Player Matchup

Thoth
Thoth
BestCCisDeath404
Thoth
Level 103
God Stats
6W - 5L
1,725 SR
Queue Stats
88W - 63L
1,609 Elo+
Party 2
Ne Zha
Ne Zha
DeividArchul3t
Ne Zha
Level 122
God Stats
4W - 3L
1,660 SR
Queue Stats
65W - 58L
1,529 Elo+
Solo
Artio
Artio
NoxGray
Artio
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 136L
1,586 Elo+
Party 2
Rama
Rama
erut1uC
Rama
Level 109
God Stats
13W - 4L
1,801 SR
Queue Stats
168W - 155L
1,595 Elo+
Party 2
Thor
Thor
gcorourke
Thor
Level 124
God Stats
5W - 8L
1,640 SR
Queue Stats
91W - 94L
1,571 Elo+
Party 2
Team Averages
Level 116
1,665 SR
1,578 Elo+

VS

Team Averages
Level 133
1,526 SR
1,614 Elo+
Zhong Kui
Zhong Kui
Albertorio_
Zhong Kui
Level 129
God Stats
5W - 6L
1,523 SR
Queue Stats
211W - 174L
1,549 Elo+
Party 3
Cerberus
Cerberus
CapJadShadow
Cerberus
Level 122
God Stats
6W - 8L
1,494 SR
Queue Stats
208W - 172L
1,549 Elo+
Party 3
Anhur
Anhur
Eltnen
Anhur
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,771 Elo+
Party 1
Arachne
Arachne
QcBenjiee
Arachne
Level 148
God Stats
3W - 1L
1,449 SR
Queue Stats
149W - 107L
1,644 Elo+
Party 1
Hera
Hera
TheBearFair
Hera
Level 118
God Stats
13W - 9L
1,665 SR
Queue Stats
290W - 271L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,523
579
7,088
8,340
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 3
5,908
454
3,651
12,600
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
NoxGray
Artio
12
0 / 3 / 0
6,793
523
3,825
15,005
7,567
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rama
erut1uC
Rama
11
0 / 2 / 0
6,302
485
4,586
8,771
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
10
1 / 2 / 2
6,224
479
6,307
10,709
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Albertorio_
Zhong Kui
14
2 / 0 / 0
8,753
673
7,472
6,707
5,574
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
CapJadShadow
Cerberus
11
0 / 1 / 6
7,177
552
3,638
11,147
8,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Eltnen
Anhur
13
3 / 0 / 3
8,097
623
9,639
8,516
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
QcBenjiee
Arachne
12
4 / 2 / 4
7,615
586
6,280
12,270
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 2 / 2
8,007
616
8,480
5,965
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
14
14
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Albertorio_
Zhong Kui
2
0
0
2
L
4
3
1
1.5
W
Cerberus
CapJadShadow
Cerberus
0
1
6
3
L
0
4
3
0.38
W
Anhur
Eltnen
Anhur
3
0
3
4.5
L
Artio
NoxGray
Artio
0
3
0
0
W
Arachne
QcBenjiee
Arachne
4
2
4
3
W
5
2
2
3
L
Rama
erut1uC
Rama
0
2
0
0
L
Thor
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
35,509
55,425
Taken
44,605
25,527
Mitigated
23,971
16,574
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Albertorio_
Zhong Kui
7,472
1,615
0
6,052
6,707
5,574
0
3,003
3,663
75,307
0
L
7,088
131
0
1,452
8,340
3,019
0
5,250
3,090
65,875
1,019
W
Cerberus
CapJadShadow
Cerberus
3,638
189
0
2,712
11,147
8,279
0
1,097
10,038
19,389
0
L
3,651
398
0
3,828
12,600
9,101
0
4,202
8,398
0
21,363
W
Anhur
Eltnen
Anhur
9,639
6,614
0
3,379
8,516
2,937
593
201
8,294
0
64,491
L
Artio
NoxGray
Artio
3,825
199
55
6,424
15,005
7,567
0
7,453
7,552
51,448
0
W
Arachne
QcBenjiee
Arachne
6,280
3,998
0
5,806
12,270
5,379
434
2,208
10,062
0
53,069
W
8,480
2,601
0
500
5,965
1,802
0
4,029
1,936
64,235
0
L
Rama
erut1uC
Rama
4,586
3,006
0
4,281
8,771
2,407
0
1,366
7,405
0
51,481
L
Thor
6,307
1,488
0
534
10,709
3,433
0
1,319
9,390
0
43,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
39,649
424
Minions Killed
449
0
Camps Cleared
0
1,307,635
Distance Traveled
1,270,456
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,753
673
122
9
0
220,898
4
L
Thoth
7,523
579
121
9
0
279,801
4
W
Cerberus
7,177
552
18
1
0
257,466
3
L
Ne Zha
5,908
454
34
3
0
279,179
7
W
Anhur
8,097
623
122
9
0
247,124
1
L
Artio
6,793
523
103
8
0
226,419
2
W
Arachne
7,615
586
79
6
0
290,051
0
W
Hera
8,007
616
108
8
0
254,917
4
L
Rama
6,302
485
103
8
0
244,038
0
L
Thor
6,224
479
63
5
0
278,198
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role