Party 2
Izanami
Izanami
McAnkles98
Izanami
Level 69
God Stats
5W - 6L
1,503 SR
Queue Stats
227W - 228L
1,434 Elo+
Party 3
Zhong Kui
Zhong Kui
SoulAceZAceSoul
Zhong Kui
Level 127
God Stats
2W - 1L
1,933 SR
Queue Stats
35W - 20L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
THess2
Nu Wa
Level 80
God Stats
36W - 32L
1,591 SR
Queue Stats
236W - 219L
1,461 Elo+
Party 3
Team Averages
Level 83
1,576 SR
1,468 Elo+

VS

Team Averages
Level 111
1,423 SR
1,504 Elo+
Anubis
Anubis
BroganBullins
Anubis
Level 113
God Stats
9W - 8L
1,486 SR
Queue Stats
83W - 98L
1,406 Elo+
Solo
Ah Puch
Ah Puch
Elpauli05
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,702 Elo+
Party 1
Cerberus
Cerberus
Hubert_Mcsalt
Cerberus
Level 124
God Stats
5W - 7L
1,348 SR
Queue Stats
160W - 167L
1,433 Elo+
Solo
Thor
Thor
Jeringaslokas
Thor
Level 127
God Stats
5W - 7L
1,425 SR
Queue Stats
468W - 446L
1,470 Elo+
Solo
Charybdis
Charybdis
Malphuur
Charybdis
Level 87
God Stats
1W - 0L
1,357 SR
Queue Stats
96W - 83L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
9,270
464
5,196
22,948
27,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Cobrakai5357
Thanatos
16
10 / 9 / 4
10,793
540
15,859
22,005
9,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
McAnkles98
Izanami
18
2 / 2 / 6
11,415
571
15,379
15,654
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
SoulAceZAceSoul
Zhong Kui
15
4 / 3 / 3
10,021
501
13,339
18,761
18,579
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
THess2
Nu Wa
15
1 / 9 / 5
9,657
483
15,026
17,308
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 3 / 7
13,089
654
28,532
18,338
9,798
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Elpauli05
Ah Puch
16
3 / 2 / 12
10,336
517
14,584
15,240
8,711
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Hubert_Mcsalt
Cerberus
16
2 / 3 / 9
10,254
513
8,718
22,773
17,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 5 / 11
10,099
505
8,212
19,454
7,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Malphuur
Charybdis
17
3 / 4 / 6
10,434
522
12,494
16,003
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
17
Kills
28
28
Deaths
17
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
15
3
7
6.17
L
Thanatos
Cobrakai5357
Thanatos
10
9
4
1.33
W
Ah Puch
Elpauli05
Ah Puch
3
2
12
4.5
W
Cerberus
Hubert_Mcsalt
Cerberus
2
3
9
2.17
W
5
5
11
2.1
W
Charybdis
Malphuur
Charybdis
3
4
6
1.5
L
Izanami
McAnkles98
Izanami
2
2
6
2.5
L
Zhong Kui
SoulAceZAceSoul
Zhong Kui
4
3
3
1.83
L
Nu Wa
THess2
Nu Wa
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,799
Damage
72,540
96,676
Taken
91,808
65,720
Mitigated
49,986
30,727
Healing
36,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,196
645
0
1,980
22,948
27,725
207
13,747
9,201
24,114
0
W
28,532
1,203
0
11,084
18,338
9,798
2,295
8,303
10,035
124,706
0
L
Thanatos
Cobrakai5357
Thanatos
15,859
2,106
0
14,129
22,005
9,255
0
8,610
13,395
0
62,879
W
Ah Puch
Elpauli05
Ah Puch
14,584
474
0
9,395
15,240
8,711
390
9,144
6,096
69,653
0
W
Cerberus
Hubert_Mcsalt
Cerberus
8,718
570
336
7,251
22,773
17,496
265
6,861
15,912
43,108
0
W
8,212
2,063
0
899
19,454
7,806
0
7,541
11,913
0
57,818
W
Charybdis
Malphuur
Charybdis
12,494
6,363
0
7,207
16,003
6,175
2,523
1,712
14,291
0
98,612
L
Izanami
McAnkles98
Izanami
15,379
9,931
0
2,843
15,654
5,148
3,146
7,805
7,849
0
110,207
L
Zhong Kui
SoulAceZAceSoul
Zhong Kui
13,339
695
0
9,320
18,761
18,579
426
8,920
9,841
70,004
0
L
Nu Wa
THess2
Nu Wa
15,026
5,214
0
2,455
17,308
5,013
402
12,752
4,556
82,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,156
Gold Earned
54,212
502
Minions Killed
552
0
Camps Cleared
0
1,797,652
Distance Traveled
1,842,738
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,270
464
26
1
0
368,589
0
W
Anubis
13,089
654
180
9
0
353,941
0
L
Thanatos
10,793
540
84
4
0
400,257
0
W
Ah Puch
10,336
517
94
5
0
379,383
5
W
Cerberus
10,254
513
58
3
0
387,321
0
W
Thor
10,099
505
71
4
0
382,254
0
W
Charybdis
10,434
522
149
7
0
339,839
0
L
Izanami
11,415
571
200
10
0
378,867
2
L
Zhong Kui
10,021
501
96
5
0
345,385
0
L
Nu Wa
9,657
483
96
5
0
304,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role