Player Matchup

Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Keres90
Cthulhu
Level 138
God Stats
1W - 2L
1,228 SR
Queue Stats
257W - 269L
1,482 Elo+
Party 2
Scylla
Scylla
XxSpongebob57xX
Scylla
Level 126
God Stats
5W - 2L
1,631 SR
Queue Stats
27W - 25L
1,518 Elo+
Party 2
Team Averages
Level 137
1,453 SR
1,500 Elo+

VS

Team Averages
Level 125
1,639 SR
1,523 Elo+
Surtr
Surtr
Ismitethee0
Surtr
Level 123
God Stats
3W - 1L
1,697 SR
Queue Stats
19W - 17L
1,506 Elo+
Solo
Fenrir
Fenrir
Sir Everwolf
Fenrir
Level 129
God Stats
57W - 49L
1,513 SR
Queue Stats
296W - 269L
1,498 Elo+
Party 1
Discordia
Discordia
xSirBlackwolfx
Discordia
Level 122
God Stats
5W - 2L
1,706 SR
Queue Stats
85W - 62L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 0 / 1
9,689
881
8,750
9,411
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Keres90
Cthulhu
12
0 / 0 / 5
8,525
775
3,041
4,337
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 4
8,774
798
3,216
3,423
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
6,793
618
372
4,362
1,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
1 / 3 / 0
7,753
705
3,410
9,983
5,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
xSirBlackwolfx
Discordia
12
0 / 1 / 1
7,940
722
7,670
5,261
923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
1
5.5
L
0
2
0
0
W
Cthulhu
Keres90
Cthulhu
0
0
5
2.5
L
Fenrir
1
3
0
0.33
W
1
1
4
3
L
Discordia
xSirBlackwolfx
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,007
Damage
11,452
17,171
Taken
19,606
8,837
Mitigated
7,952
2,283
Healing
1,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,750
467
0
1,066
9,411
3,971
0
3,894
5,517
0
53,037
L
372
82
0
491
4,362
1,295
0
1,420
2,942
393
7,405
W
Cthulhu
Keres90
Cthulhu
3,041
84
224
493
4,337
3,564
0
2,544
1,793
20,405
0
L
Fenrir
3,410
348
0
1,092
9,983
5,734
0
4,298
5,685
0
17,565
W
3,216
112
0
500
3,423
1,302
657
1,683
1,740
37,438
0
L
Discordia
xSirBlackwolfx
Discordia
7,670
113
0
130
5,261
923
0
653
4,608
33,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,988
Gold Earned
22,486
176
Minions Killed
89
0
Camps Cleared
0
628,942
Distance Traveled
496,141
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,689
881
67
6
0
232,323
0
L
Surtr
6,793
618
15
1
0
83,546
0
W
Cthulhu
8,525
775
37
3
0
214,999
3
L
Fenrir
7,753
705
30
3
0
199,694
2
W
Scylla
8,774
798
72
7
0
181,620
0
L
Discordia
7,940
722
44
4
0
212,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role