Player Matchup

Fafnir
Fafnir
Platinum III
BBQC Heavy
Fafnir
Platinum III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 63L
1,733 MMR
Party 1
Tiamat
Tiamat
Diamond V
DanzaDucky
Tiamat
Diamond V
Level 155
God Stats
8W - 5L
1,739 SR
Queue Stats
106W - 81L
2,177 MMR
Party 1
Jing Wei
Jing Wei
Platinum IV
H20Zenn
Jing Wei
Platinum IV
Level 147
God Stats
4W - 4L
1,681 SR
Queue Stats
73W - 61L
1,794 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,640 SR
1,901 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,473 SR
1,776 MMR
Poseidon
Poseidon
Platinum I
ANDO1184
Poseidon
Platinum I
Level 156
God Stats
15W - 15L
1,276 SR
Queue Stats
554W - 474L
1,842 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
GloomiRS
Kumbhakarna
Gold IV
Level 148
God Stats
8W - 3L
1,643 SR
Queue Stats
27W - 26L
1,695 MMR
Party 2
Da Ji
Da Ji
Platinum V
MyGameStonk
Da Ji
Platinum V
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 27L
1,791 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BBQC Heavy
Fafnir
9
0 / 1 / 0
6,734
673
1,763
7,688
7,378
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
DanzaDucky
Tiamat
9
0 / 4 / 0
6,814
681
3,841
8,158
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
H20Zenn
Jing Wei
9
0 / 3 / 0
6,938
694
5,476
7,168
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothPersephoneAchillesCharonKuzenbo

VS

Bans
Ne ZhaBacchusAresAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ANDO1184
Poseidon
13
5 / 0 / 3
9,665
967
8,096
3,426
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kumbhakarna
GloomiRS
Kumbhakarna
11
0 / 0 / 8
8,095
810
3,400
7,931
6,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 5
8,548
855
6,855
7,303
3,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ANDO1184
Poseidon
5
0
3
6.5
L
Fafnir
BBQC Heavy
Fafnir
0
1
0
0
L
Tiamat
DanzaDucky
Tiamat
0
4
0
0
W
Kumbhakarna
GloomiRS
Kumbhakarna
0
0
8
4
L
Jing Wei
H20Zenn
Jing Wei
0
3
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,080
Damage
18,351
23,014
Taken
18,660
12,750
Mitigated
11,100
4,121
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ANDO1184
Poseidon
8,096
1,074
0
727
3,426
1,182
1,591
1,235
2,191
67,298
0
L
Fafnir
BBQC Heavy
Fafnir
1,763
727
28
1,756
7,688
7,378
0
3,960
3,417
5,495
0
L
Tiamat
DanzaDucky
Tiamat
3,841
298
0
1,241
8,158
3,257
0
4,019
4,112
17,404
0
W
Kumbhakarna
GloomiRS
Kumbhakarna
3,400
180
0
2,633
7,931
6,199
197
1,673
6,258
13,539
0
L
Jing Wei
H20Zenn
Jing Wei
5,476
3,713
0
1,096
7,168
2,115
0
3,206
3,677
0
30,937
W
6,855
1,138
0
2,017
7,303
3,719
798
2,923
4,380
0
26,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,486
Gold Earned
26,308
82
Minions Killed
136
0
Camps Cleared
0
536,605
Distance Traveled
617,909
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,665
967
105
11
0
197,214
0
L
Fafnir
6,734
673
7
1
0
176,556
0
L
Tiamat
6,814
681
26
3
0
181,634
4
W
Kumbhakarna
8,095
810
12
1
0
223,995
6
L
Jing Wei
6,938
694
49
5
0
178,415
0
W
Da Ji
8,548
855
19
2
0
196,700
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role