Player Matchup

Atlas
Atlas
Avidrean3489
Atlas
Level 66
God Stats
26W - 33L
1,478 SR
Queue Stats
38W - 61L
1,420 Elo+
Party 1
Chang'e
Chang'e
BuuDs
Chang'e
Level 85
God Stats
2W - 4L
1,633 SR
Queue Stats
162W - 119L
1,578 Elo+
Solo
Lancelot
Lancelot
Ice Shadow1703
Lancelot
Level 75
God Stats
0W - 3L
1,235 SR
Queue Stats
106W - 155L
1,405 Elo+
Party 1
Janus
Janus
PopeZebra
Janus
Level 65
God Stats
2W - 2L
1,699 SR
Queue Stats
72W - 130L
1,354 Elo+
Party 1
Hachiman
Hachiman
Silentshadow628
Hachiman
Level 67
God Stats
3W - 4L
1,346 SR
Queue Stats
89W - 127L
1,407 Elo+
Party 1
Team Averages
Level 72
1,478 SR
1,433 Elo+

VS

Team Averages
Level 51
1,490 SR
1,528 Elo+
Nu Wa
Nu Wa
CupidLoverPause
Nu Wa
Level 53
God Stats
3W - 10L
1,351 SR
Queue Stats
132W - 135L
1,488 Elo+
Solo
Medusa
Medusa
GodTarkle
Medusa
Level 85
God Stats
6W - 5L
1,827 SR
Queue Stats
312W - 276L
1,553 Elo+
Solo
Thor
Thor
Lilhotboyz
Thor
Level 48
God Stats
6W - 4L
1,692 SR
Queue Stats
159W - 151L
1,507 Elo+
Solo
Aphrodite
Aphrodite
Modalpriest
Aphrodite
Level 37
God Stats
1W - 0L
1,289 SR
Queue Stats
66W - 66L
1,495 Elo+
Solo
Bastet
Bastet
marcencio02
Bastet
Level 32
God Stats
2W - 3L
1,290 SR
Queue Stats
55W - 48L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,010
501
3,218
9,423
6,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
BuuDs
Chang'e
12
0 / 2 / 0
6,906
576
7,068
12,546
5,768
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
10
0 / 0 / 1
5,924
494
3,719
7,360
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
PopeZebra
Janus
12
1 / 1 / 0
6,376
531
2,285
5,731
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
11
0 / 1 / 0
6,283
524
3,981
5,519
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
7,085
590
6,961
4,053
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
GodTarkle
Medusa
11
0 / 0 / 0
6,521
543
3,541
7,233
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 1
6,907
576
5,306
9,139
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Modalpriest
Aphrodite
11
0 / 0 / 0
6,389
532
2,544
5,589
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
13
1 / 0 / 1
7,361
613
5,675
11,568
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
4
4
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Chang'e
BuuDs
Chang'e
0
2
0
0
W
0
0
2
1
W
Medusa
GodTarkle
Medusa
0
0
0
0
L
Lancelot
0
0
1
0.5
W
3
1
1
3.5
W
Aphrodite
Modalpriest
Aphrodite
0
0
0
0
L
Janus
PopeZebra
Janus
1
1
0
1
L
Hachiman
0
1
0
0
W
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,271
Damage
24,027
40,579
Taken
37,582
18,522
Mitigated
16,162
19,380
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,218
992
1,477
3,418
9,423
6,009
0
3,624
5,799
19,716
0
L
Chang'e
BuuDs
Chang'e
7,068
424
0
8,670
12,546
5,768
14
806
11,740
61,515
0
W
6,961
630
0
1,598
4,053
1,461
0
1,367
2,586
79,116
0
W
Medusa
GodTarkle
Medusa
3,541
1,071
0
1,936
7,233
2,857
1,156
921
6,312
0
50,767
L
Lancelot
3,719
1,146
0
1,470
7,360
2,836
0
1,048
6,312
0
48,827
W
5,306
1,094
0
1,987
9,139
3,514
0
1,384
7,701
0
50,564
W
Aphrodite
Modalpriest
Aphrodite
2,544
154
2,299
4,438
5,589
2,994
0
2,117
3,428
21,796
0
L
Janus
PopeZebra
Janus
2,285
268
0
2,101
5,731
2,072
0
2,803
2,928
60,765
0
L
Hachiman
3,981
1,589
0
2,244
5,519
1,837
0
1,224
4,295
0
51,319
W
Bastet
5,675
1,123
0
4,147
11,568
5,336
0
6,584
4,984
0
56,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
34,263
400
Minions Killed
446
0
Camps Cleared
0
1,235,577
Distance Traveled
1,293,838
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,010
501
24
2
0
241,640
3
L
Chang'e
6,906
576
96
8
0
217,307
4
W
Nu Wa
7,085
590
127
11
0
234,306
0
W
Medusa
6,521
543
99
8
0
252,033
0
L
Lancelot
5,924
494
73
6
0
305,319
0
W
Thor
6,907
576
70
6
0
257,677
0
W
Aphrodite
6,389
532
49
4
0
258,636
2
L
Janus
6,376
531
117
10
0
260,286
2
L
Hachiman
6,283
524
90
8
0
211,025
3
W
Bastet
7,361
613
101
8
0
291,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role